Kaydet (Commit) 79c9598d authored tarafından Miklos Vajna's avatar Miklos Vajna

tdf#92982 vcl::Cursor: handle rendercontext

With this, vcl::Cursor does not paint on the vcl::Window directly, and
in case the output should be something other than pRenderContext, it
should be a one-liner change to do that.

Change-Id: I57833f6f8589286260d96f412f1fcc681e6c5c8c
üst 2d4223e3
......@@ -44,8 +44,9 @@ struct ImplCursorData
static void ImplCursorInvert( ImplCursorData* pData )
{
vcl::Window* pWindow = pData->mpWindow;
bool bMapMode = pWindow->IsMapModeEnabled();
pWindow->EnableMapMode( false );
vcl::RenderContext* pRenderContext = pWindow->GetOutDev();
bool bMapMode = pRenderContext->IsMapModeEnabled();
pRenderContext->EnableMapMode( false );
InvertFlags nInvertStyle;
if ( pData->mnStyle & CURSOR_SHADOW )
nInvertStyle = InvertFlags::N50;
......@@ -107,12 +108,12 @@ static void ImplCursorInvert( ImplCursorData* pData )
if ( pData->mnOrientation )
aPoly.Rotate( pData->maPixRotOff, pData->mnOrientation );
pWindow->Invert( aPoly, nInvertStyle );
pRenderContext->Invert( aPoly, nInvertStyle );
}
}
else
pWindow->Invert( aRect, nInvertStyle );
pWindow->EnableMapMode( bMapMode );
pRenderContext->Invert( aRect, nInvertStyle );
pRenderContext->EnableMapMode( bMapMode );
}
void vcl::Cursor::ImplDraw()
......
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