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Stephan Bergmann yazdı
It appears that the C++ standard allows overriding destructors to be marked "override," but at least some MSVC versions complain about it, so at least make sure such destructors are explicitly marked "virtual." Change-Id: I0e1cafa7584fd16ebdce61f569eae2373a71b0a1
362d4f0c
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| .. | ||
| descriptor.cxx | ||
| descriptor.hxx | ||
| graphic.cxx | ||
| graphic.hxx | ||
| graphicunofactory.cxx | ||
| grfattr.cxx | ||
| grfcache.cxx | ||
| grfcache.hxx | ||
| grfmgr.cxx | ||
| grfmgr2.cxx | ||
| provider.cxx | ||
| renderer.cxx | ||
| transformer.cxx | ||
| transformer.hxx |