Kaydet (Commit) ed506c37 authored tarafından Markus Mohrhard's avatar Markus Mohrhard

remove unused variable

Change-Id: Ic6455f080fae211d7919d9f6ea35cdbda3ca3757
üst be7fd499
...@@ -253,8 +253,6 @@ private: ...@@ -253,8 +253,6 @@ private:
glm::mat4 m_3DView; glm::mat4 m_3DView;
glm::mat4 m_3DViewBack;
glm::mat4 m_3DMVP; glm::mat4 m_3DMVP;
glm::mat4 m_TranslationMatrix; glm::mat4 m_TranslationMatrix;
......
...@@ -1418,7 +1418,6 @@ void OpenGL3DRenderer::CreateSceneBoxView() ...@@ -1418,7 +1418,6 @@ void OpenGL3DRenderer::CreateSceneBoxView()
m_CameraInfo.cameraOrg, // and looks at the origin m_CameraInfo.cameraOrg, // and looks at the origin
m_CameraInfo.cameraUp // Head is up (set to 0,-1,0 to look upside-down) m_CameraInfo.cameraUp // Head is up (set to 0,-1,0 to look upside-down)
); );
m_3DViewBack = m_3DView;
} }
void OpenGL3DRenderer::ProcessUnrenderedShape() void OpenGL3DRenderer::ProcessUnrenderedShape()
......
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