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glTF rendering needs to have a context with multisampling so it also became broken. Regresssion from: 07c0396a This breaker change was made assuming getVisual{Info}() is always called after the SystemChildWindow is already created, but generateWinData() is run as part of the new child window creation. It's aim to choose the best visual / FBConfig which potentially support multisampling. Change-Id: Ic881c6769260b5eaa9fed2552eca882191f6c56d
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