Draw the frame virtual device bitmaps directly to the destination CGContext
Much faster. No need for the pixelBuffer inbetween. Change-Id: I6493faca6da3a3e9a1285e00c887928b85dca56e
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Much faster. No need for the pixelBuffer inbetween. Change-Id: I6493faca6da3a3e9a1285e00c887928b85dca56e