Kaydet (Commit) 921f07d0 authored tarafından Jan Holesovsky's avatar Jan Holesovsky

vcl: Split winlayout.cxx to .cxx and .hxx.

Change-Id: I4a26842777536ce63b482a2d69524918a18b602c
üst 48fa9f1e
...@@ -17,8 +17,7 @@ ...@@ -17,8 +17,7 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 . * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/ */
#include <svsys.h> #include "winlayout.hxx"
#include "rtl/ustring.hxx"
#include "osl/module.h" #include "osl/module.h"
#include "osl/file.h" #include "osl/file.h"
...@@ -39,7 +38,6 @@ ...@@ -39,7 +38,6 @@
#include <algorithm> #include <algorithm>
#include <usp10.h>
#include <shlwapi.h> #include <shlwapi.h>
#include <winver.h> #include <winver.h>
...@@ -51,7 +49,6 @@ typedef boost::unordered_map<int,int> IntMap; ...@@ -51,7 +49,6 @@ typedef boost::unordered_map<int,int> IntMap;
#include <config_graphite.h> #include <config_graphite.h>
#if ENABLE_GRAPHITE #if ENABLE_GRAPHITE
#include <i18nlangtag/languagetag.hxx> #include <i18nlangtag/languagetag.hxx>
#include <graphite_layout.hxx>
#include <graphite_features.hxx> #include <graphite_features.hxx>
#endif #endif
...@@ -110,71 +107,6 @@ inline int ImplWinFontEntry::GetCachedGlyphWidth( int nCharCode ) const ...@@ -110,71 +107,6 @@ inline int ImplWinFontEntry::GetCachedGlyphWidth( int nCharCode ) const
return it->second; return it->second;
} }
class WinLayout : public SalLayout
{
public:
WinLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
virtual void InitFont() const;
void SetFontScale( float f ) { mfFontScale = f; }
HFONT DisableFontScaling( void) const;
SCRIPT_CACHE& GetScriptCache() const
{ return mrWinFontEntry.GetScriptCache(); }
protected:
HDC mhDC; // WIN32 device handle
HFONT mhFont; // WIN32 font handle
int mnBaseAdv; // x-offset relative to Layout origin
float mfFontScale; // allows metrics emulation of huge font sizes
const ImplWinFontData& mrWinFontData;
ImplWinFontEntry& mrWinFontEntry;
};
class SimpleWinLayout : public WinLayout
{
public:
SimpleWinLayout( HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry& );
virtual ~SimpleWinLayout();
virtual bool LayoutText( ImplLayoutArgs& );
virtual void AdjustLayout( ImplLayoutArgs& );
virtual void DrawText( SalGraphics& ) const;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
// for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
protected:
void Justify( DeviceCoordinate nNewWidth );
void ApplyDXArray( const ImplLayoutArgs& );
private:
int mnGlyphCount;
int mnCharCount;
WCHAR* mpOutGlyphs;
int* mpGlyphAdvances; // if possible this is shared with mpGlyphAdvances[]
int* mpGlyphOrigAdvs;
int* mpCharWidths; // map rel char pos to char width
int* mpChars2Glyphs; // map rel char pos to abs glyph pos
int* mpGlyphs2Chars; // map abs glyph pos to abs char pos
bool* mpGlyphRTLFlags; // BiDi status for glyphs: true=>RTL
mutable long mnWidth;
bool mbDisableGlyphs;
int mnNotdefWidth;
BYTE mnCharSet;
};
WinLayout::WinLayout( HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE ) WinLayout::WinLayout( HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE )
: mhDC( hDC ), : mhDC( hDC ),
mhFont( (HFONT)::GetCurrentObject(hDC,OBJ_FONT) ), mhFont( (HFONT)::GetCurrentObject(hDC,OBJ_FONT) ),
...@@ -211,6 +143,11 @@ HFONT WinLayout::DisableFontScaling() const ...@@ -211,6 +143,11 @@ HFONT WinLayout::DisableFontScaling() const
return SelectFont( mhDC, hHugeFont ); return SelectFont( mhDC, hHugeFont );
} }
SCRIPT_CACHE& WinLayout::GetScriptCache() const
{
return mrWinFontEntry.GetScriptCache();
}
SimpleWinLayout::SimpleWinLayout( HDC hDC, BYTE nCharSet, SimpleWinLayout::SimpleWinLayout( HDC hDC, BYTE nCharSet,
const ImplWinFontData& rWinFontData, ImplWinFontEntry& rWinFontEntry ) const ImplWinFontData& rWinFontData, ImplWinFontEntry& rWinFontEntry )
: WinLayout( hDC, rWinFontData, rWinFontEntry ), : WinLayout( hDC, rWinFontData, rWinFontEntry ),
...@@ -954,72 +891,6 @@ public: ...@@ -954,72 +891,6 @@ public:
bool HasKashidas() const { return mbHasKashidas; } bool HasKashidas() const { return mbHasKashidas; }
}; };
class UniscribeLayout : public WinLayout
{
public:
UniscribeLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
virtual bool LayoutText( ImplLayoutArgs& );
virtual void AdjustLayout( ImplLayoutArgs& );
virtual void DrawText( SalGraphics& ) const;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharPosAry,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
virtual bool IsKashidaPosValid ( int nCharPos ) const;
// for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
virtual void DisableGlyphInjection( bool bDisable ) { mbDisableGlyphInjection = bDisable; }
protected:
virtual ~UniscribeLayout();
void Justify( DeviceCoordinate nNewWidth );
void ApplyDXArray( const ImplLayoutArgs& );
bool GetItemSubrange( const VisualItem&,
int& rMinIndex, int& rEndIndex ) const;
private:
// item specific info
SCRIPT_ITEM* mpScriptItems; // in logical order
VisualItem* mpVisualItems; // in visual order
int mnItemCount; // number of visual items
// string specific info
// everything is in logical order
int mnCharCapacity;
WORD* mpLogClusters; // map from absolute_char_pos to relative_glyph_pos
int* mpCharWidths; // map from absolute_char_pos to char_width
int mnSubStringMin; // char_pos of first char in context
// glyph specific info
// everything is in visual order
int mnGlyphCount;
int mnGlyphCapacity;
int* mpGlyphAdvances; // glyph advance width before justification
int* mpJustifications; // glyph advance width after justification
WORD* mpOutGlyphs; // glyphids in visual order
GOFFSET* mpGlyphOffsets; // glyph offsets to the "naive" layout
SCRIPT_VISATTR* mpVisualAttrs; // glyph visual attributes
mutable int* mpGlyphs2Chars; // map from absolute_glyph_pos to absolute_char_pos
// kashida stuff
void InitKashidaHandling();
void KashidaItemFix( int nMinGlyphPos, int nEndGlyphPos );
bool KashidaWordFix( int nMinGlyphPos, int nEndGlyphPos, int* pnCurrentPos );
int mnMinKashidaWidth;
int mnMinKashidaGlyph;
bool mbDisableGlyphInjection;
};
static bool bUspInited = false; static bool bUspInited = false;
static bool bManualCellAlign = true; static bool bManualCellAlign = true;
...@@ -2604,63 +2475,12 @@ bool UniscribeLayout::IsKashidaPosValid ( int nCharPos ) const ...@@ -2604,63 +2475,12 @@ bool UniscribeLayout::IsKashidaPosValid ( int nCharPos ) const
#if ENABLE_GRAPHITE #if ENABLE_GRAPHITE
class GraphiteLayoutWinImpl : public GraphiteLayout
{
public:
GraphiteLayoutWinImpl(const gr_face * pFace, ImplWinFontEntry & rFont)
throw()
: GraphiteLayout(pFace), mrFont(rFont) {};
virtual ~GraphiteLayoutWinImpl() throw() {};
virtual sal_GlyphId getKashidaGlyph(int & rWidth);
private:
ImplWinFontEntry & mrFont;
};
sal_GlyphId GraphiteLayoutWinImpl::getKashidaGlyph(int & rWidth) sal_GlyphId GraphiteLayoutWinImpl::getKashidaGlyph(int & rWidth)
{ {
rWidth = mrFont.GetMinKashidaWidth(); rWidth = mrFont.GetMinKashidaWidth();
return mrFont.GetMinKashidaGlyph(); return mrFont.GetMinKashidaGlyph();
} }
// This class uses the SIL Graphite engine to provide complex text layout services to the VCL
// @author tse
class GraphiteWinLayout : public WinLayout
{
private:
gr_font * mpFont;
grutils::GrFeatureParser * mpFeatures;
mutable GraphiteLayoutWinImpl maImpl;
public:
GraphiteWinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE) throw();
// used by upper layers
virtual bool LayoutText( ImplLayoutArgs& ); // first step of layout
virtual void AdjustLayout( ImplLayoutArgs& ); // adjusting after fallback etc.
virtual void DrawText( SalGraphics& ) const;
// methods using string indexing
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
// methods using glyph indexing
virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&,
DeviceCoordinate* pGlyphAdvAry = NULL, int* pCharPosAry = NULL,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
// used by glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
~GraphiteWinLayout()
{
delete mpFeatures;
gr_font_destroy(maImpl.GetFont());
}
};
float gr_fontAdvance(const void* appFontHandle, gr_uint16 glyphId) float gr_fontAdvance(const void* appFontHandle, gr_uint16 glyphId)
{ {
HDC hDC = reinterpret_cast<HDC>(const_cast<void*>(appFontHandle)); HDC hDC = reinterpret_cast<HDC>(const_cast<void*>(appFontHandle));
...@@ -2701,6 +2521,12 @@ GraphiteWinLayout::GraphiteWinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplW ...@@ -2701,6 +2521,12 @@ GraphiteWinLayout::GraphiteWinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplW
maImpl.SetFeatures(mpFeatures); maImpl.SetFeatures(mpFeatures);
} }
GraphiteWinLayout::~GraphiteWinLayout()
{
delete mpFeatures;
gr_font_destroy(maImpl.GetFont());
}
bool GraphiteWinLayout::LayoutText( ImplLayoutArgs & args) bool GraphiteWinLayout::LayoutText( ImplLayoutArgs & args)
{ {
if (args.mnMinCharPos >= args.mnEndCharPos) if (args.mnMinCharPos >= args.mnEndCharPos)
......
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#ifndef INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX
#define INCLUDED_VCL_WIN_SOURCE_GDI_WINLAYOUT_HXX
#include <rtl/ustring.hxx>
#include <sallayout.hxx>
#include <svsys.h>
#include <win/salgdi.h>
#include <usp10.h>
// Graphite headers
#include <config_graphite.h>
#if ENABLE_GRAPHITE
#include <graphite_layout.hxx>
#endif
class ImplWinFontEntry;
struct VisualItem;
class WinLayout : public SalLayout
{
public:
WinLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
virtual void InitFont() const;
void SetFontScale( float f ) { mfFontScale = f; }
HFONT DisableFontScaling( void) const;
SCRIPT_CACHE& GetScriptCache() const;
protected:
HDC mhDC; // WIN32 device handle
HFONT mhFont; // WIN32 font handle
int mnBaseAdv; // x-offset relative to Layout origin
float mfFontScale; // allows metrics emulation of huge font sizes
const ImplWinFontData& mrWinFontData;
ImplWinFontEntry& mrWinFontEntry;
};
class SimpleWinLayout : public WinLayout
{
public:
SimpleWinLayout( HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry& );
virtual ~SimpleWinLayout();
virtual bool LayoutText( ImplLayoutArgs& );
virtual void AdjustLayout( ImplLayoutArgs& );
virtual void DrawText( SalGraphics& ) const;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
// for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
protected:
void Justify( DeviceCoordinate nNewWidth );
void ApplyDXArray( const ImplLayoutArgs& );
private:
int mnGlyphCount;
int mnCharCount;
WCHAR* mpOutGlyphs;
int* mpGlyphAdvances; // if possible this is shared with mpGlyphAdvances[]
int* mpGlyphOrigAdvs;
int* mpCharWidths; // map rel char pos to char width
int* mpChars2Glyphs; // map rel char pos to abs glyph pos
int* mpGlyphs2Chars; // map abs glyph pos to abs char pos
bool* mpGlyphRTLFlags; // BiDi status for glyphs: true=>RTL
mutable long mnWidth;
bool mbDisableGlyphs;
int mnNotdefWidth;
BYTE mnCharSet;
};
class UniscribeLayout : public WinLayout
{
public:
UniscribeLayout( HDC, const ImplWinFontData&, ImplWinFontEntry& );
virtual bool LayoutText( ImplLayoutArgs& );
virtual void AdjustLayout( ImplLayoutArgs& );
virtual void DrawText( SalGraphics& ) const;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharPosAry,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
virtual bool IsKashidaPosValid ( int nCharPos ) const;
// for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
virtual void DisableGlyphInjection( bool bDisable ) { mbDisableGlyphInjection = bDisable; }
protected:
virtual ~UniscribeLayout();
void Justify( DeviceCoordinate nNewWidth );
void ApplyDXArray( const ImplLayoutArgs& );
bool GetItemSubrange( const VisualItem&,
int& rMinIndex, int& rEndIndex ) const;
private:
// item specific info
SCRIPT_ITEM* mpScriptItems; // in logical order
VisualItem* mpVisualItems; // in visual order
int mnItemCount; // number of visual items
// string specific info
// everything is in logical order
int mnCharCapacity;
WORD* mpLogClusters; // map from absolute_char_pos to relative_glyph_pos
int* mpCharWidths; // map from absolute_char_pos to char_width
int mnSubStringMin; // char_pos of first char in context
// glyph specific info
// everything is in visual order
int mnGlyphCount;
int mnGlyphCapacity;
int* mpGlyphAdvances; // glyph advance width before justification
int* mpJustifications; // glyph advance width after justification
WORD* mpOutGlyphs; // glyphids in visual order
GOFFSET* mpGlyphOffsets; // glyph offsets to the "naive" layout
SCRIPT_VISATTR* mpVisualAttrs; // glyph visual attributes
mutable int* mpGlyphs2Chars; // map from absolute_glyph_pos to absolute_char_pos
// kashida stuff
void InitKashidaHandling();
void KashidaItemFix( int nMinGlyphPos, int nEndGlyphPos );
bool KashidaWordFix( int nMinGlyphPos, int nEndGlyphPos, int* pnCurrentPos );
int mnMinKashidaWidth;
int mnMinKashidaGlyph;
bool mbDisableGlyphInjection;
};
#if ENABLE_GRAPHITE
class GraphiteLayoutWinImpl : public GraphiteLayout
{
public:
GraphiteLayoutWinImpl(const gr_face * pFace, ImplWinFontEntry & rFont)
throw()
: GraphiteLayout(pFace), mrFont(rFont) {};
virtual ~GraphiteLayoutWinImpl() throw() {};
virtual sal_GlyphId getKashidaGlyph(int & rWidth);
private:
ImplWinFontEntry & mrFont;
};
/// This class uses the SIL Graphite engine to provide complex text layout services to the VCL
class GraphiteWinLayout : public WinLayout
{
private:
gr_font * mpFont;
grutils::GrFeatureParser * mpFeatures;
mutable GraphiteLayoutWinImpl maImpl;
public:
GraphiteWinLayout(HDC hDC, const ImplWinFontData& rWFD, ImplWinFontEntry& rWFE) throw();
virtual ~GraphiteWinLayout();
// used by upper layers
virtual bool LayoutText( ImplLayoutArgs& ); // first step of layout
virtual void AdjustLayout( ImplLayoutArgs& ); // adjusting after fallback etc.
virtual void DrawText( SalGraphics& ) const;
// methods using string indexing
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const;
// methods using glyph indexing
virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&,
DeviceCoordinate* pGlyphAdvAry = NULL, int* pCharPosAry = NULL,
const PhysicalFontFace** pFallbackFonts = NULL ) const;
// used by glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos );
virtual void DropGlyph( int nStart );
virtual void Simplify( bool bIsBase );
};
#endif // ENABLE_GRAPHITE
#endif
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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