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Tomaž Vajngerl yazdı
Initial implementation which needs a lots of polish. Sometimes the app crashes (for yet unknown reasons). Sometimes a gap between tiles is visible probably because of rounding errors. Tile handling and releasing after zoom is quite naive for now (just clearing all the tiles) which needs to be improved to be more seamless. Other changes: The responsibility of LOKitThread to handle tiles was moved to MultiTileLayer. TileProvider now takes into account the current zoom level when requesting tile rerendering. Change-Id: Ic188c03bfadf3a3dd2f79b04f07668eb63b705fb
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