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LibreOffice
core
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74f4fad8
Kaydet (Commit)
74f4fad8
authored
Kas 02, 2015
tarafından
Andras Timar
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OS X: codesign
Change-Id: I6971a7c4f5f230dc6ac01c91e4183c24f847e061
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macosx-codesign-app-bundle
solenv/bin/macosx-codesign-app-bundle
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solenv/bin/macosx-codesign-app-bundle
Dosyayı görüntüle @
74f4fad8
#!/bin/bash
-x
#!/bin/bash
# Script to sign executables, dylibs and frameworks in an app bundle
# plus the bundle itself. Called from
# the test-install target in Makefile.in
# Script to sign dylibs and frameworks in an app bundle plus the
# bundle itself. Called from
# installer::simplepackage::create_package() in
# solenv/bin/modules/installer/simplepackage.pm
test
`
uname
`
=
Darwin
||
{
echo
This is
for
OS X only
;
exit
1
;
}
...
...
@@ -18,97 +19,91 @@ for V in \
fi
done
APP_BUNDLE
=
"
$1
"
echo
"codesigning using MACSOX_CODESIGNING_IDENTITY=[
${
MACOSX_CODESIGNING_IDENTITY
?
}
]
"
if
test
-n
"
$ENABLE_MACOSX_SANDBOX
"
;
then
# In a sandboxed build executables need the entitlements
entitlements
=
"--entitlements
$BUILDDIR
/lo.xcent"
# We use --enable-canonical-installation-tree-structure so all
# data files in Resources are included in the app bundle signature
# through that. I think.
other_files
=
''
else
# In a non-sandboxed build (distributed outside the App Store)
# we traditionally have use --resource-rules. Let's not touch that?
resource_rules
=
"--resource-rules
$SRCDIR
/setup_native/source/mac/CodesignRules.plist"
# And there we then want to sign data files, too, hmm.
other_files
=
"
\
-or -name '*.fodt' -or -name 'schema.strings' -or -name 'schema.xml'
\
-or -name '*.jar' -or -name '*.jnilib' -or -name 'LICENSE' -or -name 'LICENSE.html'
\
-or -name '*.applescript' -or -name '*.odt'"
fi
APP_BUNDLE
=
"
$1
"
# Sign dylibs
#
# Executables get signed right after linking, see
# solenv/gbuild/platform/macosx.mk. But many of our dylibs are built
# by ad-hoc or 3rd-party mechanisms, so we can't easily sign them
# right after linking. So do it here.
#
# The dylibs in the Python framework are called *.so. Go figure
#
# On Mavericks also would like to have data files signed...
# add some where it makes sense. Make a depth-first search to sign the contents
# of e.g. the spotlight plugin before attempting to sign the plugin itself
find
"
$APP_BUNDLE
"
\(
-name
'*.dylib'
-or
-name
'*.dylib.*'
-or
-name
'*.so'
\
$other_files
\)
!
-type
l |
find
-d
"
$APP_BUNDLE
"
\(
-name
'*.dylib'
-or
-name
'*.so'
-or
-name
'*.fodt'
-or
-name
'*.odt'
\
-or
-name
'schema.strings'
-or
-name
'schema.xml'
-or
-name
'*.mdimporter'
\
-or
-name
'*.jar'
-or
-name
'*.jnilib'
-or
-name
'LICENSE'
-or
-name
'LICENSE.html'
\
-or
-name
'*.applescript'
\)
!
-type
l |
grep
-v
"LibreOfficePython
\.
framework"
|
\
while
read
file
;
do
id
=
`
echo
${
file
#
${
APP_BUNDLE
}
/Contents/
}
|
sed
-e
's,/,.,g'
`
codesign
--verbose
--identifier
=
$MACOSX_BUNDLE_IDENTIFIER
.
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$file
"
codesign
--verbose
--identifier
=
$MACOSX_BUNDLE_IDENTIFIER
.
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$file
"
||
exit
1
done
# Sign executables
find
"
$APP_BUNDLE
/Contents/MacOS"
-type
f |
while
read
file
;
do
id
=
`
echo
${
file
#
${
APP_BUNDLE
}
/Contents/
}
|
sed
-e
's,/,.,g'
`
codesign
--force
--verbose
--identifier
=
$MACOSX_BUNDLE_IDENTIFIER
.
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
$entitlements
"
$file
"
find
"
$APP_BUNDLE
"
-name
'*.dylib.*'
!
-type
l |
\
while
read
dylib
;
do
\
id
=
`
basename
"
$dylib
"
`
;
\
id
=
`
echo
$id
|
sed
-e
's/dylib.*/dylib/'
`
;
\
codesign
--verbose
--identifier
=
$MACOSX_BUNDLE_IDENTIFIER
.
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$dylib
"
||
exit
1
done
# Sign included bundles. First .app ones (i.e. the Python.app inside
# the LibreOfficePython.framework. Be generic for kicks...)
find
"
$APP_BUNDLE
"
-name
'*.app'
-type
d |
while
read
app
;
do
fn
=
`
basename
"
$app
"
`
fn
=
${
fn
%.*
}
# Assume the app has a XML (and not binary) Info.plist
id
=
`
grep
-A
1
'<key>CFBundleIdentifier</key>'
"
$app
/Contents/Info.plist"
|
tail
-1
|
sed
-e
's,.*<string>,,'
-e
's,</string>.*,,'
`
codesign
--verbose
--identifier
=
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
$entitlements
"
$app
"
# The executables have already been signed by
# gb_LinkTarget__command_dynamiclink in
# solenv/gbuild/platform/macosx.mk, but sign the handful of scripts remaining
# in MacOS
# (<https://developer.apple.com/library/mac/technotes/tn2206/_index.html> "OS X
# Code Signing In Depth" suggests we should get rid of them rather sooner than
# later, but they appear to be OK for now):
for
i
in
gengal python senddoc unoinfo
do
if
[
-f
"
$APP_BUNDLE
/Contents/MacOS/
$i
"
]
then
codesign
--verbose
--identifier
=
"
$MACOSX_BUNDLE_IDENTIFIER
.
$i
"
\
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$APP_BUNDLE
/Contents/MacOS/
$i
"
\
||
exit
1
fi
done
# Then .framework ones. Again, be generic just for kicks.
# Sign frameworks.
#
# Yeah, we don't bundle any other framework than our Python one, and
# it has just one version, so this generic search is mostly for
# completeness.
find
"
$APP_BUNDLE
"
-name
'*.framework'
-type
d
|
while
read
framework
;
do
fn
=
`
basename
"
$framework
"
`
find
"
$APP_BUNDLE
"
-name
'*.framework'
-type
d
-print0
|
\
while
IFS
=
read
-r
-d
''
framework
;
do
\
fn
=
$(
basename
"
$framework
"
)
fn
=
${
fn
%.*
}
for
version
in
"
$framework
"
/Versions/
*
;
do
for
version
in
"
$framework
"
/Versions/
*
;
do
\
if
test
!
-L
"
$version
"
-a
-d
"
$version
"
;
then
# Assume the framework has a XML (and not binary) Info.plist
id
=
`
grep
-A
1
'<key>CFBundleIdentifier</key>'
"
$version
/Resources/Info.plist"
|
tail
-1
|
sed
-e
's,.*<string>,,'
-e
's,</string>.*,,'
`
codesign
--verbose
--identifier
=
$id
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$version
"
fi
done
done
# Then mdimporters
find
"
$APP_BUNDLE
"
-name
'*.mdimporter'
-type
d |
while
read
bundle
;
do
codesign
--verbose
--prefix
=
$MACOSX_BUNDLE_IDENTIFIER
.
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$bundle
"
codesign
--force
--verbose
--prefix
=
$MACOSX_BUNDLE_IDENTIFIER
.
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$version
/
$fn
"
||
exit
1
codesign
--force
--verbose
--prefix
=
$MACOSX_BUNDLE_IDENTIFIER
.
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
"
$version
"
||
exit
1
fi
;
\
done
;
\
done
# Sign the app bundle as a whole which means (re-)signing the
# CFBundleExecutable from Info.plist, i.e. soffice, plus the contents
# Sign the app bundle as a whole which means finally signing the
# CFBundleExecutable from Info.plist, i.e. soffice (which is exempted from the
# on-the-go executable signing in gb_LinkTarget__command_dynamiclink in
# solenv/gbuild/platform/macosx.mk), plus the contents
# of the Resources tree (which unless you used
# --enable-canonical-installation-tree-structure is not much, far from
# all of our non-code "resources").
#
# At this stage we also attach the entitlements in the sandboxing case
#
# Also omit some files from the Bundle's seal via the resource-rules
# (bootstraprc and similar that the user might adjust and image files)
# See also https://developer.apple.com/library/mac/technotes/tn2206/
id
=
`
echo
${
MACOSX_APP_NAME
}
|
tr
' '
'-'
`
codesign
--force
--verbose
--identifier
=
"
${
MACOSX_BUNDLE_IDENTIFIER
}
"
$resource_rules
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
$entitlements
"
$APP_BUNDLE
"
if
test
-n
"
$ENABLE_MACOSX_SANDBOX
"
;
then
entitlements
=
"--entitlements
$BUILDDIR
/lo.xcent"
fi
codesign
--force
--verbose
--identifier
=
"
${
MACOSX_BUNDLE_IDENTIFIER
}
.
$id
"
--sign
"
$MACOSX_CODESIGNING_IDENTITY
"
$entitlements
"
$APP_BUNDLE
"
||
exit
1
exit
0
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