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Stephan Bergmann yazdı
...for arg that ultimately ends up as const GLVoid *pixels arg to glTexImage2D Change-Id: I69ba2f1dd397fa103f3f59638bec727add3caed7
84eafb6a
...for arg that ultimately ends up as const GLVoid *pixels arg to glTexImage2D Change-Id: I69ba2f1dd397fa103f3f59638bec727add3caed7
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win | Loading commit data... | |
x11 | Loading commit data... | |
DeviceInfo.cxx | Loading commit data... | |
FixedTextureAtlas.cxx | Loading commit data... | |
README.deprecated | Loading commit data... | |
README.opengl | Loading commit data... | |
areaHashCRC64TFragmentShader.glsl | Loading commit data... | |
areaScaleFastFragmentShader.glsl | Loading commit data... | |
areaScaleFragmentShader.glsl | Loading commit data... | |
blendedTextureFragmentShader.glsl | Loading commit data... | |
blendedTextureVertexShader.glsl | Loading commit data... | |
convolutionFragmentShader.glsl | Loading commit data... | |
diffTextureFragmentShader.glsl | Loading commit data... | |
dumbVertexShader.glsl | Loading commit data... | |
framebuffer.cxx | Loading commit data... | |
gdiimpl.cxx | Loading commit data... | |
linearGradientFragmentShader.glsl | Loading commit data... | |
maskFragmentShader.glsl | Loading commit data... | |
maskedTextureFragmentShader.glsl | Loading commit data... | |
maskedTextureVertexShader.glsl | Loading commit data... | |
opengl_blacklist_windows.xml | Loading commit data... | |
program.cxx | Loading commit data... | |
radialGradientFragmentShader.glsl | Loading commit data... | |
replaceColorFragmentShader.glsl | Loading commit data... | |
salbmp.cxx | Loading commit data... | |
scale.cxx | Loading commit data... | |
solidFragmentShader.glsl | Loading commit data... | |
texture.cxx | Loading commit data... | |
textureFragmentShader.glsl | Loading commit data... | |
textureVertexShader.glsl | Loading commit data... | |
transformedTextureVertexShader.glsl | Loading commit data... |