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LibreOffice
core
Commits
bb61f56d
Kaydet (Commit)
bb61f56d
authored
Şub 17, 2012
tarafından
Szabolcs Dezsi
Kaydeden (comit)
Michael Meeks
Şub 17, 2012
Dosyalara gözat
Seçenekler
Dosyalara Gözat
İndir
Eposta Yamaları
Sade Fark
Removed unused code from drawinlayer
üst
d40a7f18
Hide whitespace changes
Inline
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Showing
29 changed files
with
0 additions
and
186 deletions
+0
-186
fillbitmapattribute.hxx
...glayer/inc/drawinglayer/attribute/fillbitmapattribute.hxx
+0
-1
sdrallattribute3d.hxx
...inglayer/inc/drawinglayer/attribute/sdrallattribute3d.hxx
+0
-3
sdrfillbitmapattribute.hxx
...yer/inc/drawinglayer/attribute/sdrfillbitmapattribute.hxx
+0
-1
sdrlightattribute3d.hxx
...glayer/inc/drawinglayer/attribute/sdrlightattribute3d.hxx
+0
-1
sdrlightingattribute3d.hxx
...yer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx
+0
-1
sdrlineattribute.hxx
drawinglayer/inc/drawinglayer/attribute/sdrlineattribute.hxx
+0
-4
sdrobjectattribute3d.hxx
...layer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx
+0
-1
sdrsceneattribute3d.hxx
...glayer/inc/drawinglayer/attribute/sdrsceneattribute3d.hxx
+0
-1
graphicprimitive2d.hxx
...layer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx
+0
-3
polygonprimitive2d.hxx
...layer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
+0
-7
polypolygonprimitive2d.hxx
...r/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
+0
-15
rendergraphicprimitive2d.hxx
...inc/drawinglayer/primitive2d/rendergraphicprimitive2d.hxx
+0
-2
polygonprimitive3d.hxx
...layer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
+0
-5
baseprocessor3d.hxx
...inglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx
+0
-1
fillbitmapattribute.cxx
drawinglayer/source/attribute/fillbitmapattribute.cxx
+0
-6
sdrallattribute3d.cxx
drawinglayer/source/attribute/sdrallattribute3d.cxx
+0
-9
sdrfillbitmapattribute.cxx
drawinglayer/source/attribute/sdrfillbitmapattribute.cxx
+0
-5
sdrlightattribute3d.cxx
drawinglayer/source/attribute/sdrlightattribute3d.cxx
+0
-6
sdrlightingattribute3d.cxx
drawinglayer/source/attribute/sdrlightingattribute3d.cxx
+0
-5
sdrlineattribute.cxx
drawinglayer/source/attribute/sdrlineattribute.cxx
+0
-11
sdrobjectattribute3d.cxx
drawinglayer/source/attribute/sdrobjectattribute3d.cxx
+0
-6
sdrsceneattribute3d.cxx
drawinglayer/source/attribute/sdrsceneattribute3d.cxx
+0
-5
graphicprimitive2d.cxx
drawinglayer/source/primitive2d/graphicprimitive2d.cxx
+0
-10
polygonprimitive2d.cxx
drawinglayer/source/primitive2d/polygonprimitive2d.cxx
+0
-11
polypolygonprimitive2d.cxx
drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx
+0
-23
rendergraphicprimitive2d.cxx
drawinglayer/source/primitive2d/rendergraphicprimitive2d.cxx
+0
-10
polygonprimitive3d.cxx
drawinglayer/source/primitive3d/polygonprimitive3d.cxx
+0
-10
baseprocessor3d.cxx
drawinglayer/source/processor3d/baseprocessor3d.cxx
+0
-6
unusedcode.easy
unusedcode.easy
+0
-17
No files found.
drawinglayer/inc/drawinglayer/attribute/fillbitmapattribute.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -65,7 +65,6 @@ namespace drawinglayer
...
@@ -65,7 +65,6 @@ namespace drawinglayer
const
basegfx
::
B2DPoint
&
rTopLeft
,
const
basegfx
::
B2DPoint
&
rTopLeft
,
const
basegfx
::
B2DVector
&
rSize
,
const
basegfx
::
B2DVector
&
rSize
,
bool
bTiling
);
bool
bTiling
);
FillBitmapAttribute
();
FillBitmapAttribute
(
const
FillBitmapAttribute
&
rCandidate
);
FillBitmapAttribute
(
const
FillBitmapAttribute
&
rCandidate
);
FillBitmapAttribute
&
operator
=
(
const
FillBitmapAttribute
&
rCandidate
);
FillBitmapAttribute
&
operator
=
(
const
FillBitmapAttribute
&
rCandidate
);
~
FillBitmapAttribute
();
~
FillBitmapAttribute
();
...
...
drawinglayer/inc/drawinglayer/attribute/sdrallattribute3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -66,9 +66,6 @@ namespace drawinglayer
...
@@ -66,9 +66,6 @@ namespace drawinglayer
const
FillGradientAttribute
&
rFillFloatTransGradient
);
const
FillGradientAttribute
&
rFillFloatTransGradient
);
SdrLineFillShadowAttribute3D
();
SdrLineFillShadowAttribute3D
();
// checks if the incarnation is default constructed
bool
isDefault
()
const
;
// compare operator
// compare operator
bool
operator
==
(
const
SdrLineFillShadowAttribute3D
&
rCandidate
)
const
;
bool
operator
==
(
const
SdrLineFillShadowAttribute3D
&
rCandidate
)
const
;
...
...
drawinglayer/inc/drawinglayer/attribute/sdrfillbitmapattribute.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -89,7 +89,6 @@ namespace drawinglayer
...
@@ -89,7 +89,6 @@ namespace drawinglayer
const
basegfx
::
B2DVector
&
getRectPoint
()
const
;
const
basegfx
::
B2DVector
&
getRectPoint
()
const
;
bool
getTiling
()
const
;
bool
getTiling
()
const
;
bool
getStretch
()
const
;
bool
getStretch
()
const
;
bool
getLogSize
()
const
;
// FillBitmapAttribute generator
// FillBitmapAttribute generator
FillBitmapAttribute
getFillBitmapAttribute
(
const
basegfx
::
B2DRange
&
rRange
)
const
;
FillBitmapAttribute
getFillBitmapAttribute
(
const
basegfx
::
B2DRange
&
rRange
)
const
;
...
...
drawinglayer/inc/drawinglayer/attribute/sdrlightattribute3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -65,7 +65,6 @@ namespace drawinglayer
...
@@ -65,7 +65,6 @@ namespace drawinglayer
const
basegfx
::
B3DVector
&
rDirection
,
const
basegfx
::
B3DVector
&
rDirection
,
bool
bSpecular
);
bool
bSpecular
);
Sdr3DLightAttribute
(
const
basegfx
::
BColor
&
rColor
);
Sdr3DLightAttribute
(
const
basegfx
::
BColor
&
rColor
);
Sdr3DLightAttribute
();
Sdr3DLightAttribute
(
const
Sdr3DLightAttribute
&
rCandidate
);
Sdr3DLightAttribute
(
const
Sdr3DLightAttribute
&
rCandidate
);
~
Sdr3DLightAttribute
();
~
Sdr3DLightAttribute
();
...
...
drawinglayer/inc/drawinglayer/attribute/sdrlightingattribute3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -77,7 +77,6 @@ namespace drawinglayer
...
@@ -77,7 +77,6 @@ namespace drawinglayer
bool
operator
==
(
const
SdrLightingAttribute
&
rCandidate
)
const
;
bool
operator
==
(
const
SdrLightingAttribute
&
rCandidate
)
const
;
// data read access
// data read access
const
basegfx
::
BColor
&
getAmbientLight
()
const
;
const
::
std
::
vector
<
Sdr3DLightAttribute
>&
getLightVector
()
const
;
const
::
std
::
vector
<
Sdr3DLightAttribute
>&
getLightVector
()
const
;
// color model solver
// color model solver
...
...
drawinglayer/inc/drawinglayer/attribute/sdrlineattribute.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -68,7 +68,6 @@ namespace drawinglayer
...
@@ -68,7 +68,6 @@ namespace drawinglayer
const
basegfx
::
BColor
&
rColor
,
const
basegfx
::
BColor
&
rColor
,
const
::
std
::
vector
<
double
>&
rDotDashArray
,
const
::
std
::
vector
<
double
>&
rDotDashArray
,
double
fFullDotDashLen
);
double
fFullDotDashLen
);
SdrLineAttribute
(
const
basegfx
::
BColor
&
rColor
);
SdrLineAttribute
();
SdrLineAttribute
();
SdrLineAttribute
(
const
SdrLineAttribute
&
rCandidate
);
SdrLineAttribute
(
const
SdrLineAttribute
&
rCandidate
);
SdrLineAttribute
&
operator
=
(
const
SdrLineAttribute
&
rCandidate
);
SdrLineAttribute
&
operator
=
(
const
SdrLineAttribute
&
rCandidate
);
...
@@ -87,9 +86,6 @@ namespace drawinglayer
...
@@ -87,9 +86,6 @@ namespace drawinglayer
const
basegfx
::
BColor
&
getColor
()
const
;
const
basegfx
::
BColor
&
getColor
()
const
;
const
::
std
::
vector
<
double
>&
getDotDashArray
()
const
;
const
::
std
::
vector
<
double
>&
getDotDashArray
()
const
;
double
getFullDotDashLen
()
const
;
double
getFullDotDashLen
()
const
;
// bool access
bool
isDashed
()
const
;
};
};
}
// end of namespace attribute
}
// end of namespace attribute
}
// end of namespace drawinglayer
}
// end of namespace drawinglayer
...
...
drawinglayer/inc/drawinglayer/attribute/sdrobjectattribute3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -72,7 +72,6 @@ namespace drawinglayer
...
@@ -72,7 +72,6 @@ namespace drawinglayer
bool
bShadow3D
,
bool
bShadow3D
,
bool
bTextureFilter
,
bool
bTextureFilter
,
bool
bReducedLineGeometry
);
bool
bReducedLineGeometry
);
Sdr3DObjectAttribute
();
Sdr3DObjectAttribute
(
const
Sdr3DObjectAttribute
&
rCandidate
);
Sdr3DObjectAttribute
(
const
Sdr3DObjectAttribute
&
rCandidate
);
~
Sdr3DObjectAttribute
();
~
Sdr3DObjectAttribute
();
...
...
drawinglayer/inc/drawinglayer/attribute/sdrsceneattribute3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -75,7 +75,6 @@ namespace drawinglayer
...
@@ -75,7 +75,6 @@ namespace drawinglayer
bool
operator
==
(
const
SdrSceneAttribute
&
rCandidate
)
const
;
bool
operator
==
(
const
SdrSceneAttribute
&
rCandidate
)
const
;
// data read access
// data read access
double
getDistance
()
const
;
double
getShadowSlant
()
const
;
double
getShadowSlant
()
const
;
::
com
::
sun
::
star
::
drawing
::
ProjectionMode
getProjectionMode
()
const
;
::
com
::
sun
::
star
::
drawing
::
ProjectionMode
getProjectionMode
()
const
;
::
com
::
sun
::
star
::
drawing
::
ShadeMode
getShadeMode
()
const
;
::
com
::
sun
::
star
::
drawing
::
ShadeMode
getShadeMode
()
const
;
...
...
drawinglayer/inc/drawinglayer/primitive2d/graphicprimitive2d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -78,9 +78,6 @@ namespace drawinglayer
...
@@ -78,9 +78,6 @@ namespace drawinglayer
const
basegfx
::
B2DHomMatrix
&
rTransform
,
const
basegfx
::
B2DHomMatrix
&
rTransform
,
const
GraphicObject
&
rGraphicObject
,
const
GraphicObject
&
rGraphicObject
,
const
GraphicAttr
&
rGraphicAttr
);
const
GraphicAttr
&
rGraphicAttr
);
GraphicPrimitive2D
(
const
basegfx
::
B2DHomMatrix
&
rTransform
,
const
GraphicObject
&
rGraphicObject
);
/// data read access
/// data read access
const
basegfx
::
B2DHomMatrix
&
getTransform
()
const
{
return
maTransform
;
}
const
basegfx
::
B2DHomMatrix
&
getTransform
()
const
{
return
maTransform
;
}
...
...
drawinglayer/inc/drawinglayer/primitive2d/polygonprimitive2d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -296,13 +296,6 @@ namespace drawinglayer
...
@@ -296,13 +296,6 @@ namespace drawinglayer
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
);
const
attribute
::
LineStartEndAttribute
&
rEnd
);
/// constructor without stroking
PolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolygon
&
rPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
);
/// data read access
/// data read access
const
attribute
::
LineStartEndAttribute
&
getStart
()
const
{
return
maStart
;
}
const
attribute
::
LineStartEndAttribute
&
getStart
()
const
{
return
maStart
;
}
const
attribute
::
LineStartEndAttribute
&
getEnd
()
const
{
return
maEnd
;
}
const
attribute
::
LineStartEndAttribute
&
getEnd
()
const
{
return
maEnd
;
}
...
...
drawinglayer/inc/drawinglayer/primitive2d/polypolygonprimitive2d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -226,21 +226,6 @@ namespace drawinglayer
...
@@ -226,21 +226,6 @@ namespace drawinglayer
virtual
Primitive2DSequence
create2DDecomposition
(
const
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
virtual
Primitive2DSequence
create2DDecomposition
(
const
geometry
::
ViewInformation2D
&
rViewInformation
)
const
;
public
:
public
:
/// constructor
PolyPolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolyPolygon
&
rPolyPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
StrokeAttribute
&
rStrokeAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
);
/// constructor without stroking
PolyPolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolyPolygon
&
rPolyPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
);
/// data read access
/// data read access
const
attribute
::
LineStartEndAttribute
&
getStart
()
const
{
return
maStart
;
}
const
attribute
::
LineStartEndAttribute
&
getStart
()
const
{
return
maStart
;
}
const
attribute
::
LineStartEndAttribute
&
getEnd
()
const
{
return
maEnd
;
}
const
attribute
::
LineStartEndAttribute
&
getEnd
()
const
{
return
maEnd
;
}
...
...
drawinglayer/inc/drawinglayer/primitive2d/rendergraphicprimitive2d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -72,8 +72,6 @@ namespace drawinglayer
...
@@ -72,8 +72,6 @@ namespace drawinglayer
// access to latest used vcl::GraphicRasterizer for possibly reusing
// access to latest used vcl::GraphicRasterizer for possibly reusing
// an already rendered vcl::RenderGraphic with the same transform
// an already rendered vcl::RenderGraphic with the same transform
// properties during the next rendering process
// properties during the next rendering process
void
setCurrentRasterizer
()
const
;
void
setCurrentRasterizer
(
const
vcl
::
RenderGraphicRasterizer
&
rCurrentGraphicRasterizer
)
const
;
inline
const
vcl
::
RenderGraphicRasterizer
*
getCurrentRasterizer
()
const
{
return
(
mapCurrentRasterizer
.
get
()
);
}
inline
const
vcl
::
RenderGraphicRasterizer
*
getCurrentRasterizer
()
const
{
return
(
mapCurrentRasterizer
.
get
()
);
}
/// compare operator
/// compare operator
...
...
drawinglayer/inc/drawinglayer/primitive3d/polygonprimitive3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -117,11 +117,6 @@ namespace drawinglayer
...
@@ -117,11 +117,6 @@ namespace drawinglayer
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
StrokeAttribute
&
rStrokeAttribute
);
const
attribute
::
StrokeAttribute
&
rStrokeAttribute
);
/// constructor without stroking
PolygonStrokePrimitive3D
(
const
basegfx
::
B3DPolygon
&
rPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
);
/// data read access
/// data read access
basegfx
::
B3DPolygon
getB3DPolygon
()
const
{
return
maPolygon
;
}
basegfx
::
B3DPolygon
getB3DPolygon
()
const
{
return
maPolygon
;
}
const
attribute
::
LineAttribute
&
getLineAttribute
()
const
{
return
maLineAttribute
;
}
const
attribute
::
LineAttribute
&
getLineAttribute
()
const
{
return
maLineAttribute
;
}
...
...
drawinglayer/inc/drawinglayer/processor3d/baseprocessor3d.hxx
Dosyayı görüntüle @
bb61f56d
...
@@ -96,7 +96,6 @@ namespace drawinglayer
...
@@ -96,7 +96,6 @@ namespace drawinglayer
primitive3d
::
Primitive3DSequence
maPrimitive3DSequence
;
primitive3d
::
Primitive3DSequence
maPrimitive3DSequence
;
public
:
public
:
CollectingProcessor3D
(
const
geometry
::
ViewInformation3D
&
rViewInformation
);
virtual
~
CollectingProcessor3D
();
virtual
~
CollectingProcessor3D
();
/// the central processing method
/// the central processing method
...
...
drawinglayer/source/attribute/fillbitmapattribute.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -106,12 +106,6 @@ namespace drawinglayer
...
@@ -106,12 +106,6 @@ namespace drawinglayer
{
{
}
}
FillBitmapAttribute
::
FillBitmapAttribute
()
:
mpFillBitmapAttribute
(
ImpFillBitmapAttribute
::
get_global_default
())
{
mpFillBitmapAttribute
->
mnRefCount
++
;
}
FillBitmapAttribute
::
FillBitmapAttribute
(
const
FillBitmapAttribute
&
rCandidate
)
FillBitmapAttribute
::
FillBitmapAttribute
(
const
FillBitmapAttribute
&
rCandidate
)
:
mpFillBitmapAttribute
(
rCandidate
.
mpFillBitmapAttribute
)
:
mpFillBitmapAttribute
(
rCandidate
.
mpFillBitmapAttribute
)
{
{
...
...
drawinglayer/source/attribute/sdrallattribute3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -57,15 +57,6 @@ namespace drawinglayer
...
@@ -57,15 +57,6 @@ namespace drawinglayer
{
{
}
}
bool
SdrLineFillShadowAttribute3D
::
isDefault
()
const
{
return
(
getLine
().
isDefault
()
&&
getFill
().
isDefault
()
&&
getLineStartEnd
().
isDefault
()
&&
getShadow
().
isDefault
()
&&
getFillFloatTransGradient
().
isDefault
());
}
bool
SdrLineFillShadowAttribute3D
::
operator
==
(
const
SdrLineFillShadowAttribute3D
&
rCandidate
)
const
bool
SdrLineFillShadowAttribute3D
::
operator
==
(
const
SdrLineFillShadowAttribute3D
&
rCandidate
)
const
{
{
return
(
getLine
()
==
rCandidate
.
getLine
()
return
(
getLine
()
==
rCandidate
.
getLine
()
...
...
drawinglayer/source/attribute/sdrfillbitmapattribute.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -234,11 +234,6 @@ namespace drawinglayer
...
@@ -234,11 +234,6 @@ namespace drawinglayer
return
mpSdrFillBitmapAttribute
->
getStretch
();
return
mpSdrFillBitmapAttribute
->
getStretch
();
}
}
bool
SdrFillBitmapAttribute
::
getLogSize
()
const
{
return
mpSdrFillBitmapAttribute
->
getLogSize
();
}
FillBitmapAttribute
SdrFillBitmapAttribute
::
getFillBitmapAttribute
(
const
basegfx
::
B2DRange
&
rRange
)
const
FillBitmapAttribute
SdrFillBitmapAttribute
::
getFillBitmapAttribute
(
const
basegfx
::
B2DRange
&
rRange
)
const
{
{
// get logical size of bitmap (before expanding eventually)
// get logical size of bitmap (before expanding eventually)
...
...
drawinglayer/source/attribute/sdrlightattribute3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -102,12 +102,6 @@ namespace drawinglayer
...
@@ -102,12 +102,6 @@ namespace drawinglayer
{
{
}
}
Sdr3DLightAttribute
::
Sdr3DLightAttribute
()
:
mpSdr3DLightAttribute
(
ImpSdr3DLightAttribute
::
get_global_default
())
{
mpSdr3DLightAttribute
->
mnRefCount
++
;
}
Sdr3DLightAttribute
::
Sdr3DLightAttribute
(
const
Sdr3DLightAttribute
&
rCandidate
)
Sdr3DLightAttribute
::
Sdr3DLightAttribute
(
const
Sdr3DLightAttribute
&
rCandidate
)
:
mpSdr3DLightAttribute
(
rCandidate
.
mpSdr3DLightAttribute
)
:
mpSdr3DLightAttribute
(
rCandidate
.
mpSdr3DLightAttribute
)
{
{
...
...
drawinglayer/source/attribute/sdrlightingattribute3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -158,11 +158,6 @@ namespace drawinglayer
...
@@ -158,11 +158,6 @@ namespace drawinglayer
return
(
*
rCandidate
.
mpSdrLightingAttribute
==
*
mpSdrLightingAttribute
);
return
(
*
rCandidate
.
mpSdrLightingAttribute
==
*
mpSdrLightingAttribute
);
}
}
const
basegfx
::
BColor
&
SdrLightingAttribute
::
getAmbientLight
()
const
{
return
mpSdrLightingAttribute
->
getAmbientLight
();
}
const
::
std
::
vector
<
Sdr3DLightAttribute
>&
SdrLightingAttribute
::
getLightVector
()
const
const
::
std
::
vector
<
Sdr3DLightAttribute
>&
SdrLightingAttribute
::
getLightVector
()
const
{
{
return
mpSdrLightingAttribute
->
getLightVector
();
return
mpSdrLightingAttribute
->
getLightVector
();
...
...
drawinglayer/source/attribute/sdrlineattribute.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -130,12 +130,6 @@ namespace drawinglayer
...
@@ -130,12 +130,6 @@ namespace drawinglayer
{
{
}
}
SdrLineAttribute
::
SdrLineAttribute
(
const
basegfx
::
BColor
&
rColor
)
:
mpSdrLineAttribute
(
new
ImpSdrLineAttribute
(
rColor
))
{
}
SdrLineAttribute
::
SdrLineAttribute
()
SdrLineAttribute
::
SdrLineAttribute
()
:
mpSdrLineAttribute
(
ImpSdrLineAttribute
::
get_global_default
())
:
mpSdrLineAttribute
(
ImpSdrLineAttribute
::
get_global_default
())
{
{
...
@@ -230,11 +224,6 @@ namespace drawinglayer
...
@@ -230,11 +224,6 @@ namespace drawinglayer
return
mpSdrLineAttribute
->
getFullDotDashLen
();
return
mpSdrLineAttribute
->
getFullDotDashLen
();
}
}
bool
SdrLineAttribute
::
isDashed
()
const
{
return
(
0L
!=
getDotDashArray
().
size
());
}
}
// end of namespace attribute
}
// end of namespace attribute
}
// end of namespace drawinglayer
}
// end of namespace drawinglayer
...
...
drawinglayer/source/attribute/sdrobjectattribute3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -158,12 +158,6 @@ namespace drawinglayer
...
@@ -158,12 +158,6 @@ namespace drawinglayer
{
{
}
}
Sdr3DObjectAttribute
::
Sdr3DObjectAttribute
()
:
mpSdr3DObjectAttribute
(
ImpSdr3DObjectAttribute
::
get_global_default
())
{
mpSdr3DObjectAttribute
->
mnRefCount
++
;
}
Sdr3DObjectAttribute
::
Sdr3DObjectAttribute
(
const
Sdr3DObjectAttribute
&
rCandidate
)
Sdr3DObjectAttribute
::
Sdr3DObjectAttribute
(
const
Sdr3DObjectAttribute
&
rCandidate
)
:
mpSdr3DObjectAttribute
(
rCandidate
.
mpSdr3DObjectAttribute
)
:
mpSdr3DObjectAttribute
(
rCandidate
.
mpSdr3DObjectAttribute
)
{
{
...
...
drawinglayer/source/attribute/sdrsceneattribute3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -178,11 +178,6 @@ namespace drawinglayer
...
@@ -178,11 +178,6 @@ namespace drawinglayer
return
(
*
rCandidate
.
mpSdrSceneAttribute
==
*
mpSdrSceneAttribute
);
return
(
*
rCandidate
.
mpSdrSceneAttribute
==
*
mpSdrSceneAttribute
);
}
}
double
SdrSceneAttribute
::
getDistance
()
const
{
return
mpSdrSceneAttribute
->
getDistance
();
}
double
SdrSceneAttribute
::
getShadowSlant
()
const
double
SdrSceneAttribute
::
getShadowSlant
()
const
{
{
return
mpSdrSceneAttribute
->
getShadowSlant
();
return
mpSdrSceneAttribute
->
getShadowSlant
();
...
...
drawinglayer/source/primitive2d/graphicprimitive2d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -456,16 +456,6 @@ namespace drawinglayer
...
@@ -456,16 +456,6 @@ namespace drawinglayer
{
{
}
}
GraphicPrimitive2D
::
GraphicPrimitive2D
(
const
basegfx
::
B2DHomMatrix
&
rTransform
,
const
GraphicObject
&
rGraphicObject
)
:
BufferedDecompositionPrimitive2D
(),
maTransform
(
rTransform
),
maGraphicObject
(
rGraphicObject
),
maGraphicAttr
()
{
}
bool
GraphicPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
bool
GraphicPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
{
{
if
(
BufferedDecompositionPrimitive2D
::
operator
==
(
rPrimitive
))
if
(
BufferedDecompositionPrimitive2D
::
operator
==
(
rPrimitive
))
...
...
drawinglayer/source/primitive2d/polygonprimitive2d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -590,17 +590,6 @@ namespace drawinglayer
...
@@ -590,17 +590,6 @@ namespace drawinglayer
{
{
}
}
PolygonStrokeArrowPrimitive2D
::
PolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolygon
&
rPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
)
:
PolygonStrokePrimitive2D
(
rPolygon
,
rLineAttribute
),
maStart
(
rStart
),
maEnd
(
rEnd
)
{
}
bool
PolygonStrokeArrowPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
bool
PolygonStrokeArrowPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
{
{
if
(
PolygonStrokePrimitive2D
::
operator
==
(
rPrimitive
))
if
(
PolygonStrokePrimitive2D
::
operator
==
(
rPrimitive
))
...
...
drawinglayer/source/primitive2d/polypolygonprimitive2d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -295,29 +295,6 @@ namespace drawinglayer
...
@@ -295,29 +295,6 @@ namespace drawinglayer
}
}
}
}
PolyPolygonStrokeArrowPrimitive2D
::
PolyPolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolyPolygon
&
rPolyPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
StrokeAttribute
&
rStrokeAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
)
:
PolyPolygonStrokePrimitive2D
(
rPolyPolygon
,
rLineAttribute
,
rStrokeAttribute
),
maStart
(
rStart
),
maEnd
(
rEnd
)
{
}
PolyPolygonStrokeArrowPrimitive2D
::
PolyPolygonStrokeArrowPrimitive2D
(
const
basegfx
::
B2DPolyPolygon
&
rPolyPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
,
const
attribute
::
LineStartEndAttribute
&
rStart
,
const
attribute
::
LineStartEndAttribute
&
rEnd
)
:
PolyPolygonStrokePrimitive2D
(
rPolyPolygon
,
rLineAttribute
),
maStart
(
rStart
),
maEnd
(
rEnd
)
{
}
bool
PolyPolygonStrokeArrowPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
bool
PolyPolygonStrokeArrowPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
{
{
if
(
PolyPolygonStrokePrimitive2D
::
operator
==
(
rPrimitive
))
if
(
PolyPolygonStrokePrimitive2D
::
operator
==
(
rPrimitive
))
...
...
drawinglayer/source/primitive2d/rendergraphicprimitive2d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -50,16 +50,6 @@ namespace drawinglayer
...
@@ -50,16 +50,6 @@ namespace drawinglayer
{
{
}
}
void
RenderGraphicPrimitive2D
::
setCurrentRasterizer
()
const
{
mapCurrentRasterizer
.
reset
();
}
void
RenderGraphicPrimitive2D
::
setCurrentRasterizer
(
const
vcl
::
RenderGraphicRasterizer
&
rCurrentRasterizer
)
const
{
mapCurrentRasterizer
.
reset
(
new
vcl
::
RenderGraphicRasterizer
(
rCurrentRasterizer
)
);
}
bool
RenderGraphicPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
bool
RenderGraphicPrimitive2D
::
operator
==
(
const
BasePrimitive2D
&
rPrimitive
)
const
{
{
if
(
BasePrimitive2D
::
operator
==
(
rPrimitive
))
if
(
BasePrimitive2D
::
operator
==
(
rPrimitive
))
...
...
drawinglayer/source/primitive3d/polygonprimitive3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -142,16 +142,6 @@ namespace drawinglayer
...
@@ -142,16 +142,6 @@ namespace drawinglayer
{
{
}
}
PolygonStrokePrimitive3D
::
PolygonStrokePrimitive3D
(
const
basegfx
::
B3DPolygon
&
rPolygon
,
const
attribute
::
LineAttribute
&
rLineAttribute
)
:
BufferedDecompositionPrimitive3D
(),
maPolygon
(
rPolygon
),
maLineAttribute
(
rLineAttribute
),
maStrokeAttribute
()
{
}
bool
PolygonStrokePrimitive3D
::
operator
==
(
const
BasePrimitive3D
&
rPrimitive
)
const
bool
PolygonStrokePrimitive3D
::
operator
==
(
const
BasePrimitive3D
&
rPrimitive
)
const
{
{
if
(
BufferedDecompositionPrimitive3D
::
operator
==
(
rPrimitive
))
if
(
BufferedDecompositionPrimitive3D
::
operator
==
(
rPrimitive
))
...
...
drawinglayer/source/processor3d/baseprocessor3d.cxx
Dosyayı görüntüle @
bb61f56d
...
@@ -90,12 +90,6 @@ namespace drawinglayer
...
@@ -90,12 +90,6 @@ namespace drawinglayer
{
{
namespace
processor3d
namespace
processor3d
{
{
CollectingProcessor3D
::
CollectingProcessor3D
(
const
geometry
::
ViewInformation3D
&
rViewInformation
)
:
BaseProcessor3D
(
rViewInformation
),
maPrimitive3DSequence
()
{
}
CollectingProcessor3D
::~
CollectingProcessor3D
()
CollectingProcessor3D
::~
CollectingProcessor3D
()
{
{
}
}
...
...
unusedcode.easy
Dosyayı görüntüle @
bb61f56d
...
@@ -1165,27 +1165,10 @@ dbtools::getConnection(rtl::OUString const&, rtl::OUString const&, rtl::OUString
...
@@ -1165,27 +1165,10 @@ dbtools::getConnection(rtl::OUString const&, rtl::OUString const&, rtl::OUString
dbtools::throwFunctionNotSupportedException(rtl::OUString const&, com::sun::star::uno::Reference<com::sun::star::uno::XInterface> const&, com::sun::star::uno::Any const&)
dbtools::throwFunctionNotSupportedException(rtl::OUString const&, com::sun::star::uno::Reference<com::sun::star::uno::XInterface> const&, com::sun::star::uno::Any const&)
dp_info::singleton_entries(com::sun::star::uno::Reference<com::sun::star::registry::XRegistryKey> const&)
dp_info::singleton_entries(com::sun::star::uno::Reference<com::sun::star::registry::XRegistryKey> const&)
dp_manager::factory::singleton_entries(com::sun::star::uno::Reference<com::sun::star::registry::XRegistryKey> const&)
dp_manager::factory::singleton_entries(com::sun::star::uno::Reference<com::sun::star::registry::XRegistryKey> const&)
drawinglayer::attribute::FillBitmapAttribute::FillBitmapAttribute()
drawinglayer::attribute::Sdr3DLightAttribute::Sdr3DLightAttribute()
drawinglayer::attribute::Sdr3DObjectAttribute::Sdr3DObjectAttribute()
drawinglayer::attribute::SdrFillBitmapAttribute::getLogSize() const
drawinglayer::attribute::SdrFillTextAttribute::isDefault() const
drawinglayer::attribute::SdrFillTextAttribute::isDefault() const
drawinglayer::attribute::SdrFormTextAttribute::getFormTextShdwTransp() const
drawinglayer::attribute::SdrFormTextAttribute::getFormTextShdwTransp() const
drawinglayer::attribute::SdrLightingAttribute::getAmbientLight() const
drawinglayer::attribute::SdrLineAttribute::SdrLineAttribute(basegfx::BColor const&)
drawinglayer::attribute::SdrLineAttribute::isDashed() const
drawinglayer::attribute::SdrLineFillShadowAttribute3D::isDefault() const
drawinglayer::attribute::SdrSceneAttribute::getDistance() const
drawinglayer::attribute::SdrTextAttribute::getPropertiesVersion() const
drawinglayer::attribute::SdrTextAttribute::getPropertiesVersion() const
drawinglayer::attribute::SdrTextAttribute::isWrongSpell() const
drawinglayer::attribute::SdrTextAttribute::isWrongSpell() const
drawinglayer::primitive2d::GraphicPrimitive2D::GraphicPrimitive2D(basegfx::B2DHomMatrix const&, GraphicObject const&)
drawinglayer::primitive2d::PolyPolygonStrokeArrowPrimitive2D::PolyPolygonStrokeArrowPrimitive2D(basegfx::B2DPolyPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::PolyPolygonStrokeArrowPrimitive2D::PolyPolygonStrokeArrowPrimitive2D(basegfx::B2DPolyPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::StrokeAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::PolygonStrokeArrowPrimitive2D::PolygonStrokeArrowPrimitive2D(basegfx::B2DPolygon const&, drawinglayer::attribute::LineAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&, drawinglayer::attribute::LineStartEndAttribute const&)
drawinglayer::primitive2d::RenderGraphicPrimitive2D::setCurrentRasterizer() const
drawinglayer::primitive2d::RenderGraphicPrimitive2D::setCurrentRasterizer(vcl::RenderGraphicRasterizer const&) const
drawinglayer::primitive3d::PolygonStrokePrimitive3D::PolygonStrokePrimitive3D(basegfx::B3DPolygon const&, drawinglayer::attribute::LineAttribute const&)
drawinglayer::processor3d::CollectingProcessor3D::CollectingProcessor3D(drawinglayer::geometry::ViewInformation3D const&)
formula::ArgInput::GetArgSelection()
formula::ArgInput::GetArgSelection()
formula::EditBox::EditBox(Window*, long)
formula::EditBox::EditBox(Window*, long)
formula::FormulaListBox::FormulaListBox(Window*, long)
formula::FormulaListBox::FormulaListBox(Window*, long)
...
...
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