Kaydet (Commit) ce9f9de1 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

move the opengl headers to vcl/opengl for better separation

Change-Id: I1bdd0fe0d27674da69a61bd8b438f0c9b050a337
üst 3bd173af
......@@ -12,7 +12,7 @@
#include <tools/color.hxx>
#include <vcl/bitmapex.hxx>
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
namespace chart {
......
......@@ -14,7 +14,7 @@
#include <boost/ptr_container/ptr_vector.hpp>
#include "VDataSeries.hxx"
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
namespace chart {
......
......@@ -12,7 +12,7 @@
#include <cppuhelper/implbase6.hxx>
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
#include "OpenGLRender.hxx"
#include <com/sun/star/drawing/XShape.hpp>
......
......@@ -11,7 +11,7 @@
#include <com/sun/star/drawing/HomogenMatrix3.hpp>
#include <com/sun/star/drawing/XDrawPage.hpp>
#include <vcl/font.hxx>
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
// Include GLM
#include <list>
......
......@@ -47,7 +47,7 @@
#include <rtl/math.hxx>
#include <svx/svdocirc.hxx>
#include <svx/svdopath.hxx>
#include <vcl/IOpenGLRenderer.hxx>
#include <vcl/opengl/IOpenGLRenderer.hxx>
#include <basegfx/point/b2dpoint.hxx>
#include <basegfx/matrix/b3dhommatrix.hxx>
......
......@@ -11,7 +11,7 @@
#define INCLUDED_SVX_SDR_CONTACT_VIEWOBJECTCONTACTOFOPENGL_HXX
#include <svx/sdr/contact/viewobjectcontactofsdrobj.hxx>
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
class Window;
......
......@@ -11,9 +11,9 @@
#define INCLUDED_SVX_SVDO_OPENGL_HXX
#include <svx/svdobj.hxx>
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
#include <vcl/IOpenGLRenderer.hxx>
#include <vcl/opengl/IOpenGLRenderer.hxx>
#include <boost/scoped_ptr.hpp>
......
......@@ -10,7 +10,7 @@
#include <svx/svdoopengl.hxx>
#include <svx/sdr/contact/viewcontactofopenglobj.hxx>
#include <vcl/IOpenGLRenderer.hxx>
#include <vcl/opengl/IOpenGLRenderer.hxx>
SdrOpenGLObj::~SdrOpenGLObj()
{
......
......@@ -7,7 +7,7 @@
* file, You can obtain one at http://mozilla.org/MPL/2.0/.
*/
#include <vcl/OpenGLContext.hxx>
#include <vcl/opengl/OpenGLContext.hxx>
#include <vcl/syschild.hxx>
#include <vcl/sysdata.hxx>
......
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