opengl: use common macro for conversion of coordinates
add macro OPENGL_COORD_X and OPENGL_COORD_Y to convert (normalize) to opengl coordinates that need to be in between -1.0f, 1.0f. Change-Id: Ide5c53e80fd9140d32883d44e6112b83a01fd111 Reviewed-on: https://gerrit.libreoffice.org/16858Tested-by:Jenkins <ci@libreoffice.org> Reviewed-by:
Caolán McNamara <caolanm@redhat.com> Tested-by:
Caolán McNamara <caolanm@redhat.com>
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