Apply MVP matrix when drawing texture using OpenGLProgram
Change-Id: I1dc34eee645b77537517e147b86599cfe74f09a9 (cherry picked from commit d97cc94a) Reviewed-on: https://gerrit.libreoffice.org/17560Tested-by:Jenkins <ci@libreoffice.org> Reviewed-by:
Miklos Vajna <vmiklos@collabora.co.uk>
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