- 08 Nis, 2014 30 kayıt (commit)
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Jan Holesovsky yazdı
Change-Id: I37c0c48e19b43189b9cae3a1adcf875127859804
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Stephan Bergmann yazdı
Change-Id: I382289c7188dfdc9839ff9e6362b6e039ffc5f9e
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Tor Lillqvist yazdı
Change-Id: I6f4ed9a816c13d35b92059c68132d90fe532b321
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Tor Lillqvist yazdı
Change-Id: I555a1513db76ae561c34734a1723d8225f258ef6
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Tor Lillqvist yazdı
Change-Id: Ib7b19a53fe6b523b302276d5123c070eb46a4737
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Tor Lillqvist yazdı
Change-Id: Ib4693d28657cb8d33f41184696cf83c4e55ad0d7
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Markus Mohrhard yazdı
Change-Id: Ibf5e634310f404d1dd1a4ed7be00dab3157ae056
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Markus Mohrhard yazdı
Change-Id: Ia0b9f3b3aff6ceff04d42a94b2d08f0a63bb7560
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Markus Mohrhard yazdı
Change-Id: Ifa90e2839898079da4dc09e55feba6626e6a8fa8
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Markus Mohrhard yazdı
Change-Id: Ie641a916f62e80f390514f91de23873364df89a6
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Markus Mohrhard yazdı
Change-Id: I330c9e4f0f1a1ebf0e236de9cfabdf9dc65121cf
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Markus Mohrhard yazdı
Change-Id: I8291aa433fb8f9d8fd3a5c2c756c006321a6deb4
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Markus Mohrhard yazdı
Change-Id: Ibfc8101f261489bf11f990ea3fe6ae2e74b99df9
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Markus Mohrhard yazdı
Change-Id: Ia66bf54539e67066a56bb50fb606e50e581bee73
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Markus Mohrhard yazdı
Change-Id: I9f9b50615e588e659c7fcdd016cf9ceb8407b974
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Markus Mohrhard yazdı
Change-Id: I086d826456d77bf978c3877ed6da92850878ad97
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Markus Mohrhard yazdı
Change-Id: Ibc4877a7c98a0ee1920d6ff0137009f489e2e9a9
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Markus Mohrhard yazdı
Change-Id: I16930834f75efcac8c710486d4e3286fcaaf64fd
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Markus Mohrhard yazdı
Change-Id: I29799522d32e31b4ffbba9d931fda352ee080e2d
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Markus Mohrhard yazdı
In the next step we need to initialize it again but in the ViewContact it gets destroyed several times which is a problem. Change-Id: I3efe4311bfb279b7407eabd0dd673f33603d8e9b
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Markus Mohrhard yazdı
The external window is not controlled by OpenGLContext so it is not allowed to delete the window Change-Id: Id2c79a3612cc875fd94b8cd1206b30af2f185875
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Markus Mohrhard yazdı
Change-Id: I2ebdbcd51938bc1dc61693ac392eed5d5e497a8d
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Markus Mohrhard yazdı
This reverts commit 10be411f.
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Markus Mohrhard yazdı
Change-Id: I74d1116ae0d5f99bcfbbe67ec1ecbe1a5a89ad8f
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Markus Mohrhard yazdı
Change-Id: I7bdefec1cf941d1a51b7777639c0979387e1b436
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Markus Mohrhard yazdı
Change-Id: Ibe25afaa71acc0a0c8995c6f0644eb08fe8920cf
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Markus Mohrhard yazdı
Change-Id: I55489fad8723f204003fe502eea5e02de4c8d6ef
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Markus Mohrhard yazdı
Change-Id: I6ad7aea0d77b54509c3c919d0015f3a94118a398
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Markus Mohrhard yazdı
Change-Id: I39357685bfd3b2e556d0c6f83a3833fd64bc7e52
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Kohei Yoshida yazdı
Change-Id: I1015dbfa9e2220cd23244dae17ee8dc4828c6a67
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- 07 Nis, 2014 10 kayıt (commit)
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Chris Sherlock yazdı
Every DrawMask variant calls on a final DrawMask - we duplicate code and there is an unnecessary private ImplDrawMask function in OutputDevice. We should just forward calls to DrawMask. Change-Id: Ice24598e3a437ca51a047f6006acc5a66198ff22
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Matúš Kukan yazdı
Change-Id: I06af5605ac5cf8606864b7c42527aa567571341a
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Kohei Yoshida yazdı
Change-Id: I57e1e464ac5f7abc10ce5ea5752e036ddb6cf6d7
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Kohei Yoshida yazdı
Change-Id: Ibd3a2efe0a195b7c402572b0efb5c03183df9cf8
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Andrzej Hunt yazdı
Change-Id: I35f9b2dcb821bda0ea97de12a8ae8d27915f6b3e
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Tor Lillqvist yazdı
Change-Id: I1590c20c4080578f5b528f4d6d43749e4e939fde
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Miklos Vajna yazdı
The primary reason is not performance: on export currently we loose some EMF+ properties. While it would be good to fix all those problems one by one, this is a small fix to avoid all kind of roundtrip problems in this situation. Change-Id: If5e1c1eabd8290f36b538e374c9707ae17097786
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Stephan Bergmann yazdı
...and rather live with macro calls not terminated by semicolons until those macros are gone for good anyway. Completely remove unused DECLARE_UNO3_XCOMPONENT_DEFAULTS. Change-Id: I0d4eb5a91736004b0da2b09fce860e57f6d1ddbd
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Tor Lillqvist yazdı
Change-Id: If6246cf325b7962c5fa60216f0da9a2220255e71
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Tor Lillqvist yazdı
When the environment variable DRAW_INCREMENTALLY_FROM is set to a number, we want TiledLibreOffice to loop, initially performing only that number of drawing operations in AquaSalGraphics, then wait for some seconds, and redraw. Next time perform one operation more. Repeat. Implemented in vcl by surrounding the entry and exit(s) of the drawing functions in AquaSalGraphics with macros. All this is active only for iOS and in a dbgutil build.
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