Kaydet (Commit) b9c46f46 authored tarafından Tor Lillqvist's avatar Tor Lillqvist

fdo#63616: Fix GetBoundRect for rotated text in CoreText backend

Change-Id: I8c9ee84afd71481c2c6b002265b86e048f369f5c
üst a662d427
......@@ -433,18 +433,39 @@ bool CTLayout::GetBoundRect( SalGraphics& rGraphics, Rectangle& rVCLRect ) const
return false;
#endif
CGContextSaveGState( rAquaGraphics.mrContext );
CGContextScaleCTM( rAquaGraphics.mrContext, 1.0, -1.0 );
CGContextSetShouldAntialias( rAquaGraphics.mrContext, !rAquaGraphics.mbNonAntialiasedText );
const Point aVclPos = GetDrawPosition( Point(mnBaseAdv,0) );
CGPoint aTextPos = { (CGFloat) +aVclPos.X(), (CGFloat) -aVclPos.Y() };
if( mpTextStyle->mfFontRotation != 0.0 )
{
const CGFloat fRadians = mpTextStyle->mfFontRotation;
CGContextRotateCTM( rAquaGraphics.mrContext, +fRadians );
const CGAffineTransform aInvMatrix = CGAffineTransformMakeRotation( -fRadians );
aTextPos = CGPointApplyAffineTransform( aTextPos, aInvMatrix );
}
CGContextSetTextPosition( rAquaGraphics.mrContext, aTextPos.x, aTextPos.y );
CGRect aMacRect = CTLineGetImageBounds( mpCTLine, rAquaGraphics.mrContext );
CGPoint aMacPos = CGContextGetTextPosition( rAquaGraphics.mrContext );
aMacRect.origin.x -= aMacPos.x;
aMacRect.origin.y -= aMacPos.y;
const Point aPos = GetDrawPosition( Point(mnBaseAdv, 0) );
if( mpTextStyle->mfFontRotation != 0.0 )
{
const CGFloat fRadians = mpTextStyle->mfFontRotation;
const CGAffineTransform aMatrix = CGAffineTransformMakeRotation( +fRadians );
aMacRect = CGRectApplyAffineTransform( aMacRect, aMatrix );
}
CGContextRestoreGState( rAquaGraphics.mrContext );
rVCLRect.Left() = aVclPos.X() + aMacRect.origin.x;
rVCLRect.Right() = aVclPos.X() + (aMacRect.origin.x + aMacRect.size.width);
rVCLRect.Bottom() = aVclPos.Y() - (aMacRect.origin.y);
rVCLRect.Top() = aVclPos.Y() - (aMacRect.origin.y + aMacRect.size.height);
// CoreText top-bottom are vertically flipped from a VCL aspect
rVCLRect.Left() = aPos.X() + aMacRect.origin.x;
rVCLRect.Right() = aPos.X() + (aMacRect.origin.x + aMacRect.size.width);
rVCLRect.Bottom() = aPos.Y() - aMacRect.origin.y;
rVCLRect.Top() = aPos.Y() - (aMacRect.origin.y + aMacRect.size.height);
return true;
}
......
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