Kaydet (Commit) ed506c37 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

remove unused variable

Change-Id: Ic6455f080fae211d7919d9f6ea35cdbda3ca3757
üst be7fd499
......@@ -253,8 +253,6 @@ private:
glm::mat4 m_3DView;
glm::mat4 m_3DViewBack;
glm::mat4 m_3DMVP;
glm::mat4 m_TranslationMatrix;
......
......@@ -1418,7 +1418,6 @@ void OpenGL3DRenderer::CreateSceneBoxView()
m_CameraInfo.cameraOrg, // and looks at the origin
m_CameraInfo.cameraUp // Head is up (set to 0,-1,0 to look upside-down)
);
m_3DViewBack = m_3DView;
}
void OpenGL3DRenderer::ProcessUnrenderedShape()
......
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