Kaydet (Commit) ffb3bedc authored tarafından Pavel Janík's avatar Pavel Janík

WaE: reorder initializations to prevent compiler warnings.

üst 5cd09cc7
...@@ -257,7 +257,12 @@ SvxShowText::~SvxShowText() ...@@ -257,7 +257,12 @@ SvxShowText::~SvxShowText()
SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, sal_Bool bOne_, ResMgr* pResContext ) SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, sal_Bool bOne_, ResMgr* pResContext )
: mpDialog( pDialog ), : mpDialog( pDialog ),
aFontText ( pDialog, ResId( FT_FONT, *pResContext ) ),
aFontLB ( pDialog, ResId( LB_FONT, *pResContext ) ),
aSubsetText ( pDialog, ResId( FT_SUBSET, *pResContext ) ),
aSubsetLB ( pDialog, ResId( LB_SUBSET, *pResContext ) ),
aShowSet ( pDialog, ResId( CT_SHOWSET, *pResContext ) ), aShowSet ( pDialog, ResId( CT_SHOWSET, *pResContext ) ),
aSymbolText ( pDialog, ResId( FT_SYMBOLE, *pResContext ) ),
aShowText ( pDialog, ResId( CT_SHOWTEXT, *pResContext ) ), aShowText ( pDialog, ResId( CT_SHOWTEXT, *pResContext ) ),
// aShowShortcut ( pDialog, ResId( CT_ASSIGN, *pResContext ) ), // aShowShortcut ( pDialog, ResId( CT_ASSIGN, *pResContext ) ),
aOKBtn ( pDialog, ResId( BTN_CHAR_OK, *pResContext ) ), aOKBtn ( pDialog, ResId( BTN_CHAR_OK, *pResContext ) ),
...@@ -265,11 +270,6 @@ SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, sal_Bool bOne_, ResMgr* ...@@ -265,11 +270,6 @@ SvxCharMapData::SvxCharMapData( SfxModalDialog* pDialog, sal_Bool bOne_, ResMgr*
aHelpBtn ( pDialog, ResId( BTN_CHAR_HELP, *pResContext ) ), aHelpBtn ( pDialog, ResId( BTN_CHAR_HELP, *pResContext ) ),
aDeleteBtn ( pDialog, ResId( BTN_DELETE, *pResContext ) ), aDeleteBtn ( pDialog, ResId( BTN_DELETE, *pResContext ) ),
// aAssignBtn ( pDialog, ResId( BT_ASSIGN, *pResContext ) ), // aAssignBtn ( pDialog, ResId( BT_ASSIGN, *pResContext ) ),
aFontText ( pDialog, ResId( FT_FONT, *pResContext ) ),
aFontLB ( pDialog, ResId( LB_FONT, *pResContext ) ),
aSubsetText ( pDialog, ResId( FT_SUBSET, *pResContext ) ),
aSubsetLB ( pDialog, ResId( LB_SUBSET, *pResContext ) ),
aSymbolText ( pDialog, ResId( FT_SYMBOLE, *pResContext ) ),
aShowChar ( pDialog, ResId( CT_SHOWCHAR, *pResContext ), sal_True ), aShowChar ( pDialog, ResId( CT_SHOWCHAR, *pResContext ), sal_True ),
aCharCodeText ( pDialog, ResId( FT_CHARCODE, *pResContext ) ), aCharCodeText ( pDialog, ResId( FT_CHARCODE, *pResContext ) ),
// aAssignText ( pDialog, ResId( FT_ASSIGN, *pResContext ) ), // aAssignText ( pDialog, ResId( FT_ASSIGN, *pResContext ) ),
......
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