Kaydet (Commit) e88eb733 authored tarafından Cédric Bosdonnat's avatar Cédric Bosdonnat

Header/Footer: handle high contrast mode in Paint method

üst 883991e8
...@@ -3279,39 +3279,50 @@ drawinglayer::primitive2d::Primitive2DSequence lcl_CreateHeaderFooterSeparatorPr ...@@ -3279,39 +3279,50 @@ drawinglayer::primitive2d::Primitive2DSequence lcl_CreateHeaderFooterSeparatorPr
const SwPageFrm* pPageFrm, double nLineY ) const SwPageFrm* pPageFrm, double nLineY )
{ {
// Adjust the Y-coordinate of the line to the header/footer box // Adjust the Y-coordinate of the line to the header/footer box
drawinglayer::primitive2d::Primitive2DSequence aSeq( 2 ); drawinglayer::primitive2d::Primitive2DSequence aSeq( 1 );
basegfx::B2DPoint aLeft ( pPageFrm->Frm().Left(), nLineY ); basegfx::B2DPoint aLeft ( pPageFrm->Frm().Left(), nLineY );
basegfx::B2DPoint aRight( pPageFrm->Frm().Right(), nLineY ); basegfx::B2DPoint aRight( pPageFrm->Frm().Right(), nLineY );
basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor(); basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor();
// Get a color for the contrast std::vector< double > aStrokePattern;
basegfx::BColor aHslLine = basegfx::tools::rgb2hsl( aLineColor );
double nLuminance = aHslLine.getZ() * 2.5;
if ( nLuminance == 0 )
nLuminance = 0.5;
else if ( nLuminance >= 1.0 )
nLuminance = aHslLine.getZ() * 0.4;
aHslLine.setZ( nLuminance );
const basegfx::BColor aOtherColor = basegfx::tools::hsl2rgb( aHslLine );
// Compute the plain line
basegfx::B2DPolygon aLinePolygon; basegfx::B2DPolygon aLinePolygon;
aLinePolygon.append( aLeft ); aLinePolygon.append( aLeft );
aLinePolygon.append( aRight ); aLinePolygon.append( aRight );
drawinglayer::primitive2d::PolygonHairlinePrimitive2D * pPlainLine = const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
new drawinglayer::primitive2d::PolygonHairlinePrimitive2D( if ( rSettings.GetHighContrastMode( ) )
aLinePolygon, aOtherColor ); {
// Only a solid line in high contrast mode
aLineColor = rSettings.GetDialogTextColor().getBColor();
}
else
{
// Get a color for the contrast
basegfx::BColor aHslLine = basegfx::tools::rgb2hsl( aLineColor );
double nLuminance = aHslLine.getZ() * 2.5;
if ( nLuminance == 0 )
nLuminance = 0.5;
else if ( nLuminance >= 1.0 )
nLuminance = aHslLine.getZ() * 0.4;
aHslLine.setZ( nLuminance );
const basegfx::BColor aOtherColor = basegfx::tools::hsl2rgb( aHslLine );
// Compute the plain line
drawinglayer::primitive2d::PolygonHairlinePrimitive2D * pPlainLine =
new drawinglayer::primitive2d::PolygonHairlinePrimitive2D(
aLinePolygon, aOtherColor );
aSeq[0] = drawinglayer::primitive2d::Primitive2DReference( pPlainLine );
aSeq[0] = drawinglayer::primitive2d::Primitive2DReference( pPlainLine );
// Dashed line in twips
aStrokePattern.push_back( 40 );
aStrokePattern.push_back( 40 );
// Dashed line in twips aSeq.realloc( 2 );
std::vector< double > aStrokePattern; }
aStrokePattern.push_back( 40 );
aStrokePattern.push_back( 40 );
// Compute the dashed line primitive // Compute the dashed line primitive
drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D * pLine = drawinglayer::primitive2d::PolyPolygonStrokePrimitive2D * pLine =
...@@ -3320,7 +3331,8 @@ drawinglayer::primitive2d::Primitive2DSequence lcl_CreateHeaderFooterSeparatorPr ...@@ -3320,7 +3331,8 @@ drawinglayer::primitive2d::Primitive2DSequence lcl_CreateHeaderFooterSeparatorPr
drawinglayer::attribute::LineAttribute( aLineColor ), drawinglayer::attribute::LineAttribute( aLineColor ),
drawinglayer::attribute::StrokeAttribute( aStrokePattern ) ); drawinglayer::attribute::StrokeAttribute( aStrokePattern ) );
aSeq[1] = drawinglayer::primitive2d::Primitive2DReference( pLine ); aSeq[ aSeq.getLength( ) - 1 ] = drawinglayer::primitive2d::Primitive2DReference( pLine );
return aSeq; return aSeq;
} }
......
...@@ -79,25 +79,37 @@ namespace ...@@ -79,25 +79,37 @@ namespace
void lcl_DrawBackground( OutputDevice* pOut, const Rectangle& rRect, bool bHeader ) void lcl_DrawBackground( OutputDevice* pOut, const Rectangle& rRect, bool bHeader )
{ {
// Colors
basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor(); basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor();
basegfx::BColor aFillColor = lcl_GetFillColor( aLineColor );
basegfx::BColor aLighterColor = lcl_GetLighterGradientColor( aFillColor );
// Draw the background gradient
Gradient aGradient;
if ( bHeader )
aGradient = Gradient( GRADIENT_LINEAR,
Color( aLighterColor ), Color( aFillColor ) );
else
aGradient = Gradient( GRADIENT_LINEAR,
Color( aFillColor ), Color( aLighterColor ) );
pOut->DrawGradient( rRect, aGradient ); const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
if ( rSettings.GetHighContrastMode() )
{
aLineColor = rSettings.GetDialogTextColor().getBColor();
pOut->SetFillColor( Color ( aFillColor ) ); pOut->SetFillColor( rSettings.GetDialogColor( ) );
pOut->SetLineColor( Color ( aFillColor ) ); pOut->SetLineColor( rSettings.GetDialogTextColor( ) );
pOut->DrawRect( rRect );
}
else
{
// Colors
basegfx::BColor aFillColor = lcl_GetFillColor( aLineColor );
basegfx::BColor aLighterColor = lcl_GetLighterGradientColor( aFillColor );
// Draw the background gradient
Gradient aGradient;
if ( bHeader )
aGradient = Gradient( GRADIENT_LINEAR,
Color( aLighterColor ), Color( aFillColor ) );
else
aGradient = Gradient( GRADIENT_LINEAR,
Color( aFillColor ), Color( aLighterColor ) );
pOut->DrawGradient( rRect, aGradient );
pOut->SetFillColor( Color ( aFillColor ) );
pOut->SetLineColor( Color ( aFillColor ) );
}
// Draw the lines around the rect // Draw the lines around the rect
pOut->SetLineColor( Color( aLineColor ) ); pOut->SetLineColor( Color( aLineColor ) );
...@@ -203,7 +215,10 @@ void SwHeaderFooterWin::Paint( const Rectangle& ) ...@@ -203,7 +215,10 @@ void SwHeaderFooterWin::Paint( const Rectangle& )
GetTextBoundRect( aTextRect, String( m_sLabel ) ); GetTextBoundRect( aTextRect, String( m_sLabel ) );
Point aTextPos = aTextRect.TopLeft() + Point( TEXT_PADDING, 0 ); Point aTextPos = aTextRect.TopLeft() + Point( TEXT_PADDING, 0 );
const StyleSettings& rSettings = Application::GetSettings().GetStyleSettings();
basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor(); basegfx::BColor aLineColor = SwViewOption::GetHeaderFooterMarkColor().getBColor();
if ( rSettings.GetHighContrastMode( ) )
aLineColor = rSettings.GetDialogTextColor().getBColor();
SetTextColor( Color( aLineColor ) ); SetTextColor( Color( aLineColor ) );
DrawText( aTextPos, String( m_sLabel ) ); DrawText( aTextPos, String( m_sLabel ) );
......
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