Kaydet (Commit) ff2fd4d1 authored tarafından Stephan Bergmann's avatar Stephan Bergmann

loplugin:literaltoboolconversion

Change-Id: I864d5e3fbb7f8f8278c45b721be70f805c6a6713
üst b398f815
......@@ -590,7 +590,7 @@ IMPL_LINK_NOARG(SvxHFPage, BackgroundHdl)
{
// Use only the necessary items for border and background
const sal_uInt16 nOuter(GetWhich(SID_ATTR_BORDER_OUTER));
const sal_uInt16 nInner(GetWhich(SID_ATTR_BORDER_INNER, sal_False));
const sal_uInt16 nInner(GetWhich(SID_ATTR_BORDER_INNER, false));
const sal_uInt16 nShadow(GetWhich(SID_ATTR_BORDER_SHADOW));
if(mbEnableDrawingLayerFillStyles)
......@@ -643,7 +643,7 @@ IMPL_LINK_NOARG(SvxHFPage, BackgroundHdl)
const SfxPoolItem* pItem;
if(SFX_ITEM_SET == GetItemSet().GetItemState(GetWhich(nId), sal_False, &pItem))
if(SFX_ITEM_SET == GetItemSet().GetItemState(GetWhich(nId), false, &pItem))
{
// If a SfxItemSet from the SetItem for SID_ATTR_PAGE_HEADERSET or
// SID_ATTR_PAGE_FOOTERSET exists, use it's content
......@@ -661,7 +661,7 @@ IMPL_LINK_NOARG(SvxHFPage, BackgroundHdl)
}
}
if(SFX_ITEM_SET == GetItemSet().GetItemState(nInner, sal_False, &pItem))
if(SFX_ITEM_SET == GetItemSet().GetItemState(nInner, false, &pItem))
{
// The set InfoItem is always required
pBBSet->Put(*pItem);
......@@ -781,7 +781,7 @@ void SvxHFPage::ResetBackground_Impl( const SfxItemSet& rSet )
if (SFX_ITEM_SET == rSet.GetItemState(nWhich, false))
{
const SvxSetItem& rSetItem = static_cast< const SvxSetItem& >(rSet.Get(nWhich, sal_False));
const SvxSetItem& rSetItem = static_cast< const SvxSetItem& >(rSet.Get(nWhich, false));
const SfxItemSet& rTmpSet = rSetItem.GetItemSet();
const SfxBoolItem& rOn = static_cast< const SfxBoolItem& >(rTmpSet.Get(GetWhich(SID_ATTR_PAGE_ON)));
......@@ -825,7 +825,7 @@ void SvxHFPage::ResetBackground_Impl( const SfxItemSet& rSet )
if (SFX_ITEM_SET == rSet.GetItemState(nWhich, false))
{
const SvxSetItem& rSetItem = static_cast< const SvxSetItem& >(rSet.Get(nWhich, sal_False));
const SvxSetItem& rSetItem = static_cast< const SvxSetItem& >(rSet.Get(nWhich, false));
const SfxItemSet& rTmpSet = rSetItem.GetItemSet();
const SfxBoolItem& rOn = static_cast< const SfxBoolItem& >(rTmpSet.Get(GetWhich(SID_ATTR_PAGE_ON)));
......
......@@ -143,17 +143,17 @@ void SvxPageWindow::Paint(const Rectangle&)
aSz = PixelToLogic(GetSizePixel());
nYPos = (aSz.Height() - aSize.Height()) / 2;
long nXPos = (aSz.Width() - aSize.Width()) / 2;
DrawPage(Point(nXPos,nYPos),sal_True,sal_True);
DrawPage(Point(nXPos,nYPos),true,true);
}
else
// Portrait
DrawPage(Point((aSz.Width() - aSize.Width()) / 2,nYPos),sal_True,sal_True);
DrawPage(Point((aSz.Width() - aSize.Width()) / 2,nYPos),true,true);
}
else
{
// Left and right page are different -> draw two pages if possible
DrawPage(Point(0,nYPos),sal_False,(sal_Bool)(eUsage & SVX_PAGE_LEFT));
DrawPage(Point(aSize.Width() + aSize.Width() / 8,nYPos),sal_True,
DrawPage(Point(0,nYPos),false,(sal_Bool)(eUsage & SVX_PAGE_LEFT));
DrawPage(Point(aSize.Width() + aSize.Width() / 8,nYPos),true,
(sal_Bool)(eUsage & SVX_PAGE_RIGHT));
}
}
......
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