• Michael Meeks's avatar
    vcl: since we share Bitmaps across all GLContexts simplify lifecycle. · fa6a174b
    Michael Meeks yazdı
    ~X11SalVirtualDevice() was destroying X resources referred to by
    OpenGLSalBitmap's mpContext, which were subsequently accessed by
    Bitmap::AcquireReadAccess on the floating Bitmap. Better to use the
    default window's GLContext for all bitmap operations.
    
    Change-Id: I9009980e791cff1a1f36d626592d72c7a32efd39
    fa6a174b
gdiimpl.cxx 49 KB