Kaydet (Commit) c2972964 authored tarafından Julien Nabet's avatar Julien Nabet

Typo: syncro->synchro (dbaccess)

Change-Id: I9a6ed15d695763580148803dbeacfd210c5689f8
üst b59b2372
......@@ -2478,7 +2478,7 @@ sal_Int8 OApplicationController::executeDrop( const ExecuteDropEvent& _rEvt )
{
m_aAsyncDrop.aDroppedData = ODataAccessObjectTransferable::extractObjectDescriptor(aDroppedData);
// asyncron because we some dialogs and we aren't allowed to show them while in D&D
// asynchron because we some dialogs and we aren't allowed to show them while in D&D
m_nAsyncDrop = Application::PostUserEvent(LINK(this, OApplicationController, OnAsyncDrop));
return DND_ACTION_COPY;
}
......@@ -2526,7 +2526,7 @@ sal_Int8 OApplicationController::executeDrop( const ExecuteDropEvent& _rEvt )
if ( nAction != DND_ACTION_NONE )
{
m_aAsyncDrop.nAction = nAction;
// asyncron because we some dialogs and we aren't allowed to show them while in D&D
// asynchron because we some dialogs and we aren't allowed to show them while in D&D
m_nAsyncDrop = Application::PostUserEvent(LINK(this, OApplicationController, OnAsyncDrop));
}
else
......@@ -2538,7 +2538,7 @@ sal_Int8 OApplicationController::executeDrop( const ExecuteDropEvent& _rEvt )
SharedConnection xConnection( ensureConnection() );
if ( xConnection.is() && m_aTableCopyHelper.copyTagTable( aDroppedData, m_aAsyncDrop, xConnection ) )
{
// asyncron because we some dialogs and we aren't allowed to show them while in D&D
// asynchron because we some dialogs and we aren't allowed to show them while in D&D
m_nAsyncDrop = Application::PostUserEvent(LINK(this, OApplicationController, OnAsyncDrop));
return DND_ACTION_COPY;
}
......
......@@ -147,7 +147,7 @@ namespace dbaui
m_aAsyncDrop.aDroppedData = ODataAccessObjectTransferable::extractObjectDescriptor(aDroppedData);
m_aAsyncDrop.pDroppedAt = pHitEntry;
// asyncron because we some dialogs and we aren't allowed to show them while in D&D
// asynchron because we some dialogs and we aren't allowed to show them while in D&D
m_nAsyncDrop = Application::PostUserEvent(LINK(this, SbaTableQueryBrowser, OnAsyncDrop));
return DND_ACTION_COPY;
}
......@@ -161,7 +161,7 @@ namespace dbaui
{
m_aAsyncDrop.pDroppedAt = pHitEntry;
// asyncron because we some dialogs and we aren't allowed to show them while in D&D
// asynchron because we some dialogs and we aren't allowed to show them while in D&D
m_nAsyncDrop = Application::PostUserEvent(LINK(this, SbaTableQueryBrowser, OnAsyncDrop));
return DND_ACTION_COPY;
}
......
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