Kaydet (Commit) ed69a99e authored tarafından Zolnai Tamás's avatar Zolnai Tamás

More unused swapping related methods / member of SdrPage

Change-Id: I4a979dd09418df4526409d9026d6abb98c6bf954
üst 154fcad5
...@@ -465,7 +465,6 @@ protected: ...@@ -465,7 +465,6 @@ protected:
bool mbMaster : 1; // flag if this is a MasterPage bool mbMaster : 1; // flag if this is a MasterPage
bool mbInserted : 1; bool mbInserted : 1;
bool mbObjectsNotPersistent : 1; bool mbObjectsNotPersistent : 1;
bool mbSwappingLocked : 1;
// #i93597# // #i93597#
bool mbPageBorderOnlyLeftRight : 1; bool mbPageBorderOnlyLeftRight : 1;
...@@ -541,14 +540,6 @@ public: ...@@ -541,14 +540,6 @@ public:
virtual const SdrPageGridFrameList* GetGridFrameList(const SdrPageView* pPV, const Rectangle* pRect) const; virtual const SdrPageGridFrameList* GetGridFrameList(const SdrPageView* pPV, const Rectangle* pRect) const;
bool IsObjectsNotPersistent() const { return mbObjectsNotPersistent; } bool IsObjectsNotPersistent() const { return mbObjectsNotPersistent; }
void SetObjectsNotPersistent(bool b) { mbObjectsNotPersistent = b; } void SetObjectsNotPersistent(bool b) { mbObjectsNotPersistent = b; }
// Durch Setzen dieses Flags, kann das Auslagern (Swappen) von
// Teilen der Page (z.B. Grafiken) unterbunden werden.
// Es werden hierdurch jedoch nicht automatisch alle ausgelagerten
// Teile nachgeladen, dies geschieht erst bei konkretem Bedarf oder
// durch Aufruf von SwapInAll().
// Fuer die MasterPage(s) der Page muss dies ggf. separat gemacht werden.
bool IsSwappingLocked() const { return mbSwappingLocked; }
void SetSwappingLocked(bool bLock) { mbSwappingLocked = bLock; }
::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > getUnoPage(); ::com::sun::star::uno::Reference< ::com::sun::star::uno::XInterface > getUnoPage();
......
...@@ -1217,7 +1217,6 @@ SdrPage::SdrPage(SdrModel& rNewModel, bool bMasterPage) ...@@ -1217,7 +1217,6 @@ SdrPage::SdrPage(SdrModel& rNewModel, bool bMasterPage)
mbMaster(bMasterPage), mbMaster(bMasterPage),
mbInserted(false), mbInserted(false),
mbObjectsNotPersistent(false), mbObjectsNotPersistent(false),
mbSwappingLocked(false),
mbPageBorderOnlyLeftRight(false) mbPageBorderOnlyLeftRight(false)
{ {
aPrefVisiLayers.SetAll(); aPrefVisiLayers.SetAll();
...@@ -1243,7 +1242,6 @@ SdrPage::SdrPage(const SdrPage& rSrcPage) ...@@ -1243,7 +1242,6 @@ SdrPage::SdrPage(const SdrPage& rSrcPage)
mbMaster(rSrcPage.mbMaster), mbMaster(rSrcPage.mbMaster),
mbInserted(false), mbInserted(false),
mbObjectsNotPersistent(rSrcPage.mbObjectsNotPersistent), mbObjectsNotPersistent(rSrcPage.mbObjectsNotPersistent),
mbSwappingLocked(rSrcPage.mbSwappingLocked),
mbPageBorderOnlyLeftRight(rSrcPage.mbPageBorderOnlyLeftRight) mbPageBorderOnlyLeftRight(rSrcPage.mbPageBorderOnlyLeftRight)
{ {
aPrefVisiLayers.SetAll(); aPrefVisiLayers.SetAll();
...@@ -1339,7 +1337,6 @@ SdrPage& SdrPage::operator=(const SdrPage& rSrcPage) ...@@ -1339,7 +1337,6 @@ SdrPage& SdrPage::operator=(const SdrPage& rSrcPage)
// a valid copy of source page before copying and inserting // a valid copy of source page before copying and inserting
// the contained objects // the contained objects
mbMaster = rSrcPage.mbMaster; mbMaster = rSrcPage.mbMaster;
mbSwappingLocked = rSrcPage.mbSwappingLocked;
mbPageBorderOnlyLeftRight = rSrcPage.mbPageBorderOnlyLeftRight; mbPageBorderOnlyLeftRight = rSrcPage.mbPageBorderOnlyLeftRight;
aPrefVisiLayers = rSrcPage.aPrefVisiLayers; aPrefVisiLayers = rSrcPage.aPrefVisiLayers;
nWdt = rSrcPage.nWdt; nWdt = rSrcPage.nWdt;
......
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