• Tomaž Vajngerl's avatar
    android: discard image buffer as soon as we upload to a texture · 0ccf2c77
    Tomaž Vajngerl yazdı
    Before TileLayer (which SubTile was a subclass of) held the
    image buffer for the whole life cycle of the tile, which wastes
    memory in case of SubTile as the image doesn't change (or changes
    only when invalidated) for the whole tile lifecycle. This change
    changes the SubTile inheritance to a general Layer and adds modified
    logic from SingleTileLayer and TileLayer. In addition it now
    discards the buffer as soon as it has been uploaded to a texture
    so that it doesn't takes up double the memory anymore.
    
    Change-Id: Ia104687d2df529182af412102459952b53e87950
    0ccf2c77
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