Kaydet (Commit) 9afa6661 authored tarafından Tomaž Vajngerl's avatar Tomaž Vajngerl Kaydeden (comit) Tomaž Vajngerl

move Animation, AnimationBitmap out from clang-format blacklist

Change-Id: I95fd2d4e164bf04c4457b3e20401270227e21a8f
Reviewed-on: https://gerrit.libreoffice.org/71424Reviewed-by: 's avatarTomaž Vajngerl <quikee@gmail.com>
Tested-by: 's avatarTomaž Vajngerl <quikee@gmail.com>
üst 5c3ae69f
......@@ -31,102 +31,85 @@ class ImplAnimView;
class VCL_DLLPUBLIC Animation
{
public:
Animation();
Animation( const Animation& rAnimation );
~Animation();
Animation();
Animation(const Animation& rAnimation);
~Animation();
Animation& operator=( const Animation& rAnimation );
bool operator==( const Animation& rAnimation ) const;
bool operator!=( const Animation& rAnimation ) const
{ return !(*this==rAnimation); }
Animation& operator=(const Animation& rAnimation);
bool operator==(const Animation& rAnimation) const;
bool operator!=(const Animation& rAnimation) const { return !(*this == rAnimation); }
void Clear();
void Clear();
bool Start(
OutputDevice* pOutDev,
const Point& rDestPt,
const Size& rDestSz,
long nExtraData,
OutputDevice* pFirstFrameOutDev);
bool Start(OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz, long nExtraData,
OutputDevice* pFirstFrameOutDev);
void Stop( OutputDevice* pOutDev = nullptr, long nExtraData = 0 );
void Stop(OutputDevice* pOutDev = nullptr, long nExtraData = 0);
void Draw( OutputDevice* pOutDev, const Point& rDestPt ) const;
void Draw( OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz ) const;
void Draw(OutputDevice* pOutDev, const Point& rDestPt) const;
void Draw(OutputDevice* pOutDev, const Point& rDestPt, const Size& rDestSz) const;
bool IsInAnimation() const { return mbIsInAnimation; }
bool IsTransparent() const;
bool IsInAnimation() const { return mbIsInAnimation; }
bool IsTransparent() const;
const Size& GetDisplaySizePixel() const { return maGlobalSize; }
void SetDisplaySizePixel( const Size& rSize ) { maGlobalSize = rSize; }
const Size& GetDisplaySizePixel() const { return maGlobalSize; }
void SetDisplaySizePixel(const Size& rSize) { maGlobalSize = rSize; }
const BitmapEx& GetBitmapEx() const { return maBitmapEx; }
void SetBitmapEx( const BitmapEx& rBmpEx ) { maBitmapEx = rBmpEx; }
void SetBitmapEx(const BitmapEx& rBmpEx) { maBitmapEx = rBmpEx; }
sal_uInt32 GetLoopCount() const { return mnLoopCount; }
void SetLoopCount(const sal_uInt32 nLoopCount);
void ResetLoopCount();
sal_uInt32 GetLoopCount() const { return mnLoopCount; }
void SetLoopCount(const sal_uInt32 nLoopCount);
void ResetLoopCount();
void SetNotifyHdl( const Link<Animation*,void>& rLink ) { maNotifyLink = rLink; }
const Link<Animation*,void>& GetNotifyHdl() const { return maNotifyLink; }
void SetNotifyHdl(const Link<Animation*, void>& rLink) { maNotifyLink = rLink; }
const Link<Animation*, void>& GetNotifyHdl() const { return maNotifyLink; }
std::vector< std::unique_ptr<AnimationBitmap> >& GetAnimationFrames() { return maList; }
size_t Count() const { return maList.size(); }
bool Insert( const AnimationBitmap& rAnimationBitmap );
const AnimationBitmap&
Get( sal_uInt16 nAnimation ) const;
void Replace( const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation );
std::vector<std::unique_ptr<AnimationBitmap>>& GetAnimationFrames() { return maList; }
size_t Count() const { return maList.size(); }
bool Insert(const AnimationBitmap& rAnimationBitmap);
const AnimationBitmap& Get(sal_uInt16 nAnimation) const;
void Replace(const AnimationBitmap& rNewAnimationBmp, sal_uInt16 nAnimation);
sal_uLong GetSizeBytes() const;
BitmapChecksum GetChecksum() const;
sal_uLong GetSizeBytes() const;
BitmapChecksum GetChecksum() const;
public:
void Convert(BmpConversion eConversion);
bool ReduceColors(sal_uInt16 nNewColorCount);
void Convert( BmpConversion eConversion );
bool ReduceColors( sal_uInt16 nNewColorCount );
bool Invert();
void Mirror(BmpMirrorFlags nMirrorFlags);
void Adjust(short nLuminancePercent, short nContrastPercent, short nChannelRPercent,
short nChannelGPercent, short nChannelBPercent, double fGamma = 1.0,
bool bInvert = false);
bool Invert();
void Mirror( BmpMirrorFlags nMirrorFlags );
void Adjust(
short nLuminancePercent,
short nContrastPercent,
short nChannelRPercent,
short nChannelGPercent,
short nChannelBPercent,
double fGamma = 1.0,
bool bInvert = false );
friend VCL_DLLPUBLIC SvStream& ReadAnimation( SvStream& rIStream, Animation& rAnimation );
friend VCL_DLLPUBLIC SvStream& WriteAnimation( SvStream& rOStream, const Animation& rAnimation );
friend VCL_DLLPUBLIC SvStream& ReadAnimation(SvStream& rIStream, Animation& rAnimation);
friend VCL_DLLPUBLIC SvStream& WriteAnimation(SvStream& rOStream, const Animation& rAnimation);
public:
SAL_DLLPRIVATE static void
ImplIncAnimCount() { mnAnimCount++; }
SAL_DLLPRIVATE static void
ImplDecAnimCount() { mnAnimCount--; }
SAL_DLLPRIVATE sal_uLong
ImplGetCurPos() const { return mnPos; }
SAL_DLLPRIVATE static void ImplIncAnimCount() { mnAnimCount++; }
SAL_DLLPRIVATE static void ImplDecAnimCount() { mnAnimCount--; }
SAL_DLLPRIVATE sal_uLong ImplGetCurPos() const { return mnPos; }
private:
SAL_DLLPRIVATE static sal_uLong mnAnimCount;
std::vector< std::unique_ptr<AnimationBitmap> > maList;
std::vector< std::unique_ptr<ImplAnimView> > maViewList;
Link<Animation*,void> maNotifyLink;
BitmapEx maBitmapEx;
Timer maTimer;
Size maGlobalSize;
sal_uInt32 mnLoopCount;
sal_uInt32 mnLoops;
size_t mnPos;
bool mbIsInAnimation;
bool mbLoopTerminated;
SAL_DLLPRIVATE void ImplRestartTimer( sal_uLong nTimeout );
DECL_DLLPRIVATE_LINK( ImplTimeoutHdl, Timer*, void );
std::vector<std::unique_ptr<AnimationBitmap>> maList;
std::vector<std::unique_ptr<ImplAnimView>> maViewList;
Link<Animation*, void> maNotifyLink;
BitmapEx maBitmapEx;
Timer maTimer;
Size maGlobalSize;
sal_uInt32 mnLoopCount;
sal_uInt32 mnLoops;
size_t mnPos;
bool mbIsInAnimation;
bool mbLoopTerminated;
SAL_DLLPRIVATE void ImplRestartTimer(sal_uLong nTimeout);
DECL_DLLPRIVATE_LINK(ImplTimeoutHdl, Timer*, void);
};
#endif // INCLUDED_VCL_ANIMATE_ANIMATION_HXX
......
......@@ -33,49 +33,41 @@ enum class Disposal
struct VCL_DLLPUBLIC AnimationBitmap
{
BitmapEx aBmpEx;
Point aPosPix;
Size aSizePix;
long nWait;
Disposal eDisposal;
bool bUserInput;
BitmapEx aBmpEx;
Point aPosPix;
Size aSizePix;
long nWait;
Disposal eDisposal;
bool bUserInput;
AnimationBitmap()
: nWait(0)
, eDisposal(Disposal::Not)
, bUserInput(false)
{}
AnimationBitmap()
: nWait(0)
, eDisposal(Disposal::Not)
, bUserInput(false)
{
}
AnimationBitmap(
const BitmapEx& rBmpEx,
const Point& rPosPix,
const Size& rSizePix,
long _nWait = 0,
Disposal _eDisposal = Disposal::Not
) :
aBmpEx ( rBmpEx ),
aPosPix ( rPosPix ),
aSizePix ( rSizePix ),
nWait ( _nWait ),
eDisposal ( _eDisposal ),
bUserInput ( false )
{}
AnimationBitmap(const BitmapEx& rBmpEx, const Point& rPosPix, const Size& rSizePix,
long _nWait = 0, Disposal _eDisposal = Disposal::Not)
: aBmpEx(rBmpEx)
, aPosPix(rPosPix)
, aSizePix(rSizePix)
, nWait(_nWait)
, eDisposal(_eDisposal)
, bUserInput(false)
{
}
bool operator==( const AnimationBitmap& rAnimBmp ) const
{
return( rAnimBmp.aBmpEx == aBmpEx &&
rAnimBmp.aPosPix == aPosPix &&
rAnimBmp.aSizePix == aSizePix &&
rAnimBmp.nWait == nWait &&
rAnimBmp.eDisposal == eDisposal &&
rAnimBmp.bUserInput == bUserInput );
}
bool operator==(const AnimationBitmap& rAnimBmp) const
{
return (rAnimBmp.aBmpEx == aBmpEx && rAnimBmp.aPosPix == aPosPix
&& rAnimBmp.aSizePix == aSizePix && rAnimBmp.nWait == nWait
&& rAnimBmp.eDisposal == eDisposal && rAnimBmp.bUserInput == bUserInput);
}
bool operator!=( const AnimationBitmap& rAnimBmp ) const
{ return !( *this == rAnimBmp ); }
bool operator!=(const AnimationBitmap& rAnimBmp) const { return !(*this == rAnimBmp); }
BitmapChecksum GetChecksum() const;
BitmapChecksum GetChecksum() const;
};
#endif // INCLUDED_VCL_ANIMATE_ANIMATIONBITMAP_HXX
......
......@@ -7809,8 +7809,6 @@ include/vcl/accessiblefactory.hxx
include/vcl/accessibletable.hxx
include/vcl/accessibletableprovider.hxx
include/vcl/alpha.hxx
include/vcl/animate/Animation.hxx
include/vcl/animate/AnimationBitmap.hxx
include/vcl/bitmap.hxx
include/vcl/bitmapaccess.hxx
include/vcl/bitmapex.hxx
......@@ -17757,8 +17755,6 @@ vcl/quartz/salgdicommon.cxx
vcl/quartz/salgdiutils.cxx
vcl/quartz/salvd.cxx
vcl/quartz/utils.cxx
vcl/source/animate/Animation.cxx
vcl/source/animate/AnimationBitmap.cxx
vcl/source/app/ITiledRenderable.cxx
vcl/source/app/IconThemeInfo.cxx
vcl/source/app/IconThemeScanner.cxx
......
......@@ -24,29 +24,29 @@
BitmapChecksum AnimationBitmap::GetChecksum() const
{
BitmapChecksum nCrc = aBmpEx.GetChecksum();
SVBT32 aBT32;
BitmapChecksum nCrc = aBmpEx.GetChecksum();
SVBT32 aBT32;
Int32ToSVBT32( aPosPix.X(), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
Int32ToSVBT32(aPosPix.X(), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
Int32ToSVBT32( aPosPix.Y(), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
Int32ToSVBT32(aPosPix.Y(), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
Int32ToSVBT32( aSizePix.Width(), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
Int32ToSVBT32(aSizePix.Width(), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
Int32ToSVBT32( aSizePix.Height(), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
Int32ToSVBT32(aSizePix.Height(), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
Int32ToSVBT32( nWait, aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
Int32ToSVBT32(nWait, aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
UInt32ToSVBT32( o3tl::underlyingEnumValue(eDisposal), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
UInt32ToSVBT32(o3tl::underlyingEnumValue(eDisposal), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
UInt32ToSVBT32( sal_uInt32(bUserInput), aBT32 );
nCrc = vcl_get_checksum( nCrc, aBT32, 4 );
UInt32ToSVBT32(sal_uInt32(bUserInput), aBT32);
nCrc = vcl_get_checksum(nCrc, aBT32, 4);
return nCrc;
}
......
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