vcl: use resetToReInitialize to avoid context problems on Windows.
It appears that we have to do this for VirtualDevices, where we have freed / re-allocated the underlying resource, or we fail to switch the current context, and render to the wrong place, before blatting a blank texture over the top of it. Change-Id: I0253f216ea7dc9786374dc83ca38f4f6295e3035
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