-
Zolnai Tamás yazdı
So far the size unit was 100th mm \ OPENGL_SCALE_VALUE which is an absolute value, independent from the actual size of the OpenGL window. To solve that I added the SetSizePixel() method with which we can specify the size in pixels and which method resize the whole scene accordingly. Change-Id: Ibd19a1bd9484c7bc8f8ce0d8113f60b95619db39
3ef6bcc2