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LibreOffice
core
Commits
7c5e9b9b
Kaydet (Commit)
7c5e9b9b
authored
Agu 05, 2014
tarafından
Armin Le Grand
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
i125349 moved clip enhancements to base clipping functionality
üst
6b426a17
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2 changed files
with
78 additions
and
54 deletions
+78
-54
b2dpolygonclipper.cxx
basegfx/source/polygon/b2dpolygonclipper.cxx
+67
-0
vclmetafileprocessor2d.cxx
drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
+11
-54
No files found.
basegfx/source/polygon/b2dpolygonclipper.cxx
Dosyayı görüntüle @
7c5e9b9b
...
@@ -417,6 +417,73 @@ namespace basegfx
...
@@ -417,6 +417,73 @@ namespace basegfx
if
(
rCandidate
.
count
()
&&
rClip
.
count
())
if
(
rCandidate
.
count
()
&&
rClip
.
count
())
{
{
// #125349# detect if both given PolyPolygons are indeed ranges
bool
bBothRectangle
(
false
);
if
(
basegfx
::
tools
::
isRectangle
(
rCandidate
))
{
if
(
basegfx
::
tools
::
isRectangle
(
rClip
))
{
// both are ranges
bBothRectangle
=
true
;
}
else
{
// rCandidate is rectangle -> clip rClip on rRectangle, use the much
// cheaper and numerically more stable clipping against a range
// This simplification (exchanging content and clip) is valid
// since we do a logical AND operation
return
clipPolyPolygonOnRange
(
rClip
,
rCandidate
.
getB2DRange
(),
bInside
,
bStroke
);
}
}
else
if
(
basegfx
::
tools
::
isRectangle
(
rClip
))
{
if
(
basegfx
::
tools
::
isRectangle
(
rCandidate
))
{
// both are ranges
bBothRectangle
=
true
;
}
else
{
// rClip is rectangle -> clip rCandidate on rRectangle, use the much
// cheaper and numerically more stable clipping against a range
return
clipPolyPolygonOnRange
(
rCandidate
,
rClip
.
getB2DRange
(),
bInside
,
bStroke
);
}
}
if
(
bBothRectangle
)
{
// both are rectangle
if
(
rCandidate
.
getB2DRange
().
equal
(
rClip
.
getB2DRange
()))
{
// if both are equal -> no change
return
rCandidate
;
}
else
{
// not equal -> create new intersection from both ranges,
// but much cheaper based on the ranges
basegfx
::
B2DRange
aIntersectionRange
(
rCandidate
.
getB2DRange
());
aIntersectionRange
.
intersect
(
rClip
.
getB2DRange
());
if
(
aIntersectionRange
.
isEmpty
())
{
// no common IntersectionRange -> the clip will be empty
return
B2DPolyPolygon
();
}
else
{
// use common aIntersectionRange as result, convert
// to expected PolyPolygon form
return
basegfx
::
B2DPolyPolygon
(
basegfx
::
tools
::
createPolygonFromRect
(
aIntersectionRange
));
}
}
}
// one or both are no rectangle - go the hard way and clip PolyPolygon
// against PolyPolygon...
if
(
bStroke
)
if
(
bStroke
)
{
{
// line clipping, create line snippets by first adding all cut points and
// line clipping, create line snippets by first adding all cut points and
...
...
drawinglayer/source/processor2d/vclmetafileprocessor2d.cxx
Dosyayı görüntüle @
7c5e9b9b
...
@@ -1744,52 +1744,17 @@ namespace drawinglayer
...
@@ -1744,52 +1744,17 @@ namespace drawinglayer
if
(
maClipPolyPolygon
.
count
())
if
(
maClipPolyPolygon
.
count
())
{
{
// due to the cost of PolyPolygon clipping and numerical reasons try first if the current
// there is already a clip polygon set; build clipped union of
// and the new ClipRegion are ranges. If yes, processing can be simplified
// current mask polygon and new one
if
(
basegfx
::
tools
::
isRectangle
(
aMask
)
maClipPolyPolygon
=
basegfx
::
tools
::
clipPolyPolygonOnPolyPolygon
(
&&
basegfx
::
tools
::
isRectangle
(
maClipPolyPolygon
))
aMask
,
{
maClipPolyPolygon
,
// both ClipPolygons are rectangles
true
,
// #i106516# we want the inside of aMask, not the outside
if
(
aMask
.
getB2DRange
().
equal
(
maClipPolyPolygon
.
getB2DRange
()))
false
);
{
// equal -> no change in ClipRegion needed, leave
// maClipPolyPolygon unchanged
}
else
{
// not equal -> create new ClipRegion from the two ranges
basegfx
::
B2DRange
aClipRange
(
aMask
.
getB2DRange
());
aClipRange
.
intersect
(
maClipPolyPolygon
.
getB2DRange
());
if
(
aClipRange
.
isEmpty
())
{
// no common ClipRegion -> set empty ClipRegion, no content to show
maClipPolyPolygon
.
clear
();
}
else
{
// use common ClipRegion as new ClipRegion
maClipPolyPolygon
=
basegfx
::
B2DPolyPolygon
(
basegfx
::
tools
::
createPolygonFromRect
(
aClipRange
));
}
}
}
else
{
// The current ClipRegion or the new one is not a rectangle;
// there is already a clip polygon set; build clipped union of
// current mask polygon and new one
maClipPolyPolygon
=
basegfx
::
tools
::
clipPolyPolygonOnPolyPolygon
(
aMask
,
maClipPolyPolygon
,
true
,
// #i106516# we want the inside of aMask, not the outside
false
);
}
}
}
else
else
{
{
// use
new mask directly as ClipRegion
// use
mask directly
maClipPolyPolygon
=
aMask
;
maClipPolyPolygon
=
aMask
;
}
}
...
@@ -1798,13 +1763,8 @@ namespace drawinglayer
...
@@ -1798,13 +1763,8 @@ namespace drawinglayer
// set VCL clip region; subdivide before conversion to tools polygon. Subdivision necessary (!)
// set VCL clip region; subdivide before conversion to tools polygon. Subdivision necessary (!)
// Removed subdivision and fixed in Region::ImplPolyPolyRegionToBandRegionFunc() in VCL where
// Removed subdivision and fixed in Region::ImplPolyPolyRegionToBandRegionFunc() in VCL where
// the ClipRegion is built from the Polygon. A AdaptiveSubdivide on the source polygon was missing there
// the ClipRegion is built from the Polygon. A AdaptiveSubdivide on the source polygon was missing there
const
bool
bNewClipRegion
(
maClipPolyPolygon
!=
aLastClipPolyPolygon
);
mpOutputDevice
->
Push
(
PUSH_CLIPREGION
);
mpOutputDevice
->
SetClipRegion
(
Region
(
maClipPolyPolygon
));
if
(
bNewClipRegion
)
{
mpOutputDevice
->
Push
(
PUSH_CLIPREGION
);
mpOutputDevice
->
SetClipRegion
(
Region
(
maClipPolyPolygon
));
}
// recursively paint content
// recursively paint content
// #121267# Only need to process sub-content when clip polygon is *not* empty.
// #121267# Only need to process sub-content when clip polygon is *not* empty.
...
@@ -1812,10 +1772,7 @@ namespace drawinglayer
...
@@ -1812,10 +1772,7 @@ namespace drawinglayer
process
(
rMaskCandidate
.
getChildren
());
process
(
rMaskCandidate
.
getChildren
());
// restore VCL clip region
// restore VCL clip region
if
(
bNewClipRegion
)
mpOutputDevice
->
Pop
();
{
mpOutputDevice
->
Pop
();
}
}
}
// restore to rescued clip polygon
// restore to rescued clip polygon
...
...
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