Kaydet (Commit) ba9357b8 authored tarafından Zolnai Tamás's avatar Zolnai Tamás

OGLPlayer: set a timer which call redrawing to show animation

Change-Id: I7c98ba61be0510e9f86cb80fda73d18f7f7957cf
üst 0ab5802e
......@@ -103,6 +103,10 @@ bool OGLPlayer::create( const OUString& rURL )
}
}
}
// Set timer
m_aTimer.SetTimeout(10);
m_aTimer.SetTimeoutHdl(LINK(this,OGLPlayer,TimerHandler));
return true;
}
......@@ -110,12 +114,14 @@ void SAL_CALL OGLPlayer::start() throw ( uno::RuntimeException, std::exception )
{
osl::MutexGuard aGuard(m_aMutex);
gltf_animation_start(m_pHandle);
m_aTimer.Start();
}
void SAL_CALL OGLPlayer::stop() throw ( uno::RuntimeException, std::exception )
{
osl::MutexGuard aGuard(m_aMutex);
gltf_animation_stop(m_pHandle);
m_aTimer.Stop();
}
sal_Bool SAL_CALL OGLPlayer::isPlaying() throw ( uno::RuntimeException, std::exception )
......@@ -212,8 +218,8 @@ uno::Reference< media::XPlayerWindow > SAL_CALL OGLPlayer::createPlayerWindow( c
m_pHandle->viewport.width = aSize.Width();
m_pHandle->viewport.height = aSize.Height();
gltf_renderer_set_content(m_pHandle);
OGLWindow* pWindow = new OGLWindow(m_pHandle, &m_aContext, pChildWindow);
return uno::Reference< media::XPlayerWindow >( pWindow );
m_pOGLWindow = new OGLWindow(m_pHandle, &m_aContext, pChildWindow);
return uno::Reference< media::XPlayerWindow >( m_pOGLWindow );
}
uno::Reference< media::XFrameGrabber > SAL_CALL OGLPlayer::createFrameGrabber()
......@@ -256,6 +262,17 @@ uno::Sequence< OUString > SAL_CALL OGLPlayer::getSupportedServiceNames()
return aRet;
}
IMPL_LINK(OGLPlayer,TimerHandler,Timer*,pTimer)
{
if (pTimer == &m_aTimer)
{
m_pOGLWindow->update();
m_aTimer.Start();
}
return 0;
}
} // namespace ogl
} // namespace avmedia
......
......@@ -16,9 +16,12 @@
#include <com/sun/star/media/XPlayer.hpp>
#include <libgltf.h>
#include <vcl/opengl/OpenGLContext.hxx>
#include <vcl/timer.hxx>
namespace avmedia { namespace ogl {
class OGLWindow;
typedef ::cppu::WeakComponentImplHelper2< com::sun::star::media::XPlayer,
com::sun::star::lang::XServiceInfo > Player_BASE;
......@@ -55,9 +58,13 @@ public:
virtual com::sun::star::uno::Sequence< OUString > SAL_CALL getSupportedServiceNames() throw (com::sun::star::uno::RuntimeException, std::exception) SAL_OVERRIDE;
private:
DECL_LINK( TimerHandler, Timer* );
OUString m_sURL;
glTFHandle* m_pHandle;
OpenGLContext m_aContext;
Timer m_aTimer;
OGLWindow* m_pOGLWindow;
};
} // namespace ogl
......
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