More fixing of OpenGL glyph caching on Windows
Now text looks better, for instance the lower-case "t" glyphs on the
Start Centre aren't totally weird any more. But for instance the tip
of the hook of "j" leaks into the "i" texture. I guess I really would
need to render glyphs one by one.
Change-Id: I69ae2d2f7c559530bcfdfc1a4915503fcb3ab4af
Signed-off-by:
Michael Meeks <michael.meeks@collabora.com>
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