android: do tile reevaluation in LOKitThread
Currently the tile reevaluation was done in UI thread which could cause UI stutters as reevaluation is not a simple task. The result was also a lot of tile rendering requests to LOKitThread. This changes turns this around and the tile reevaluation is done in LOKitThread instead. Now the UI thread just sends a LOEvent when the reevaluation should be done. This should also reduce the amount of messages that are queued in LOKitThread, however an execution time should increase. Change-Id: I01ce911226a71607c06da6100de323ca555db474
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