Kaydet (Commit) ce6b2044 authored tarafından Stephan Bergmann's avatar Stephan Bergmann

bool improvements

Change-Id: I703c854efd0e3456bfdc2e9ec527283a04bd31aa
üst 1246f374
......@@ -175,7 +175,7 @@ namespace drawinglayer
bool arePrimitive2DReferencesEqual(const Primitive2DReference& rxA, const Primitive2DReference& rxB)
{
const sal_Bool bAIs(rxA.is());
const bool bAIs(rxA.is());
if(bAIs != rxB.is())
{
......@@ -206,7 +206,7 @@ namespace drawinglayer
bool arePrimitive2DSequencesEqual(const Primitive2DSequence& rA, const Primitive2DSequence& rB)
{
const sal_Bool bAHasElements(rA.hasElements());
const bool bAHasElements(rA.hasElements());
if(bAHasElements != rB.hasElements())
{
......
......@@ -154,7 +154,7 @@ namespace drawinglayer
bool arePrimitive3DReferencesEqual(const Primitive3DReference& rxA, const Primitive3DReference& rxB)
{
const sal_Bool bAIs(rxA.is());
const bool bAIs(rxA.is());
if(bAIs != rxB.is())
{
......@@ -185,7 +185,7 @@ namespace drawinglayer
bool arePrimitive3DSequencesEqual(const Primitive3DSequence& rA, const Primitive3DSequence& rB)
{
const sal_Bool bAHasElements(rA.hasElements());
const bool bAHasElements(rA.hasElements());
if(bAHasElements != rB.hasElements())
{
......
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