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LibreOffice
core
Commits
a99f5e37
Kaydet (Commit)
a99f5e37
authored
Nis 15, 2014
tarafından
Chris Sherlock
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
Move alpha.cxx contents into bitmap.cxx
Change-Id: Ia61c3b28012a493ac1099fbc5ffb9f5199b2ae5e
üst
aa5b97fa
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3 changed files
with
179 additions
and
223 deletions
+179
-223
Library_vcl.mk
vcl/Library_vcl.mk
+0
-1
alpha.cxx
vcl/source/outdev/alpha.cxx
+0
-222
bitmap.cxx
vcl/source/outdev/bitmap.cxx
+179
-0
No files found.
vcl/Library_vcl.mk
Dosyayı görüntüle @
a99f5e37
...
@@ -239,7 +239,6 @@ $(eval $(call gb_Library_add_exception_objects,vcl,\
...
@@ -239,7 +239,6 @@ $(eval $(call gb_Library_add_exception_objects,vcl,\
vcl/source/outdev/bezier \
vcl/source/outdev/bezier \
vcl/source/outdev/polygon \
vcl/source/outdev/polygon \
vcl/source/outdev/transparent \
vcl/source/outdev/transparent \
vcl/source/outdev/alpha \
vcl/source/outdev/blend \
vcl/source/outdev/blend \
vcl/source/outdev/mask \
vcl/source/outdev/mask \
vcl/source/outdev/bitmap \
vcl/source/outdev/bitmap \
...
...
vcl/source/outdev/alpha.cxx
deleted
100644 → 0
Dosyayı görüntüle @
aa5b97fa
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- */
/*
* This file is part of the LibreOffice project.
*
* This Source Code Form is subject to the terms of the Mozilla Public
* License, v. 2.0. If a copy of the MPL was not distributed with this
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*
* This file incorporates work covered by the following license notice:
*
* Licensed to the Apache Software Foundation (ASF) under one or more
* contributor license agreements. See the NOTICE file distributed
* with this work for additional information regarding copyright
* ownership. The ASF licenses this file to you under the Apache
* License, Version 2.0 (the "License"); you may not use this file
* except in compliance with the License. You may obtain a copy of
* the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/
#include <tools/debug.hxx>
#include <vcl/bitmap.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/window.hxx>
#include <vcl/metaact.hxx>
#include <vcl/gdimtf.hxx>
#include <vcl/virdev.hxx>
#include <vcl/bmpacc.hxx>
#include <vcl/outdev.hxx>
#include <vcl/image.hxx>
#include <bmpfast.hxx>
#include <salbmp.hxx>
#include <salgdi.hxx>
#include <impbmp.hxx>
#include <sallayout.hxx>
#include <image.h>
#include <outdev.h>
#include <window.h>
#include <outdata.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/matrix/b2dhommatrixtools.hxx>
#include <boost/scoped_array.hpp>
void
OutputDevice
::
ImplDrawAlpha
(
const
Bitmap
&
rBmp
,
const
AlphaMask
&
rAlpha
,
const
Point
&
rDestPt
,
const
Size
&
rDestSize
,
const
Point
&
rSrcPtPixel
,
const
Size
&
rSrcSizePixel
)
{
const
Point
aNullPt
;
Point
aOutPt
(
LogicToPixel
(
rDestPt
)
);
Size
aOutSz
(
LogicToPixel
(
rDestSize
)
);
Rectangle
aDstRect
(
aNullPt
,
GetOutputSizePixel
()
);
const
bool
bHMirr
=
aOutSz
.
Width
()
<
0
;
const
bool
bVMirr
=
aOutSz
.
Height
()
<
0
;
ClipToPaintRegion
(
aDstRect
);
if
(
bHMirr
)
{
aOutSz
.
Width
()
=
-
aOutSz
.
Width
();
aOutPt
.
X
()
-=
(
aOutSz
.
Width
()
-
1L
);
}
if
(
bVMirr
)
{
aOutSz
.
Height
()
=
-
aOutSz
.
Height
();
aOutPt
.
Y
()
-=
(
aOutSz
.
Height
()
-
1L
);
}
if
(
!
aDstRect
.
Intersection
(
Rectangle
(
aOutPt
,
aOutSz
)
).
IsEmpty
()
)
{
bool
bNativeAlpha
=
false
;
static
const
char
*
pDisableNative
=
getenv
(
"SAL_DISABLE_NATIVE_ALPHA"
);
// #i83087# Naturally, system alpha blending cannot work with
// separate alpha VDev
bool
bTryDirectPaint
(
!
mpAlphaVDev
&&
!
pDisableNative
&&
!
bHMirr
&&
!
bVMirr
);
#ifdef WNT
if
(
bTryDirectPaint
)
{
// only paint direct when no scaling and no MapMode, else the
// more expensive conversions may be done for short-time Bitmap/BitmapEx
// used for buffering only
if
(
!
IsMapMode
()
&&
rSrcSizePixel
.
Width
()
==
aOutSz
.
Width
()
&&
rSrcSizePixel
.
Height
()
==
aOutSz
.
Height
())
{
bTryDirectPaint
=
false
;
}
}
#endif
if
(
bTryDirectPaint
)
{
Point
aRelPt
=
aOutPt
+
Point
(
mnOutOffX
,
mnOutOffY
);
SalTwoRect
aTR
=
{
rSrcPtPixel
.
X
(),
rSrcPtPixel
.
Y
(),
rSrcSizePixel
.
Width
(),
rSrcSizePixel
.
Height
(),
aRelPt
.
X
(),
aRelPt
.
Y
(),
aOutSz
.
Width
(),
aOutSz
.
Height
()
};
SalBitmap
*
pSalSrcBmp
=
rBmp
.
ImplGetImpBitmap
()
->
ImplGetSalBitmap
();
SalBitmap
*
pSalAlphaBmp
=
rAlpha
.
ImplGetImpBitmap
()
->
ImplGetSalBitmap
();
bNativeAlpha
=
mpGraphics
->
DrawAlphaBitmap
(
aTR
,
*
pSalSrcBmp
,
*
pSalAlphaBmp
,
this
);
}
VirtualDevice
*
pOldVDev
=
mpAlphaVDev
;
Rectangle
aBmpRect
(
aNullPt
,
rBmp
.
GetSizePixel
()
);
if
(
!
bNativeAlpha
&&
!
aBmpRect
.
Intersection
(
Rectangle
(
rSrcPtPixel
,
rSrcSizePixel
)
).
IsEmpty
()
)
{
// The scaling in this code path produces really ugly results - it
// does the most trivial scaling with no smoothing.
GDIMetaFile
*
pOldMetaFile
=
mpMetaFile
;
const
bool
bOldMap
=
mbMap
;
mpMetaFile
=
NULL
;
// fdo#55044 reset before GetBitmap!
mbMap
=
false
;
Bitmap
aBmp
(
GetBitmap
(
aDstRect
.
TopLeft
(),
aDstRect
.
GetSize
()
)
);
// #109044# The generated bitmap need not necessarily be
// of aDstRect dimensions, it's internally clipped to
// window bounds. Thus, we correct the dest size here,
// since we later use it (in nDstWidth/Height) for pixel
// access)
// #i38887# reading from screen may sometimes fail
if
(
aBmp
.
ImplGetImpBitmap
()
)
aDstRect
.
SetSize
(
aBmp
.
GetSizePixel
()
);
BitmapColor
aDstCol
;
const
long
nSrcWidth
=
aBmpRect
.
GetWidth
(),
nSrcHeight
=
aBmpRect
.
GetHeight
();
const
long
nDstWidth
=
aDstRect
.
GetWidth
(),
nDstHeight
=
aDstRect
.
GetHeight
();
const
long
nOutWidth
=
aOutSz
.
Width
(),
nOutHeight
=
aOutSz
.
Height
();
// calculate offset in original bitmap
// in RTL case this is a little more complicated since the contents of the
// bitmap is not mirrored (it never is), however the paint region and bmp region
// are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
// is content wise somewhere else and needs to take mirroring into account
const
long
nOffX
=
IsRTLEnabled
()
?
aOutSz
.
Width
()
-
aDstRect
.
GetWidth
()
-
(
aDstRect
.
Left
()
-
aOutPt
.
X
())
:
aDstRect
.
Left
()
-
aOutPt
.
X
(),
nOffY
=
aDstRect
.
Top
()
-
aOutPt
.
Y
();
long
nX
,
nOutX
,
nY
,
nOutY
;
long
nMirrOffX
=
0
;
long
nMirrOffY
=
0
;
boost
::
scoped_array
<
long
>
pMapX
(
new
long
[
nDstWidth
]);
boost
::
scoped_array
<
long
>
pMapY
(
new
long
[
nDstHeight
]);
// create horizontal mapping table
if
(
bHMirr
)
nMirrOffX
=
(
aBmpRect
.
Left
()
<<
1
)
+
nSrcWidth
-
1
;
for
(
nX
=
0L
,
nOutX
=
nOffX
;
nX
<
nDstWidth
;
nX
++
,
nOutX
++
)
{
pMapX
[
nX
]
=
aBmpRect
.
Left
()
+
nOutX
*
nSrcWidth
/
nOutWidth
;
if
(
bHMirr
)
pMapX
[
nX
]
=
nMirrOffX
-
pMapX
[
nX
];
}
// create vertical mapping table
if
(
bVMirr
)
nMirrOffY
=
(
aBmpRect
.
Top
()
<<
1
)
+
nSrcHeight
-
1
;
for
(
nY
=
0L
,
nOutY
=
nOffY
;
nY
<
nDstHeight
;
nY
++
,
nOutY
++
)
{
pMapY
[
nY
]
=
aBmpRect
.
Top
()
+
nOutY
*
nSrcHeight
/
nOutHeight
;
if
(
bVMirr
)
pMapY
[
nY
]
=
nMirrOffY
-
pMapY
[
nY
];
}
BitmapReadAccess
*
pP
=
(
(
Bitmap
&
)
rBmp
).
AcquireReadAccess
();
BitmapReadAccess
*
pA
=
(
(
AlphaMask
&
)
rAlpha
).
AcquireReadAccess
();
DBG_ASSERT
(
pA
->
GetScanlineFormat
()
==
BMP_FORMAT_8BIT_PAL
||
pA
->
GetScanlineFormat
()
==
BMP_FORMAT_8BIT_TC_MASK
,
"OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!"
);
// #i38887# reading from screen may sometimes fail
if
(
aBmp
.
ImplGetImpBitmap
()
)
{
Bitmap
aTmp
;
if
(
mpAlphaVDev
)
{
aTmp
=
ImplBlendWithAlpha
(
aBmp
,
pP
,
pA
,
aDstRect
,
nOffY
,
nDstHeight
,
nOffX
,
nDstWidth
,
pMapX
.
get
(),
pMapY
.
get
()
);
}
else
{
aTmp
=
ImplBlend
(
aBmp
,
pP
,
pA
,
nOffY
,
nDstHeight
,
nOffX
,
nDstWidth
,
aBmpRect
,
aOutSz
,
bHMirr
,
bVMirr
,
pMapX
.
get
(),
pMapY
.
get
()
);
}
// #110958# Disable alpha VDev, we're doing the necessary
// stuff explicitly furher below
if
(
mpAlphaVDev
)
mpAlphaVDev
=
NULL
;
DrawBitmap
(
aDstRect
.
TopLeft
(),
aTmp
);
// #110958# Enable alpha VDev again
mpAlphaVDev
=
pOldVDev
;
}
(
(
Bitmap
&
)
rBmp
).
ReleaseAccess
(
pP
);
(
(
AlphaMask
&
)
rAlpha
).
ReleaseAccess
(
pA
);
mbMap
=
bOldMap
;
mpMetaFile
=
pOldMetaFile
;
}
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
vcl/source/outdev/bitmap.cxx
Dosyayı görüntüle @
a99f5e37
...
@@ -993,4 +993,183 @@ BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) con
...
@@ -993,4 +993,183 @@ BitmapEx OutputDevice::GetBitmapEx( const Point& rSrcPt, const Size& rSize ) con
return
GetBitmap
(
rSrcPt
,
rSize
);
return
GetBitmap
(
rSrcPt
,
rSize
);
}
}
void
OutputDevice
::
ImplDrawAlpha
(
const
Bitmap
&
rBmp
,
const
AlphaMask
&
rAlpha
,
const
Point
&
rDestPt
,
const
Size
&
rDestSize
,
const
Point
&
rSrcPtPixel
,
const
Size
&
rSrcSizePixel
)
{
const
Point
aNullPt
;
Point
aOutPt
(
LogicToPixel
(
rDestPt
)
);
Size
aOutSz
(
LogicToPixel
(
rDestSize
)
);
Rectangle
aDstRect
(
aNullPt
,
GetOutputSizePixel
()
);
const
bool
bHMirr
=
aOutSz
.
Width
()
<
0
;
const
bool
bVMirr
=
aOutSz
.
Height
()
<
0
;
ClipToPaintRegion
(
aDstRect
);
if
(
bHMirr
)
{
aOutSz
.
Width
()
=
-
aOutSz
.
Width
();
aOutPt
.
X
()
-=
(
aOutSz
.
Width
()
-
1L
);
}
if
(
bVMirr
)
{
aOutSz
.
Height
()
=
-
aOutSz
.
Height
();
aOutPt
.
Y
()
-=
(
aOutSz
.
Height
()
-
1L
);
}
if
(
!
aDstRect
.
Intersection
(
Rectangle
(
aOutPt
,
aOutSz
)
).
IsEmpty
()
)
{
bool
bNativeAlpha
=
false
;
static
const
char
*
pDisableNative
=
getenv
(
"SAL_DISABLE_NATIVE_ALPHA"
);
// #i83087# Naturally, system alpha blending cannot work with
// separate alpha VDev
bool
bTryDirectPaint
(
!
mpAlphaVDev
&&
!
pDisableNative
&&
!
bHMirr
&&
!
bVMirr
);
#ifdef WNT
if
(
bTryDirectPaint
)
{
// only paint direct when no scaling and no MapMode, else the
// more expensive conversions may be done for short-time Bitmap/BitmapEx
// used for buffering only
if
(
!
IsMapMode
()
&&
rSrcSizePixel
.
Width
()
==
aOutSz
.
Width
()
&&
rSrcSizePixel
.
Height
()
==
aOutSz
.
Height
())
{
bTryDirectPaint
=
false
;
}
}
#endif
if
(
bTryDirectPaint
)
{
Point
aRelPt
=
aOutPt
+
Point
(
mnOutOffX
,
mnOutOffY
);
SalTwoRect
aTR
=
{
rSrcPtPixel
.
X
(),
rSrcPtPixel
.
Y
(),
rSrcSizePixel
.
Width
(),
rSrcSizePixel
.
Height
(),
aRelPt
.
X
(),
aRelPt
.
Y
(),
aOutSz
.
Width
(),
aOutSz
.
Height
()
};
SalBitmap
*
pSalSrcBmp
=
rBmp
.
ImplGetImpBitmap
()
->
ImplGetSalBitmap
();
SalBitmap
*
pSalAlphaBmp
=
rAlpha
.
ImplGetImpBitmap
()
->
ImplGetSalBitmap
();
bNativeAlpha
=
mpGraphics
->
DrawAlphaBitmap
(
aTR
,
*
pSalSrcBmp
,
*
pSalAlphaBmp
,
this
);
}
VirtualDevice
*
pOldVDev
=
mpAlphaVDev
;
Rectangle
aBmpRect
(
aNullPt
,
rBmp
.
GetSizePixel
()
);
if
(
!
bNativeAlpha
&&
!
aBmpRect
.
Intersection
(
Rectangle
(
rSrcPtPixel
,
rSrcSizePixel
)
).
IsEmpty
()
)
{
// The scaling in this code path produces really ugly results - it
// does the most trivial scaling with no smoothing.
GDIMetaFile
*
pOldMetaFile
=
mpMetaFile
;
const
bool
bOldMap
=
mbMap
;
mpMetaFile
=
NULL
;
// fdo#55044 reset before GetBitmap!
mbMap
=
false
;
Bitmap
aBmp
(
GetBitmap
(
aDstRect
.
TopLeft
(),
aDstRect
.
GetSize
()
)
);
// #109044# The generated bitmap need not necessarily be
// of aDstRect dimensions, it's internally clipped to
// window bounds. Thus, we correct the dest size here,
// since we later use it (in nDstWidth/Height) for pixel
// access)
// #i38887# reading from screen may sometimes fail
if
(
aBmp
.
ImplGetImpBitmap
()
)
aDstRect
.
SetSize
(
aBmp
.
GetSizePixel
()
);
BitmapColor
aDstCol
;
const
long
nSrcWidth
=
aBmpRect
.
GetWidth
(),
nSrcHeight
=
aBmpRect
.
GetHeight
();
const
long
nDstWidth
=
aDstRect
.
GetWidth
(),
nDstHeight
=
aDstRect
.
GetHeight
();
const
long
nOutWidth
=
aOutSz
.
Width
(),
nOutHeight
=
aOutSz
.
Height
();
// calculate offset in original bitmap
// in RTL case this is a little more complicated since the contents of the
// bitmap is not mirrored (it never is), however the paint region and bmp region
// are in mirrored coordinates, so the intersection of (aOutPt,aOutSz) with these
// is content wise somewhere else and needs to take mirroring into account
const
long
nOffX
=
IsRTLEnabled
()
?
aOutSz
.
Width
()
-
aDstRect
.
GetWidth
()
-
(
aDstRect
.
Left
()
-
aOutPt
.
X
())
:
aDstRect
.
Left
()
-
aOutPt
.
X
(),
nOffY
=
aDstRect
.
Top
()
-
aOutPt
.
Y
();
long
nX
,
nOutX
,
nY
,
nOutY
;
long
nMirrOffX
=
0
;
long
nMirrOffY
=
0
;
boost
::
scoped_array
<
long
>
pMapX
(
new
long
[
nDstWidth
]);
boost
::
scoped_array
<
long
>
pMapY
(
new
long
[
nDstHeight
]);
// create horizontal mapping table
if
(
bHMirr
)
nMirrOffX
=
(
aBmpRect
.
Left
()
<<
1
)
+
nSrcWidth
-
1
;
for
(
nX
=
0L
,
nOutX
=
nOffX
;
nX
<
nDstWidth
;
nX
++
,
nOutX
++
)
{
pMapX
[
nX
]
=
aBmpRect
.
Left
()
+
nOutX
*
nSrcWidth
/
nOutWidth
;
if
(
bHMirr
)
pMapX
[
nX
]
=
nMirrOffX
-
pMapX
[
nX
];
}
// create vertical mapping table
if
(
bVMirr
)
nMirrOffY
=
(
aBmpRect
.
Top
()
<<
1
)
+
nSrcHeight
-
1
;
for
(
nY
=
0L
,
nOutY
=
nOffY
;
nY
<
nDstHeight
;
nY
++
,
nOutY
++
)
{
pMapY
[
nY
]
=
aBmpRect
.
Top
()
+
nOutY
*
nSrcHeight
/
nOutHeight
;
if
(
bVMirr
)
pMapY
[
nY
]
=
nMirrOffY
-
pMapY
[
nY
];
}
BitmapReadAccess
*
pP
=
(
(
Bitmap
&
)
rBmp
).
AcquireReadAccess
();
BitmapReadAccess
*
pA
=
(
(
AlphaMask
&
)
rAlpha
).
AcquireReadAccess
();
DBG_ASSERT
(
pA
->
GetScanlineFormat
()
==
BMP_FORMAT_8BIT_PAL
||
pA
->
GetScanlineFormat
()
==
BMP_FORMAT_8BIT_TC_MASK
,
"OutputDevice::ImplDrawAlpha(): non-8bit alpha no longer supported!"
);
// #i38887# reading from screen may sometimes fail
if
(
aBmp
.
ImplGetImpBitmap
()
)
{
Bitmap
aTmp
;
if
(
mpAlphaVDev
)
{
aTmp
=
ImplBlendWithAlpha
(
aBmp
,
pP
,
pA
,
aDstRect
,
nOffY
,
nDstHeight
,
nOffX
,
nDstWidth
,
pMapX
.
get
(),
pMapY
.
get
()
);
}
else
{
aTmp
=
ImplBlend
(
aBmp
,
pP
,
pA
,
nOffY
,
nDstHeight
,
nOffX
,
nDstWidth
,
aBmpRect
,
aOutSz
,
bHMirr
,
bVMirr
,
pMapX
.
get
(),
pMapY
.
get
()
);
}
// #110958# Disable alpha VDev, we're doing the necessary
// stuff explicitly furher below
if
(
mpAlphaVDev
)
mpAlphaVDev
=
NULL
;
DrawBitmap
(
aDstRect
.
TopLeft
(),
aTmp
);
// #110958# Enable alpha VDev again
mpAlphaVDev
=
pOldVDev
;
}
(
(
Bitmap
&
)
rBmp
).
ReleaseAccess
(
pP
);
(
(
AlphaMask
&
)
rAlpha
).
ReleaseAccess
(
pA
);
mbMap
=
bOldMap
;
mpMetaFile
=
pOldMetaFile
;
}
}
}
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
/* vim:set shiftwidth=4 softtabstop=4 expandtab: */
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