Kaydet (Commit) dec5931e authored tarafından Tomaž Vajngerl's avatar Tomaž Vajngerl Kaydeden (comit) Tomaž Vajngerl

opengl: move shaders to its own directory

Change-Id: I9ca5a97ae3ed2472257f468f6751903b458529a7
Reviewed-on: https://gerrit.libreoffice.org/30502Reviewed-by: 's avatarTomaž Vajngerl <quikee@gmail.com>
Tested-by: 's avatarTomaž Vajngerl <quikee@gmail.com>
üst 6b571ae4
...@@ -7,7 +7,7 @@ ...@@ -7,7 +7,7 @@
# file, You can obtain one at http://mozilla.org/MPL/2.0/. # file, You can obtain one at http://mozilla.org/MPL/2.0/.
# #
$(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl)) $(eval $(call gb_Package_Package,vcl_opengl_shader,$(SRCDIR)/vcl/opengl/shaders))
$(eval $(call gb_Package_add_files,vcl_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\ $(eval $(call gb_Package_add_files,vcl_opengl_shader,$(LIBO_ETC_FOLDER)/opengl,\
areaHashCRC64TFragmentShader.glsl \ areaHashCRC64TFragmentShader.glsl \
......
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