• Marco Cecchetti's avatar
    Switching to 64-bit checksum: substituted sal_uLong with BitmapChecksum · 7fe85d76
    Marco Cecchetti yazdı
    A typedef sal_uLong      BitmapChecksum;
    has been added to include/vcl/checksum.hxx
    
    Wherever needed sal_uLong and sal_Int32 has been substituted with
    BitmapChecksum.
    
    A BITMAP_CHECKSUM_BITS constant equal to the amount of bits used by the
    BitmapChecksum type has been defined and used in
    `GraphicID::GetIDString` (vstools/source/graphic/grfcache.cxx).
    
    Change-Id: I74bd285089e58a8b18c06233d75b87023c7bf31b
    7fe85d76
Adı
Son kayıt (commit)
Son güncelleme
..
brwbox Loading commit data...
config Loading commit data...
contnr Loading commit data...
control Loading commit data...
dialogs Loading commit data...
edit Loading commit data...
filter Loading commit data...
graphic Loading commit data...
hatchwindow Loading commit data...
inc Loading commit data...
java Loading commit data...
misc Loading commit data...
svhtml Loading commit data...
svrtf Loading commit data...
table Loading commit data...
toolpanel Loading commit data...
uno Loading commit data...
urlobj Loading commit data...