Kaydet (Commit) f51588a6 authored tarafından Chris Sherlock's avatar Chris Sherlock

VCL: Remove unnecessary headers from outdev/clipping.cxx

Change-Id: Idee24d0d5ec25082ed1be48bee6051f132e00a97
üst a80f7551
...@@ -17,49 +17,17 @@ ...@@ -17,49 +17,17 @@
* the License at http://www.apache.org/licenses/LICENSE-2.0 . * the License at http://www.apache.org/licenses/LICENSE-2.0 .
*/ */
#include <tools/debug.hxx>
#include <tools/poly.hxx>
#include <vcl/svapp.hxx>
#include <vcl/ctrl.hxx>
#include <vcl/region.hxx>
#include <vcl/virdev.hxx> #include <vcl/virdev.hxx>
#include <vcl/window.hxx> #include <vcl/window.hxx>
#include <vcl/metaact.hxx>
#include <vcl/gdimtf.hxx> #include <vcl/gdimtf.hxx>
#include <vcl/print.hxx> #include <vcl/print.hxx>
#include <vcl/outdev.hxx> #include <vcl/outdev.hxx>
#include <vcl/unowrap.hxx>
#include <vcl/settings.hxx>
#include <svsys.h>
#include <vcl/sysdata.hxx>
#include <salgdi.hxx> #include <salgdi.hxx>
#include <sallayout.hxx>
#include <salframe.hxx> #include <salframe.hxx>
#include <salvd.hxx> #include <salvd.hxx>
#include <salprn.hxx> #include <salprn.hxx>
#include <svdata.hxx>
#include <window.h> #include <window.h>
#include <outdev.h>
#include <outdata.hxx>
#include "PhysicalFontCollection.hxx"
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/vector/b2dvector.hxx>
#include <basegfx/polygon/b2dpolygon.hxx>
#include <basegfx/polygon/b2dpolypolygon.hxx>
#include <basegfx/matrix/b2dhommatrix.hxx>
#include <basegfx/polygon/b2dpolygontools.hxx>
#include <basegfx/polygon/b2dpolypolygontools.hxx>
#include <basegfx/polygon/b2dlinegeometry.hxx>
#include <com/sun/star/awt/XGraphics.hpp>
#include <com/sun/star/uno/Sequence.hxx>
#include <com/sun/star/rendering/XCanvas.hpp>
#include <com/sun/star/rendering/CanvasFactory.hpp>
#include <com/sun/star/lang/XMultiServiceFactory.hpp>
#include <comphelper/processfactory.hxx>
#include <numeric> #include <numeric>
......
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