• Zolnai Tamás's avatar
    libgltf: Append shader language version to the shader files · c67026f2
    Zolnai Tamás yazdı
    In general glTF shader files does not contain version
    directives and in some case it make shader compiler
    using GLSL 1.1 which leads to that the shader compiler
    fails.
    So we need to append the choosen version number which is
    GLSL 1.3 in case of libgltf, but this also means that
    from that point OpenGL 3.0 is the new reuirements since
    GLSL 1.3 is available only from that version.
    
    Change-Id: Ic4382266432ea474aeb3e603b32a998b9aeed280
    c67026f2
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