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Jan Holesovsky yazdı
The unx drawAlphaBitmap() already already checks that the source and destination have the same size. Windows and OpenGL should be able to handle that without trouble. OS X would need some additional code, so added an early return for the case the source and result sizes do not match. Change-Id: Ib09654aaa9c9064c232cff5094fcaa1190e931c6
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