Kaydet (Commit) 9a6bf4be authored tarafından Michael Meeks's avatar Michael Meeks

vcl: dispose of more Window sub-classes, particularly top-level windows.

Change-Id: If8311e5cf3193fd1434c3af5225367ca8e91fc6d
üst 04acdd8d
......@@ -40,6 +40,7 @@ class VCL_DLLPUBLIC ButtonDialog : public Dialog
public:
ButtonDialog( vcl::Window* pParent, WinBits nStyle = WB_STDDIALOG );
virtual ~ButtonDialog();
virtual void dispose() SAL_OVERRIDE;
virtual void Resize() SAL_OVERRIDE;
virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE;
......
......@@ -122,6 +122,7 @@ public:
explicit FloatingWindow(vcl::Window* pParent, const OString& rID, const OUString& rUIXMLDescription,
const css::uno::Reference<css::frame::XFrame> &rFrame = css::uno::Reference<css::frame::XFrame>());
virtual ~FloatingWindow();
virtual void dispose() SAL_OVERRIDE;
virtual bool Notify( NotifyEvent& rNEvt ) SAL_OVERRIDE;
virtual void StateChanged( StateChangedType nType ) SAL_OVERRIDE;
......
......@@ -30,8 +30,10 @@ private:
SAL_DLLPRIVATE void ImplInitIntroWindowData();
public:
IntroWindow();
virtual ~IntroWindow();
IntroWindow();
virtual ~IntroWindow();
virtual void dispose() SAL_OVERRIDE;
};
#endif // INCLUDED_VCL_INTROWIN_HXX
......
......@@ -48,7 +48,8 @@ protected:
public:
MessBox( vcl::Window* pParent, WinBits nStyle,
const OUString& rTitle, const OUString& rMessage );
virtual ~MessBox();
virtual ~MessBox();
virtual void dispose() SAL_OVERRIDE;
virtual void StateChanged( StateChangedType nStateChange ) SAL_OVERRIDE;
......
......@@ -33,8 +33,10 @@ public:
class VCLOPENGL_DLLPUBLIC OpenGLWindow : public vcl::Window
{
public:
OpenGLWindow(vcl::Window* pParent);
virtual ~OpenGLWindow();
OpenGLWindow(vcl::Window* pParent);
virtual ~OpenGLWindow();
virtual void dispose() SAL_OVERRIDE;
OpenGLContext& getContext();
void setRenderer(IRenderer* pRenderer);
......
......@@ -42,6 +42,7 @@ public:
// create a SystemChildWindow using the given SystemWindowData
explicit SystemChildWindow( vcl::Window* pParent, WinBits nStyle, SystemWindowData *pData, bool bShow = true );
virtual ~SystemChildWindow();
virtual void dispose() SAL_OVERRIDE;
const SystemEnvData* GetSystemData() const;
......
......@@ -172,7 +172,9 @@ protected:
SAL_DLLPRIVATE void DoInitialLayout();
public:
virtual ~SystemWindow();
virtual ~SystemWindow();
virtual void dispose() SAL_OVERRIDE;
virtual bool Notify( NotifyEvent& rNEvt ) SAL_OVERRIDE;
virtual bool PreNotify( NotifyEvent& rNEvt ) SAL_OVERRIDE;
......
......@@ -66,6 +66,7 @@ public:
explicit WorkWindow( vcl::Window* pParent, const ::com::sun::star::uno::Any& aSystemWorkWindowToken, WinBits nStyle = WB_STDWORK );
explicit WorkWindow( SystemParentData* pParent ); // Not in the REMOTE-Version
virtual ~WorkWindow();
virtual void dispose() SAL_OVERRIDE;
virtual bool Close() SAL_OVERRIDE;
......
......@@ -83,14 +83,14 @@ class ImplBorderWindow : public vcl::Window
private:
ImplBorderWindowView* mpBorderView;
vcl::Window* mpMenuBarWindow;
vcl::Window* mpMenuBarWindow;
long mnMinWidth;
long mnMinHeight;
long mnMaxWidth;
long mnMaxHeight;
long mnRollHeight;
long mnOrgMenuHeight;
sal_uInt16 mnTitleType;
sal_uInt16 mnTitleType;
WindowBorderStyle mnBorderStyle;
bool mbFloatWindow;
bool mbSmallOutBorder;
......@@ -121,7 +121,8 @@ public:
sal_uInt16 nTypeStyle = 0 );
ImplBorderWindow( vcl::Window* pParent, WinBits nStyle = 0,
sal_uInt16 nTypeStyle = 0 );
virtual ~ImplBorderWindow();
virtual ~ImplBorderWindow();
virtual void dispose() SAL_OVERRIDE;
virtual void MouseMove( const MouseEvent& rMEvt ) SAL_OVERRIDE;
virtual void MouseButtonDown( const MouseEvent& rMEvt ) SAL_OVERRIDE;
......
......@@ -1845,8 +1845,16 @@ ImplBorderWindow::ImplBorderWindow( vcl::Window* pParent, WinBits nStyle ,
}
ImplBorderWindow::~ImplBorderWindow()
{
dispose();
}
void ImplBorderWindow::dispose()
{
delete mpBorderView;
mpBorderView = NULL;
vcl::Window::dispose();
}
void ImplBorderWindow::MouseMove( const MouseEvent& rMEvt )
......
......@@ -58,12 +58,20 @@ ButtonDialog::ButtonDialog( vcl::Window* pParent, WinBits nStyle ) :
}
ButtonDialog::~ButtonDialog()
{
dispose();
}
void ButtonDialog::dispose()
{
for ( btn_iterator it = maItemList.begin(); it != maItemList.end(); ++it)
{
if ( it->mpPushButton && it->mbOwnButton )
delete it->mpPushButton;
}
maItemList.clear();
Dialog::dispose();
}
PushButton* ButtonDialog::ImplCreatePushButton( sal_uInt16 nBtnFlags )
......
......@@ -538,6 +538,8 @@ void Dialog::settingOptimalLayoutSize(Window *pBox)
Dialog::~Dialog()
{
dispose();
delete mpDialogImpl;
mpDialogImpl = NULL;
}
......
......@@ -185,18 +185,30 @@ void FloatingWindow::doDeferredInit(WinBits nBits)
FloatingWindow::~FloatingWindow()
{
if( mbPopupModeCanceled )
// indicates that ESC key was pressed
// will be handled in Window::ImplGrabFocus()
SetDialogControlFlags( GetDialogControlFlags() | WINDOW_DLGCTRL_FLOATWIN_POPUPMODEEND_CANCEL );
dispose();
}
void FloatingWindow::dispose()
{
if (mpImplData)
{
if( mbPopupModeCanceled )
// indicates that ESC key was pressed
// will be handled in Window::ImplGrabFocus()
SetDialogControlFlags( GetDialogControlFlags() | WINDOW_DLGCTRL_FLOATWIN_POPUPMODEEND_CANCEL );
if ( IsInPopupMode() )
EndPopupMode( FLOATWIN_POPUPMODEEND_CANCEL | FLOATWIN_POPUPMODEEND_CLOSEALL | FLOATWIN_POPUPMODEEND_DONTCALLHDL );
if ( IsInPopupMode() )
EndPopupMode( FLOATWIN_POPUPMODEEND_CANCEL | FLOATWIN_POPUPMODEEND_CLOSEALL | FLOATWIN_POPUPMODEEND_DONTCALLHDL );
if ( mnPostId )
Application::RemoveUserEvent( mnPostId );
if ( mnPostId )
Application::RemoveUserEvent( mnPostId );
mnPostId = 0;
}
delete mpImplData;
mpImplData = NULL;
SystemWindow::dispose();
}
Point FloatingWindow::CalcFloatingPosition( vcl::Window* pWindow, const Rectangle& rRect, sal_uLong nFlags, sal_uInt16& rArrangeIndex )
......
......@@ -40,6 +40,12 @@ IntroWindow::IntroWindow( ) :
IntroWindow::~IntroWindow()
{
dispose();
}
void IntroWindow::dispose()
{
// FIXME: really we should have a dispose & a ref-ptr there [!] ...
ImplSVData* pSVData = ImplGetSVData();
if ( pSVData->mpIntroWindow == this )
pSVData->mpIntroWindow = NULL;
......
......@@ -164,9 +164,20 @@ MenuBarWindow::MenuBarWindow( vcl::Window* pParent ) :
}
MenuBarWindow::~MenuBarWindow()
{
dispose();
}
void MenuBarWindow::dispose()
{
aCloseBtn->RemoveEventListener(LINK(this, MenuBarWindow, ToolboxEventHdl));
RemoveEventListener(LINK(this, MenuBarWindow, ShowHideListener));
aCloseBtn.disposeAndClear();
aFloatBtn.disposeAndClear();
aHideBtn.disposeAndClear();
Window::dispose();
}
void MenuBarWindow::SetMenu( MenuBar* pMen )
......@@ -1057,15 +1068,6 @@ void MenuBarWindow::GetFocus()
}
}
void MenuBarWindow::dispose()
{
aCloseBtn.disposeAndClear();
aFloatBtn.disposeAndClear();
aHideBtn.disposeAndClear();
Window::dispose();
}
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > MenuBarWindow::CreateAccessible()
{
::com::sun::star::uno::Reference< ::com::sun::star::accessibility::XAccessible > xAcc;
......
......@@ -105,11 +105,11 @@ private:
void DataChanged( const DataChangedEvent& rDCEvt ) SAL_OVERRIDE;
void LoseFocus() SAL_OVERRIDE;
void GetFocus() SAL_OVERRIDE;
virtual void dispose() SAL_OVERRIDE;
public:
MenuBarWindow( vcl::Window* pParent );
virtual ~MenuBarWindow();
virtual ~MenuBarWindow();
virtual void dispose() SAL_OVERRIDE;
virtual void ShowButtons(bool bClose, bool bFloat, bool bHide) SAL_OVERRIDE;
......
......@@ -103,8 +103,15 @@ void MenuFloatingWindow::doShutdown()
}
MenuFloatingWindow::~MenuFloatingWindow()
{
dispose();
}
void MenuFloatingWindow::dispose()
{
doShutdown();
FloatingWindow::dispose();
}
void MenuFloatingWindow::Resize()
......
......@@ -80,7 +80,8 @@ protected:
public:
MenuFloatingWindow( Menu* pMenu, vcl::Window* pParent, WinBits nStyle );
virtual ~MenuFloatingWindow();
virtual ~MenuFloatingWindow();
virtual void dispose() SAL_OVERRIDE;
void doShutdown();
......
......@@ -150,10 +150,22 @@ MessBox::MessBox( vcl::Window* pParent, WinBits nStyle,
}
MessBox::~MessBox()
{
dispose();
}
void MessBox::dispose()
{
delete mpVCLMultiLineEdit;
mpVCLMultiLineEdit = NULL;
delete mpFixedImage;
mpFixedImage = NULL;
delete mpCheckBox;
mpCheckBox = NULL;
ButtonDialog::dispose();
}
void MessBox::ImplPosControls()
......
......@@ -40,9 +40,17 @@ OpenGLWindow::OpenGLWindow(vcl::Window* pParent):
}
OpenGLWindow::~OpenGLWindow()
{
dispose();
}
void OpenGLWindow::dispose()
{
if(mpRenderer)
mpRenderer->contextDestroyed();
mpRenderer = NULL;
Window::dispose();
}
OpenGLContext& OpenGLWindow::getContext()
......
......@@ -83,9 +83,17 @@ ImplWheelWindow::ImplWheelWindow( vcl::Window* pParent ) :
}
ImplWheelWindow::~ImplWheelWindow()
{
dispose();
}
void ImplWheelWindow::dispose()
{
ImplStop();
delete mpTimer;
mpTimer = NULL;
FloatingWindow::dispose();
}
void ImplWheelWindow::ImplStop()
......
......@@ -70,7 +70,8 @@ protected:
public:
ImplWheelWindow( vcl::Window* pParent );
virtual ~ImplWheelWindow();
virtual ~ImplWheelWindow();
virtual void dispose() SAL_OVERRIDE;
void ImplStop();
void ImplSetWheelMode( sal_uLong nWheelMode );
......
......@@ -132,13 +132,19 @@ SystemChildWindow::SystemChildWindow( vcl::Window* pParent, WinBits nStyle, Syst
}
SystemChildWindow::~SystemChildWindow()
{
dispose();
}
void SystemChildWindow::dispose()
{
Hide();
if ( mpWindowImpl->mpSysObj )
if ( mpWindowImpl && mpWindowImpl->mpSysObj )
{
ImplGetSVData()->mpDefInst->DestroyObject( mpWindowImpl->mpSysObj );
mpWindowImpl->mpSysObj = NULL;
}
Window::dispose();
}
const SystemEnvData* SystemChildWindow::GetSystemData() const
......
......@@ -105,13 +105,21 @@ void SystemWindow::loadUI(vcl::Window* pParent, const OString& rID, const OUStri
}
SystemWindow::~SystemWindow()
{
dispose();
}
void SystemWindow::dispose()
{
maLayoutIdle.Stop();
delete mpImplData;
mpImplData = NULL;
// Hack to make sure code called from base ~Window does not interpret this
// as a SystemWindow (which it no longer is by then):
mpWindowImpl->mbSysWin = false;
Window::dispose();
}
bool SystemWindow::Notify( NotifyEvent& rNEvt )
......
......@@ -119,6 +119,12 @@ WorkWindow::~WorkWindow()
pSVData->maWinData.mpAppWin = NULL;
Application::Quit();
}
dispose();
}
void WorkWindow::dispose()
{
SystemWindow::dispose();
}
void WorkWindow::ShowFullScreenMode( bool bFullScreenMode )
......
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