Kaydet (Commit) 774dd532 authored tarafından Tomaž Vajngerl's avatar Tomaž Vajngerl

android: Rewrite GLThread to trash objects as little as possible

Change-Id: I6a0042e2a1b5d98fbf5aa8c64b67a9422f8956a3
üst ced24ffb
/* -*- Mode: Java; c-basic-offset: 4; tab-width: 20; indent-tabs-mode: nil; -*-
* ***** BEGIN LICENSE BLOCK *****
* Version: MPL 1.1/GPL 2.0/LGPL 2.1
*
* The contents of this file are subject to the Mozilla Public License Version
* 1.1 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
* http://www.mozilla.org/MPL/
*
* Software distributed under the License is distributed on an "AS IS" basis,
* WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License
* for the specific language governing rights and limitations under the
* License.
*
* The Original Code is Mozilla Android code.
*
* The Initial Developer of the Original Code is Mozilla Foundation.
* Portions created by the Initial Developer are Copyright (C) 2011-2012
* the Initial Developer. All Rights Reserved.
*
* Contributor(s):
* Patrick Walton <pcwalton@mozilla.com>
*
* Alternatively, the contents of this file may be used under the terms of
* either the GNU General Public License Version 2 or later (the "GPL"), or
* the GNU Lesser General Public License Version 2.1 or later (the "LGPL"),
* in which case the provisions of the GPL or the LGPL are applicable instead
* of those above. If you wish to allow use of your version of this file only
* under the terms of either the GPL or the LGPL, and not to allow others to
* use your version of this file under the terms of the MPL, indicate your
* decision by deleting the provisions above and replace them with the notice
* and other provisions required by the GPL or the LGPL. If you do not delete
* the provisions above, a recipient may use your version of this file under
* the terms of any one of the MPL, the GPL or the LGPL.
*
* ***** END LICENSE BLOCK ***** */
package org.mozilla.gecko.gfx;
import android.opengl.GLSurfaceView;
import java.util.concurrent.LinkedBlockingQueue;
import javax.microedition.khronos.opengles.GL10;
// A GL thread managed by Java. It is not necessary to use this class to use the
// FlexibleGLSurfaceView, but it can be helpful, especially if the GL rendering is to be done
// entirely in Java.
class GLThread extends Thread {
private LinkedBlockingQueue<Runnable> mQueue;
private GLController mController;
private boolean mRenderQueued;
public GLThread(GLController controller) {
mQueue = new LinkedBlockingQueue<Runnable>();
mController = controller;
}
@Override
public void run() {
while (true) {
Runnable runnable;
try {
runnable = mQueue.take();
} catch (InterruptedException e) {
throw new RuntimeException(e);
}
runnable.run();
if (runnable instanceof ShutdownMessage) {
break;
}
}
}
public void recreateSurface() {
mQueue.add(new RecreateSurfaceMessage());
}
public void renderFrame() {
// Make sure there's only one render event in the queue at a time.
synchronized (this) {
if (!mRenderQueued) {
mQueue.add(new RenderFrameMessage());
mRenderQueued = true;
}
}
}
public void shutdown() {
mQueue.add(new ShutdownMessage());
}
public void surfaceChanged(int width, int height) {
mQueue.add(new SizeChangedMessage(width, height));
}
public void surfaceCreated() {
mQueue.add(new SurfaceCreatedMessage());
}
public void surfaceDestroyed() {
mQueue.add(new SurfaceDestroyedMessage());
}
private void doRecreateSurface() {
mController.disposeGLContext();
mController.initGLContext();
}
private GLSurfaceView.Renderer getRenderer() {
return mController.getView().getRenderer();
}
private class RecreateSurfaceMessage implements Runnable {
public void run() {
doRecreateSurface();
}
}
private class RenderFrameMessage implements Runnable {
public void run() {
synchronized (GLThread.this) {
mRenderQueued = false;
}
// Bail out if the surface was lost.
if (mController.getEGLSurface() == null) {
return;
}
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onDrawFrame((GL10)mController.getGL());
}
mController.swapBuffers();
}
}
private class ShutdownMessage implements Runnable {
public void run() {
mController.disposeGLContext();
mController = null;
}
}
private class SizeChangedMessage implements Runnable {
private int mWidth, mHeight;
public SizeChangedMessage(int width, int height) {
mWidth = width;
mHeight = height;
}
public void run() {
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onSurfaceChanged((GL10)mController.getGL(), mWidth, mHeight);
}
}
}
private class SurfaceCreatedMessage implements Runnable {
public void run() {
if (!mController.hasSurface()) {
mController.initGLContext();
}
}
}
private class SurfaceDestroyedMessage implements Runnable {
public void run() {
mController.disposeGLContext();
}
}
}
......@@ -175,8 +175,8 @@ public class LayerView extends FrameLayout {
}
public void requestRender() {
if (mGLThread != null) {
mGLThread.renderFrame();
if (mRenderControllerThread != null) {
mRenderControllerThread.renderFrame();
}
if (mListener != null) {
mListener.renderRequested();
......@@ -276,8 +276,8 @@ public class LayerView extends FrameLayout {
private void onSizeChanged(int width, int height) {
mGLController.surfaceChanged(width, height);
if (mGLThread != null) {
mGLThread.surfaceChanged(width, height);
if (mRenderControllerThread != null) {
mRenderControllerThread.surfaceChanged(width, height);
}
if (mListener != null) {
......@@ -288,8 +288,8 @@ public class LayerView extends FrameLayout {
private void onDestroyed() {
mGLController.surfaceDestroyed();
if (mGLThread != null) {
mGLThread.surfaceDestroyed();
if (mRenderControllerThread != null) {
mRenderControllerThread.surfaceDestroyed();
}
if (mListener != null) {
......@@ -331,8 +331,8 @@ public class LayerView extends FrameLayout {
}
public void surfaceCreated(SurfaceHolder holder) {
if (mGLThread != null) {
mGLThread.surfaceCreated();
if (mRenderControllerThread != null) {
mRenderControllerThread.surfaceCreated();
}
}
......@@ -345,8 +345,8 @@ public class LayerView extends FrameLayout {
public void onSurfaceTextureAvailable(SurfaceTexture surface, int width, int height) {
// We don't do this for surfaceCreated above because it is always followed by a surfaceChanged,
// but that is not the case here.
if (mGLThread != null) {
mGLThread.surfaceCreated();
if (mRenderControllerThread != null) {
mRenderControllerThread.surfaceCreated();
}
onSizeChanged(width, height);
}
......@@ -364,23 +364,23 @@ public class LayerView extends FrameLayout {
}
}
private GLThread mGLThread; // Protected by this class's monitor.
private RenderControllerThread mRenderControllerThread;
public synchronized void createGLThread() {
if (mGLThread != null) {
if (mRenderControllerThread != null) {
throw new LayerViewException ("createGLThread() called with a GL thread already in place!");
}
Log.e(LOGTAG, "### Creating GL thread!");
mGLThread = new GLThread(mGLController);
mGLThread.start();
mRenderControllerThread = new RenderControllerThread(mGLController);
mRenderControllerThread.start();
notifyAll();
}
public synchronized Thread destroyGLThread() {
// Wait for the GL thread to be started.
Log.e(LOGTAG, "### Waiting for GL thread to be created...");
while (mGLThread == null) {
while (mRenderControllerThread == null) {
try {
wait();
} catch (InterruptedException e) {
......@@ -389,19 +389,18 @@ public class LayerView extends FrameLayout {
}
Log.e(LOGTAG, "### Destroying GL thread!");
Thread glThread = mGLThread;
mGLThread.shutdown();
mGLThread = null;
return glThread;
Thread thread = mRenderControllerThread;
mRenderControllerThread.shutdown();
mRenderControllerThread = null;
return thread;
}
public synchronized void recreateSurface() {
if (mGLThread == null) {
throw new LayerViewException("recreateSurface() called with no GL " +
"thread active!");
if (mRenderControllerThread == null) {
throw new LayerViewException("recreateSurface() called with no GL thread active!");
}
mGLThread.recreateSurface();
mRenderControllerThread.recreateSurface();
}
public static class LayerViewException extends RuntimeException {
......
package org.mozilla.gecko.gfx;
import android.opengl.GLSurfaceView;
import java.util.concurrent.LinkedBlockingQueue;
import javax.microedition.khronos.opengles.GL10;
public class RenderControllerThread extends Thread {
private LinkedBlockingQueue<RenderCommand> queue = new LinkedBlockingQueue<RenderCommand>();
private GLController controller;
private boolean renderQueued = false;
private int width;
private int height;
public RenderControllerThread(GLController controller) {
this.controller = controller;
}
@Override
public void run() {
while (true) {
RenderCommand command;
try {
command = queue.take();
execute(command);
if (command == RenderCommand.SHUTDOWN) {
return;
}
} catch (InterruptedException exception) {
throw new RuntimeException(exception);
}
}
}
void execute(RenderCommand command) {
switch (command) {
case SHUTDOWN:
doShutdown();
break;
case RECREATE_SURFACE:
doRecreateSurface();
break;
case RENDER_FRAME:
doRenderFrame();
break;
case SIZE_CHANGED:
doSizeChanged();
break;
case SURFACE_CREATED:
doSurfaceCreated();
break;
case SURFACE_DESTROYED:
doSurfaceDestroyed();
break;
}
}
public void recreateSurface() {
queue.add(RenderCommand.RECREATE_SURFACE);
}
public void renderFrame() {
synchronized (this) {
if (!renderQueued) {
queue.add(RenderCommand.RENDER_FRAME);
renderQueued = true;
}
}
}
public void shutdown() {
queue.add(RenderCommand.SHUTDOWN);
}
public void surfaceChanged(int width, int height) {
this.width = width;
this.height = height;
queue.add(RenderCommand.SIZE_CHANGED);
}
public void surfaceCreated() {
queue.add(RenderCommand.SURFACE_CREATED);
}
public void surfaceDestroyed() {
queue.add(RenderCommand.SURFACE_DESTROYED);
}
private void doRecreateSurface() {
controller.disposeGLContext();
controller.initGLContext();
}
private GLSurfaceView.Renderer getRenderer() {
return controller.getView().getRenderer();
}
private void doShutdown() {
controller.disposeGLContext();
controller = null;
}
private void doRenderFrame() {
synchronized (this) {
renderQueued = false;
}
if (controller.getEGLSurface() == null) {
return;
}
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onDrawFrame((GL10) controller.getGL());
}
controller.swapBuffers();
}
private void doSizeChanged() {
GLSurfaceView.Renderer renderer = getRenderer();
if (renderer != null) {
renderer.onSurfaceChanged((GL10) controller.getGL(), width, height);
}
}
private void doSurfaceCreated() {
if (!controller.hasSurface()) {
controller.initGLContext();
}
}
private void doSurfaceDestroyed() {
controller.disposeGLContext();
}
public enum RenderCommand {
SHUTDOWN,
RECREATE_SURFACE,
RENDER_FRAME,
SIZE_CHANGED,
SURFACE_CREATED,
SURFACE_DESTROYED,
}
}
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