Kaydet (Commit) b75f6baa authored tarafından Markus Mohrhard's avatar Markus Mohrhard

remove unused defines

Change-Id: Ic9118c390f4ba69e245cb16032d3cbe19c741b11
üst fc2a20fe
...@@ -43,9 +43,6 @@ ...@@ -43,9 +43,6 @@
using namespace com::sun::star; using namespace com::sun::star;
#define DEBUG_PNG 0 #define DEBUG_PNG 0
#if RENDER_TO_FILE
#define BMP_HEADER_LEN 54
#endif
#if DEBUG_PNG #if DEBUG_PNG
#include <vcl/pngwrite.hxx> #include <vcl/pngwrite.hxx>
...@@ -53,11 +50,6 @@ using namespace com::sun::star; ...@@ -53,11 +50,6 @@ using namespace com::sun::star;
#define GL_PI 3.14159f #define GL_PI 3.14159f
#if defined( _WIN32 )
#define WGL_SAMPLE_BUFFERS_ARB 0x2041
#define WGL_SAMPLES_ARB 0x2042
#endif
#define Z_STEP 0.001f #define Z_STEP 0.001f
static GLfloat squareVertices[] = { static GLfloat squareVertices[] = {
......
...@@ -25,8 +25,6 @@ ...@@ -25,8 +25,6 @@
#include "glm/gtx/euler_angles.hpp" #include "glm/gtx/euler_angles.hpp"
#include "glm/gtx/quaternion.hpp" #include "glm/gtx/quaternion.hpp"
#define BMP_HEADER_LEN 54
#define OPENGL_SCALE_VALUE 20 #define OPENGL_SCALE_VALUE 20
#define DEBUG_POSITIONING 0 #define DEBUG_POSITIONING 0
#define RENDER_TO_FILE 0 #define RENDER_TO_FILE 0
......
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