Kaydet (Commit) 7e5980cc authored tarafından Miklos Vajna's avatar Miklos Vajna

svx: nPntAnz -> nPointCount

Change-Id: I2a4c7ef9d33db1c34a4ab338f70f800b30083f4f
üst a7b7c64a
......@@ -180,7 +180,7 @@ public:
// all polygons. Default=500.
// NoDragPolys is (temporarily) activated, if one of the limits
// is exceeded.
void SetDragXorPointLimit(sal_uIntPtr nPntAnz) { nDragXorPointLimit=nPntAnz; }
void SetDragXorPointLimit(sal_uIntPtr nPointCount) { nDragXorPointLimit=nPointCount; }
sal_uIntPtr GetDragXorPointLimit() const { return nDragXorPointLimit; }
void SetSolidDragging(bool bOn);
......
......@@ -3108,8 +3108,8 @@ bool SdrObjCustomShape::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegf
Point aRef1( ( aBoundRect.Left() + aBoundRect.Right() ) >> 1, aBoundRect.Top() );
Point aRef2( aRef1.X(), aRef1.Y() + 1000 );
sal_uInt16 i;
sal_uInt16 nPntAnz=aPol.GetSize();
for (i=0; i<nPntAnz; i++)
sal_uInt16 nPointCount=aPol.GetSize();
for (i=0; i<nPointCount; i++)
{
MirrorPoint(aPol[i],aRef1,aRef2);
}
......@@ -3130,8 +3130,8 @@ bool SdrObjCustomShape::TRGetBaseGeometry(basegfx::B2DHomMatrix& rMatrix, basegf
Point aRef1( aBoundRect.Left(), ( aBoundRect.Top() + aBoundRect.Bottom() ) >> 1 );
Point aRef2( aRef1.X() + 1000, aRef1.Y() );
sal_uInt16 i;
sal_uInt16 nPntAnz=aPol.GetSize();
for (i=0; i<nPntAnz; i++)
sal_uInt16 nPointCount=aPol.GetSize();
for (i=0; i<nPointCount; i++)
{
MirrorPoint(aPol[i],aRef1,aRef2);
}
......
......@@ -569,16 +569,16 @@ OUString SdrCircObj::getSpecialDragComment(const SdrDragStat& rDrag) const
OUString aStr;
ImpTakeDescriptionStr(STR_ViewCreateObj, aStr);
OUStringBuffer aBuf(aStr);
const sal_uInt32 nPntAnz(rDrag.GetPointAnz());
const sal_uInt32 nPointCount(rDrag.GetPointAnz());
if(OBJ_CIRC != meCircleKind && nPntAnz > 2)
if(OBJ_CIRC != meCircleKind && nPointCount > 2)
{
const ImpCircUser* pU = static_cast<const ImpCircUser*>(rDrag.GetUser());
sal_Int32 nAngle;
aBuf.appendAscii(" (");
if(3 == nPntAnz)
if(3 == nPointCount)
{
nAngle = pU->nStart;
}
......
This diff is collapsed.
......@@ -80,7 +80,7 @@ struct ImpSdrPathDragData : public SdrDragStatUserData
bool bClosed; // closed object?
sal_uInt16 nPoly; // number of the polygon in the PolyPolygon
sal_uInt16 nPnt; // number of point in the above polygon
sal_uInt16 nPntAnz; // number of points of the polygon
sal_uInt16 nPointCount; // number of points of the polygon
sal_uInt16 nPntMax; // maximum index
bool bBegPnt; // dragged point is first point of a Polyline
bool bEndPnt; // dragged point is finishing point of a Polyline
......@@ -119,7 +119,7 @@ ImpSdrPathDragData::ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl
, bClosed(false)
, nPoly(0)
, nPnt(0)
, nPntAnz(0)
, nPointCount(0)
, nPntMax(0)
, bBegPnt(false)
, bEndPnt(false)
......@@ -171,14 +171,14 @@ ImpSdrPathDragData::ImpSdrPathDragData(const SdrPathObj& rPO, const SdrHdl& rHdl
nPoly=(sal_uInt16)rHdl.GetPolyNum(); // number of the polygon in the PolyPolygon
nPnt=(sal_uInt16)rHdl.GetPointNum(); // number of points in the above polygon
const XPolygon aTmpXP(rPO.GetPathPoly().getB2DPolygon(nPoly));
nPntAnz=aTmpXP.GetPointCount(); // number of point of the polygon
if (nPntAnz==0 || (bClosed && nPntAnz==1)) return; // minimum of 1 points for Lines, minimum of 2 points for Polygon
nPntMax=nPntAnz-1; // maximum index
nPointCount=aTmpXP.GetPointCount(); // number of point of the polygon
if (nPointCount==0 || (bClosed && nPointCount==1)) return; // minimum of 1 points for Lines, minimum of 2 points for Polygon
nPntMax=nPointCount-1; // maximum index
bBegPnt=!bClosed && nPnt==0; // dragged point is first point of a Polyline
bEndPnt=!bClosed && nPnt==nPntMax; // dragged point is finishing point of a Polyline
if (bClosed && nPntAnz<=3) { // if polygon is only a line
bBegPnt=(nPntAnz<3) || nPnt==0;
bEndPnt=(nPntAnz<3) || nPnt==nPntMax-1;
if (bClosed && nPointCount<=3) { // if polygon is only a line
bBegPnt=(nPointCount<3) || nPnt==0;
bEndPnt=(nPointCount<3) || nPnt==nPntMax-1;
}
nPrevPnt=nPnt; // index of previous point
nNextPnt=nPnt; // index of next point
......@@ -685,11 +685,11 @@ bool ImpPathForDragAndCreate::movePathDrag( SdrDragStat& rDrag ) const
sal_uInt16 nPnt1=0xFFFF,nPnt2=0xFFFF; // its neighboring points
Point aNeuPos1,aNeuPos2; // new alternative for aPos
bool bPnt1 = false, bPnt2 = false; // are these valid alternatives?
if (!bClosed && mpSdrPathDragData->nPntAnz>=2) { // minimum of 2 points for lines
if (!bClosed && mpSdrPathDragData->nPointCount>=2) { // minimum of 2 points for lines
if (!bBegPnt) nPnt1=nPrevPnt;
if (!bEndPnt) nPnt2=nNextPnt;
}
if (bClosed && mpSdrPathDragData->nPntAnz>=3) { // minimum of 3 points for polygon
if (bClosed && mpSdrPathDragData->nPointCount>=3) { // minimum of 3 points for polygon
nPnt1=nPrevPnt;
nPnt2=nNextPnt;
}
......@@ -1049,11 +1049,11 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag
{
sal_uInt16 nPntNum((sal_uInt16)pHdl->GetPointNum());
const XPolygon& rXPoly = aPathPolygon[(sal_uInt16)rDrag.GetHdl()->GetPolyNum()];
sal_uInt16 nPntAnz((sal_uInt16)rXPoly.GetPointCount());
sal_uInt16 nPointCount((sal_uInt16)rXPoly.GetPointCount());
bool bClose(IsClosed(meObjectKind));
if(bClose)
nPntAnz--;
nPointCount--;
if(pHdl->IsPlusHdl())
{
......@@ -1077,14 +1077,14 @@ OUString ImpPathForDragAndCreate::getSpecialDragComment(const SdrDragStat& rDrag
mrSdrPathObject.GetModel()->TakeAngleStr(nAngle, aMetr);
aStr += aMetr;
}
else if(nPntAnz > 1)
else if(nPointCount > 1)
{
sal_uInt16 nPntMax(nPntAnz - 1);
sal_uInt16 nPntMax(nPointCount - 1);
bool bIsClosed(IsClosed(meObjectKind));
bool bPt1(nPntNum > 0);
bool bPt2(nPntNum < nPntMax);
if(bIsClosed && nPntAnz > 2)
if(bIsClosed && nPointCount > 2)
{
bPt1 = true;
bPt2 = true;
......@@ -1176,7 +1176,7 @@ basegfx::B2DPolyPolygon ImpPathForDragAndCreate::getSpecialDragPoly(const SdrDra
}
// copy certain data locally to use less code and have faster access times
bool bClosed =mpSdrPathDragData->bClosed ; // closed object?
sal_uInt16 nPntAnz =mpSdrPathDragData->nPntAnz ; // number of points
sal_uInt16 nPointCount = mpSdrPathDragData->nPointCount; // number of points
sal_uInt16 nPnt =mpSdrPathDragData->nPnt ; // number of points in the polygon
bool bBegPnt =mpSdrPathDragData->bBegPnt ; // dragged point is the first point of a Polyline
bool bEndPnt =mpSdrPathDragData->bEndPnt ; // dragged point is the last point of a Polyline
......@@ -1249,7 +1249,7 @@ basegfx::B2DPolyPolygon ImpPathForDragAndCreate::getSpecialDragPoly(const SdrDra
if (bEndPnt) aXPoly.Remove(aXPoly.GetPointCount()-1,1);
}
if (bClosed) { // "pear problem": 2 lines, 1 curve, everything smoothed, a point between both lines is dragged
if (aXPoly.GetPointCount()>nPntAnz && aXPoly.IsControl(1)) {
if (aXPoly.GetPointCount()>nPointCount && aXPoly.IsControl(1)) {
sal_uInt16 a=aXPoly.GetPointCount();
aXPoly[a-2]=aXPoly[2]; aXPoly.SetFlags(a-2,aXPoly.GetFlags(2));
aXPoly[a-1]=aXPoly[3]; aXPoly.SetFlags(a-1,aXPoly.GetFlags(3));
......
......@@ -258,8 +258,8 @@ void SdrTextObj::NbcMirror(const Point& rRef1, const Point& rRef2)
}
Polygon aPol(Rect2Poly(maRect,aGeo));
sal_uInt16 i;
sal_uInt16 nPntAnz=aPol.GetSize();
for (i=0; i<nPntAnz; i++) {
sal_uInt16 nPointCount=aPol.GetSize();
for (i=0; i<nPointCount; i++) {
MirrorPoint(aPol[i],rRef1,rRef2);
}
// turn polygon and move it a little
......
......@@ -1761,8 +1761,8 @@ awt::Point SAL_CALL SvxCustomShape::getPosition() throw(uno::RuntimeException, s
Point aRef1( ( aBoundRect.Left() + aBoundRect.Right() ) >> 1, aBoundRect.Top() );
Point aRef2( aRef1.X(), aRef1.Y() + 1000 );
sal_uInt16 i;
sal_uInt16 nPntAnz=aPol.GetSize();
for (i=0; i<nPntAnz; i++)
sal_uInt16 nPointCount=aPol.GetSize();
for (i=0; i<nPointCount; i++)
{
MirrorPoint(aPol[i],aRef1,aRef2);
}
......@@ -1783,8 +1783,8 @@ awt::Point SAL_CALL SvxCustomShape::getPosition() throw(uno::RuntimeException, s
Point aRef1( aBoundRect.Left(), ( aBoundRect.Top() + aBoundRect.Bottom() ) >> 1 );
Point aRef2( aRef1.X() + 1000, aRef1.Y() );
sal_uInt16 i;
sal_uInt16 nPntAnz=aPol.GetSize();
for (i=0; i<nPntAnz; i++)
sal_uInt16 nPointCount=aPol.GetSize();
for (i=0; i<nPointCount; i++)
{
MirrorPoint(aPol[i],aRef1,aRef2);
}
......
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