• Markus Mohrhard's avatar
    tie lifetime of some objects together · 7f6b1560
    Markus Mohrhard yazdı
    It is just too complicated to follow the different OpenGL contexts in
    our current desing. This will at least simplify our handling a bit.
    
    IOpenGLRenderer is an abstract interface that should be implemented by
    the code using SdrOpenGLObj to paint with OpenGL.
    
    Change-Id: Ib4bfc0350b4345bc27af8bed037c48c11bb67300
    7f6b1560
svdoopengl.hxx 1.17 KB