Kaydet (Commit) e44c4ed2 authored tarafından Tor Lillqvist's avatar Tor Lillqvist Kaydeden (comit) Andras Timar

Add missing SAL_OVERRIDEs

It is really ugly to use SAL_OVERRIDE inconsistently.

Change-Id: I8b556a9cc65e6f71198d126d07ce1559216543e9
Signed-off-by: 's avatarMichael Meeks <michael.meeks@collabora.com>
üst 83d530a9
...@@ -41,7 +41,7 @@ class WinLayout : public SalLayout ...@@ -41,7 +41,7 @@ class WinLayout : public SalLayout
{ {
public: public:
WinLayout(HDC, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL); WinLayout(HDC, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL);
virtual void InitFont() const; virtual void InitFont() const SAL_OVERRIDE;
void SetFontScale( float f ) { mfFontScale = f; } void SetFontScale( float f ) { mfFontScale = f; }
HFONT DisableFontScaling() const; HFONT DisableFontScaling() const;
...@@ -71,22 +71,22 @@ public: ...@@ -71,22 +71,22 @@ public:
SimpleWinLayout(HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL); SimpleWinLayout(HDC, BYTE nCharSet, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL);
virtual ~SimpleWinLayout(); virtual ~SimpleWinLayout();
virtual bool LayoutText( ImplLayoutArgs& ); virtual bool LayoutText( ImplLayoutArgs& ) SAL_OVERRIDE;
virtual void AdjustLayout( ImplLayoutArgs& ); virtual void AdjustLayout( ImplLayoutArgs& ) SAL_OVERRIDE;
virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE; virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&, virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharIndexes, DeviceCoordinate* pGlyphAdvances, int* pCharIndexes,
const PhysicalFontFace** pFallbackFonts = NULL ) const; const PhysicalFontFace** pFallbackFonts = NULL ) const SAL_OVERRIDE;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const; virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const SAL_OVERRIDE;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE; virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const; virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const SAL_OVERRIDE;
// for glyph+font+script fallback // for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos ); virtual void MoveGlyph( int nStart, long nNewXPos ) SAL_OVERRIDE;
virtual void DropGlyph( int nStart ); virtual void DropGlyph( int nStart ) SAL_OVERRIDE;
virtual void Simplify( bool bIsBase ); virtual void Simplify( bool bIsBase ) SAL_OVERRIDE;
protected: protected:
void Justify( DeviceCoordinate nNewWidth ); void Justify( DeviceCoordinate nNewWidth );
...@@ -114,22 +114,22 @@ class UniscribeLayout : public WinLayout ...@@ -114,22 +114,22 @@ class UniscribeLayout : public WinLayout
public: public:
UniscribeLayout(HDC, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL); UniscribeLayout(HDC, const ImplWinFontData&, ImplWinFontEntry&, bool bUseOpenGL);
virtual bool LayoutText( ImplLayoutArgs& ); virtual bool LayoutText( ImplLayoutArgs& ) SAL_OVERRIDE;
virtual void AdjustLayout( ImplLayoutArgs& ); virtual void AdjustLayout( ImplLayoutArgs& ) SAL_OVERRIDE;
virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE; virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE;
virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&, virtual int GetNextGlyphs( int nLen, sal_GlyphId* pGlyphs, Point& rPos, int&,
DeviceCoordinate* pGlyphAdvances, int* pCharPosAry, DeviceCoordinate* pGlyphAdvances, int* pCharPosAry,
const PhysicalFontFace** pFallbackFonts = NULL ) const; const PhysicalFontFace** pFallbackFonts = NULL ) const SAL_OVERRIDE;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const; virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const SAL_OVERRIDE;
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE; virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra, int nFactor) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const; virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const SAL_OVERRIDE;
virtual bool IsKashidaPosValid ( int nCharPos ) const SAL_OVERRIDE; virtual bool IsKashidaPosValid ( int nCharPos ) const SAL_OVERRIDE;
// for glyph+font+script fallback // for glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos ); virtual void MoveGlyph( int nStart, long nNewXPos ) SAL_OVERRIDE;
virtual void DropGlyph( int nStart ); virtual void DropGlyph( int nStart ) SAL_OVERRIDE;
virtual void Simplify( bool bIsBase ); virtual void Simplify( bool bIsBase ) SAL_OVERRIDE;
virtual void DisableGlyphInjection( bool bDisable ) SAL_OVERRIDE { mbDisableGlyphInjection = bDisable; } virtual void DisableGlyphInjection( bool bDisable ) SAL_OVERRIDE { mbDisableGlyphInjection = bDisable; }
protected: protected:
...@@ -184,7 +184,7 @@ public: ...@@ -184,7 +184,7 @@ public:
throw() throw()
: GraphiteLayout(pFace), mrFont(rFont) {}; : GraphiteLayout(pFace), mrFont(rFont) {};
virtual ~GraphiteLayoutWinImpl() throw() {}; virtual ~GraphiteLayoutWinImpl() throw() {};
virtual sal_GlyphId getKashidaGlyph(int & rWidth); virtual sal_GlyphId getKashidaGlyph(int & rWidth) SAL_OVERRIDE;
private: private:
ImplWinFontEntry & mrFont; ImplWinFontEntry & mrFont;
}; };
...@@ -201,25 +201,25 @@ public: ...@@ -201,25 +201,25 @@ public:
virtual ~GraphiteWinLayout(); virtual ~GraphiteWinLayout();
// used by upper layers // used by upper layers
virtual bool LayoutText( ImplLayoutArgs& ); // first step of layout virtual bool LayoutText( ImplLayoutArgs& ) SAL_OVERRIDE; // first step of layout
virtual void AdjustLayout( ImplLayoutArgs& ); // adjusting after fallback etc. virtual void AdjustLayout( ImplLayoutArgs& ) SAL_OVERRIDE; // adjusting after fallback etc.
virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE; virtual void DrawTextImpl(HDC hDC) const SAL_OVERRIDE;
// methods using string indexing // methods using string indexing
virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE; virtual sal_Int32 GetTextBreak(DeviceCoordinate nMaxWidth, DeviceCoordinate nCharExtra=0, int nFactor=1) const SAL_OVERRIDE;
virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const; virtual DeviceCoordinate FillDXArray( DeviceCoordinate* pDXArray ) const SAL_OVERRIDE;
virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const; virtual void GetCaretPositions( int nArraySize, long* pCaretXArray ) const SAL_OVERRIDE;
// methods using glyph indexing // methods using glyph indexing
virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&, virtual int GetNextGlyphs(int nLen, sal_GlyphId* pGlyphIdxAry, ::Point & rPos, int&,
DeviceCoordinate* pGlyphAdvAry = NULL, int* pCharPosAry = NULL, DeviceCoordinate* pGlyphAdvAry = NULL, int* pCharPosAry = NULL,
const PhysicalFontFace** pFallbackFonts = NULL ) const; const PhysicalFontFace** pFallbackFonts = NULL ) const SAL_OVERRIDE;
// used by glyph+font+script fallback // used by glyph+font+script fallback
virtual void MoveGlyph( int nStart, long nNewXPos ); virtual void MoveGlyph( int nStart, long nNewXPos ) SAL_OVERRIDE;
virtual void DropGlyph( int nStart ); virtual void DropGlyph( int nStart ) SAL_OVERRIDE;
virtual void Simplify( bool bIsBase ); virtual void Simplify( bool bIsBase ) SAL_OVERRIDE;
}; };
#endif // ENABLE_GRAPHITE #endif // ENABLE_GRAPHITE
......
Markdown is supported
0% or
You are about to add 0 people to the discussion. Proceed with caution.
Finish editing this message first!
Please register or to comment