• Marco Cecchetti's avatar
    Switching to 64-bit checksum: substituted sal_uLong with BitmapChecksum · 7fe85d76
    Marco Cecchetti yazdı
    A typedef sal_uLong      BitmapChecksum;
    has been added to include/vcl/checksum.hxx
    
    Wherever needed sal_uLong and sal_Int32 has been substituted with
    BitmapChecksum.
    
    A BITMAP_CHECKSUM_BITS constant equal to the amount of bits used by the
    BitmapChecksum type has been defined and used in
    `GraphicID::GetIDString` (vstools/source/graphic/grfcache.cxx).
    
    Change-Id: I74bd285089e58a8b18c06233d75b87023c7bf31b
    7fe85d76
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