Kaydet (Commit) 73cf6f32 authored tarafından Jan Holesovsky's avatar Jan Holesovsky

Doxygen needs ///< for inline comments, not only //<.

Change-Id: Ib8db74de1f18342794713952470e26ba87bc75fe
üst b480f919
...@@ -163,9 +163,9 @@ class SW_DLLPUBLIC ViewShell : public Ring ...@@ -163,9 +163,9 @@ class SW_DLLPUBLIC ViewShell : public Ring
// of scrollbars. // of scrollbars.
sal_Bool bEndActionByVirDev:1; // Paints from EndAction always via virtual device sal_Bool bEndActionByVirDev:1; // Paints from EndAction always via virtual device
// (e.g. when browsing). // (e.g. when browsing).
bool bShowHeaderSeparator:1; //< Flag to say that we are showing the header control bool bShowHeaderSeparator:1; ///< Flag to say that we are showing the header control
bool bShowFooterSeparator:1; //< Flag to say that we are showing the footer control bool bShowFooterSeparator:1; ///< Flag to say that we are showing the footer control
bool bHeaderFooterEdit:1; //< Flag to say that we are editing header or footer (according to the bShow(Header|Footer)Separator above) bool bHeaderFooterEdit:1; ///< Flag to say that we are editing header or footer (according to the bShow(Header|Footer)Separator above)
// boolean, indicating that class in in constructor. // boolean, indicating that class in in constructor.
bool mbInConstructor:1; bool mbInConstructor:1;
......
...@@ -115,12 +115,12 @@ protected: ...@@ -115,12 +115,12 @@ protected:
// but the width will not be re-evaluated based on the attributes. // but the width will not be re-evaluated based on the attributes.
sal_Bool bFormatHeightOnly :1; sal_Bool bFormatHeightOnly :1;
sal_Bool bInCnt :1; //< FLY_AS_CHAR, anchored as character sal_Bool bInCnt :1; ///< FLY_AS_CHAR, anchored as character
sal_Bool bAtCnt :1; //< FLY_AT_PARA, anchored at paragraph sal_Bool bAtCnt :1; ///< FLY_AT_PARA, anchored at paragraph
sal_Bool bLayout :1; //< FLY_AT_PAGE, FLY_AT_FLY, at page or at frame sal_Bool bLayout :1; ///< FLY_AT_PAGE, FLY_AT_FLY, at page or at frame
sal_Bool bAutoPosition :1; //< FLY_AT_CHAR, anchored at character sal_Bool bAutoPosition :1; ///< FLY_AT_CHAR, anchored at character
sal_Bool bNoShrink :1; //< temporary forbid shrinking to avoid loops sal_Bool bNoShrink :1; ///< temporary forbid shrinking to avoid loops
// If sal_True, the content of the fly frame will not be deleted when it // If sal_True, the content of the fly frame will not be deleted when it
// is moved to an invisible layer. // is moved to an invisible layer.
sal_Bool bLockDeleteContent :1; sal_Bool bLockDeleteContent :1;
......
...@@ -45,7 +45,7 @@ class SwHeaderFooterWin : public MenuButton, public SwFrameControl ...@@ -45,7 +45,7 @@ class SwHeaderFooterWin : public MenuButton, public SwFrameControl
Window* m_pLine; Window* m_pLine;
bool m_bIsAppearing; bool m_bIsAppearing;
int m_nFadeRate; int m_nFadeRate;
int m_nDelayAppearing; //< Before we show the control, let it transparent for a few timer ticks to avoid appearing with every mouse over. int m_nDelayAppearing; ///< Before we show the control, let it transparent for a few timer ticks to avoid appearing with every mouse over.
Timer m_aFadeTimer; Timer m_aFadeTimer;
public: public:
......
...@@ -45,7 +45,7 @@ class SwPageBreakWin : public MenuButton, public SwFrameControl ...@@ -45,7 +45,7 @@ class SwPageBreakWin : public MenuButton, public SwFrameControl
Window* m_pLine; Window* m_pLine;
bool m_bIsAppearing; bool m_bIsAppearing;
int m_nFadeRate; int m_nFadeRate;
int m_nDelayAppearing; //< Before we show the control, let it transparent for a few timer ticks to avoid appearing with every mouse over. int m_nDelayAppearing; ///< Before we show the control, let it transparent for a few timer ticks to avoid appearing with every mouse over.
Timer m_aFadeTimer; Timer m_aFadeTimer;
bool m_bDestroyed; bool m_bDestroyed;
......
...@@ -301,7 +301,7 @@ struct ImplSVNWFData ...@@ -301,7 +301,7 @@ struct ImplSVNWFData
bool mbMenuBarDockingAreaCommonBG:1; // e.g. WinXP default theme bool mbMenuBarDockingAreaCommonBG:1; // e.g. WinXP default theme
bool mbDockingAreaSeparateTB:1; // individual toolbar backgrounds bool mbDockingAreaSeparateTB:1; // individual toolbar backgrounds
// instead of one for docking area // instead of one for docking area
bool mbDockingAreaAvoidTBFrames:1; //< don't draw frames around the individual toolbars if mbDockingAreaSeparateTB is false bool mbDockingAreaAvoidTBFrames:1; ///< don't draw frames around the individual toolbars if mbDockingAreaSeparateTB is false
bool mbToolboxDropDownSeparate:1; // two adjacent buttons for bool mbToolboxDropDownSeparate:1; // two adjacent buttons for
// toolbox dropdown buttons // toolbox dropdown buttons
bool mbFlatMenu:1; // no popup 3D border bool mbFlatMenu:1; // no popup 3D border
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment